using System.Drawing; namespace Mk0.Tools.Images { public class BorderCropper { #region CropUnwantedBackground /// /// Entfernt gleichfarbige Bildränder /// /// Bild dessen Ränder entfernt werden sollen /// Bild dem die Ränder entfernt wurden public static Bitmap CropUnwantedBackground(Bitmap bmp) { var backColor = GetMatchedBackColor(bmp); if (backColor.HasValue) { var bounds = GetImageBounds(bmp, backColor); var diffX = bounds[1].X - bounds[0].X + 1; var diffY = bounds[1].Y - bounds[0].Y + 1; var croppedBmp = new Bitmap(diffX, diffY); var g = Graphics.FromImage(croppedBmp); var destRect = new Rectangle(0, 0, croppedBmp.Width, croppedBmp.Height); var srcRect = new Rectangle(bounds[0].X, bounds[0].Y, diffX, diffY); g.DrawImage(bmp, destRect, srcRect, GraphicsUnit.Pixel); return croppedBmp; } else { return null; } } #endregion #region Private Methods #region GetImageBounds private static Point[] GetImageBounds(Bitmap bmp, Color? backColor) { //-------------------------------------------------------------------- // Finding the Bounds of Crop Area bu using Unsafe Code and Image Proccesing Color c; int width = bmp.Width, height = bmp.Height; bool upperLeftPointFounded = false; var bounds = new Point[2]; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { c = bmp.GetPixel(x, y); bool sameAsBackColor = ((c.R <= backColor.Value.R * 1.1 && c.R >= backColor.Value.R * 0.9) && (c.G <= backColor.Value.G * 1.1 && c.G >= backColor.Value.G * 0.9) && (c.B <= backColor.Value.B * 1.1 && c.B >= backColor.Value.B * 0.9)); if (!sameAsBackColor) { if (!upperLeftPointFounded) { bounds[0] = new Point(x, y); bounds[1] = new Point(x, y); upperLeftPointFounded = true; } else { if (x > bounds[1].X) bounds[1].X = x; else if (x < bounds[0].X) bounds[0].X = x; if (y >= bounds[1].Y) bounds[1].Y = y; } } } } return bounds; } #endregion #region GetMatchedBackColor private static Color? GetMatchedBackColor(Bitmap bmp) { // Getting The Background Color by checking Corners of Original Image var corners = new Point[]{ new Point(0, 0), new Point(0, bmp.Height - 1), new Point(bmp.Width - 1, 0), new Point(bmp.Width - 1, bmp.Height - 1) }; // four corners (Top, Left), (Top, Right), (Bottom, Left), (Bottom, Right) for (int i = 0; i < 4; i++) { var cornerMatched = 0; var backColor = bmp.GetPixel(corners[i].X, corners[i].Y); for (int j = 0; j < 4; j++) { var cornerColor = bmp.GetPixel(corners[j].X, corners[j].Y);// Check RGB with some offset if ((cornerColor.R <= backColor.R * 1.1 && cornerColor.R >= backColor.R * 0.9) && (cornerColor.G <= backColor.G * 1.1 && cornerColor.G >= backColor.G * 0.9) && (cornerColor.B <= backColor.B * 1.1 && cornerColor.B >= backColor.B * 0.9)) { cornerMatched++; } } if (cornerMatched > 2) { return backColor; } } return null; } #endregion #endregion } }