mirror of
https://github.com/rn10950/RetroZilla.git
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621 lines
23 KiB
JavaScript
621 lines
23 KiB
JavaScript
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Google Safe Browsing.
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*
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* The Initial Developer of the Original Code is Google Inc.
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* Portions created by the Initial Developer are Copyright (C) 2006
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Fritz Schneider <fritz@google.com> (original author)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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// There is one BrowserView per browser window, and each BrowserView
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// is responsible for keeping track of problems (phishy documents)
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// within that window. The BrowserView is also responsible for
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// figuring out what to do about such problems, for example, whether
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// the tab with a phishy page is currently showing and therefore if we
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// should be showing a warning.
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//
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// The BrowserView receives information from three places:
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//
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// - from the phishing warden. When the phishing warden notices a
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// problem, it queries all browser views to see which one (if any)
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// has the Document that is problematic. It then hands the problem
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// off to the appropriate BrowserView.
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//
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// - from the controller. The controller responds to explicit user
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// actions (tab switches, requests to hide the warning message,
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// etc.) and let's the BrowserView know about any user action
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// having to do with the problems it is tracking.
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//
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// - from the TabbedBrowserWatcher. When the BrowserView is keeping
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// track of a problematic document it listens for interesting
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// events affecting it, for example pagehide (at which point
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// we presumably hide the warning if we're showing it).
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//
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// The BrowserView associates at most one "problem" with each Document
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// in the browser window. It keeps state about which Documents are
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// problematic by storing a "problem queue" on each browser (tab).
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// At most one problematic document per browser (tab) is active
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// at any time. That is, we show the warning for at most one phishy
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// document at any one time. If another phishy doc loads in that tab,
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// it goes onto the end of the queue to be activated only when the
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// currently active document goes away.
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//
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// If we had multiple types of warnings (one for after the page had
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// loaded, one for when the user clicked a link, etc) here's where
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// we'd select the appropate one to use. As it stands, we only have
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// one displayer (an "afterload" displayer). A displayer knows _how_
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// to display a warning, whereas as the BrowserView knows _what_ and
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// _when_.
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//
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// To keep things (relatively) easy to reason about and efficient (the
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// phishwarden could be querying us inside a progresslistener
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// notification, or the controller inside an event handler), we have
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// the following rules:
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//
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// - at most one of a displayer's start() or stop() methods is called
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// in any iteration (if calling two is required, the second is run in
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// the next event loop)
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// - displayers should run their operations synchronously so we don't have
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// to look two places (here and in the displayer) to see what is happening
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// when
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// - displayer actions are run after cleaning up the browser view state
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// in case they have consequences
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//
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// TODO: this could use some redesign, but I don't have time.
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// TODO: the queue needs to be abstracted, but we want another release fast,
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// so I'm not going to touch it for the time being
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// TODO: IDN issues and canonical URLs?
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// TODO: Perhaps we should blur the page before showing a warning in order
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// to prevent stray keystrokes?
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/**
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* The BrowerView is responsible for keeping track of and figuring out
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* what to do with problems within a single browser window.
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*
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* TODO
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* Unify all browser-related state here. Currently it's split
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* between two objects, this object and the controller. We could have
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* this object be solely responsible for UI hide/show decisions, which
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* would probably make it easier to reason about what's going on.
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*
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* TODO
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* Investigate an alternative model. For example, we could factor out
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* the problem signaling stuff from the tab/UI logic into a
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* ProblemRegistry. Attach listeners to new docs/requests as they go
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* by and have these listeners periodically check in with a
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* ProblemRegistry to see if they're watching a problematic
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* doc/request. If so, then have them flag the browser view to be
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* aware of the problem.
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*
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* @constructor
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* @param tabWatcher Reference to the TabbedBrowserWatcher we'll use to query
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* for information about active tabs/browsers.
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* @param doc Reference to the XUL Document (browser window) in which the
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* tabwatcher is watching
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*/
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function PROT_BrowserView(tabWatcher, doc) {
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this.debugZone = "browserview";
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this.tabWatcher_ = tabWatcher;
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this.doc_ = doc;
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}
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/**
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* See if we have any Documents with a given (problematic) URL that
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* haven't yet been marked as problems. Called as a subroutine by
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* tryToHandleProblemRequest().
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*
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* @param url String containing the URL to look for
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*
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* @returns Reference to an unhandled Document with the problem URL or null
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*/
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PROT_BrowserView.prototype.getFirstUnhandledDocWithURL_ = function(url) {
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var docs = this.tabWatcher_.getDocumentsFromURL(url);
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if (!docs.length)
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return null;
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for (var i = 0; i < docs.length; i++) {
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// We only care about top level documents (i.e., we don't care about
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// frames).
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if (docs[i].defaultView.top != docs[i].defaultView)
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continue;
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var browser = this.tabWatcher_.getBrowserFromDocument(docs[i]);
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G_Assert(this, !!browser, "Found doc but can't find browser???");
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var alreadyHandled = this.getProblem_(docs[i], browser);
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if (!alreadyHandled)
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return docs[i];
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}
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return null;
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}
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/**
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* Invoked by the warden to give us the opportunity to handle a
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* problem. A problem is signaled once per request for a problem
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* Document and is handled at most once, so there's no issue with us
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* "losing" a problem due to multiple concurrently loading Documents
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* with the same URL.
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*
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* @param warden Reference to the warden signalling the problem. We'll
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* need him to instantiate one of his warning displayers
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*
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* @param request The nsIRequest that is problematic
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*
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* @returns Boolean indicating whether we handled problem
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*/
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PROT_BrowserView.prototype.tryToHandleProblemRequest = function(warden,
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request) {
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var doc = this.getFirstUnhandledDocWithURL_(request.name);
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if (doc) {
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var browser = this.tabWatcher_.getBrowserFromDocument(doc);
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G_Assert(this, !!browser, "Couldn't get browser from problem doc???");
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G_Assert(this, !this.getProblem_(doc, browser),
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"Doc is supposedly unhandled, but has state?");
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this.isProblemDocument_(browser, doc, warden);
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return true;
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}
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return false;
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}
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/**
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* We're sure a particular Document is problematic, so let's instantiate
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* a dispalyer for it and add it to the problem queue for the browser.
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*
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* @param browser Reference to the browser in which the problem doc resides
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*
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* @param doc Reference to the problematic document
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*
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* @param warden Reference to the warden signalling the problem.
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*/
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PROT_BrowserView.prototype.isProblemDocument_ = function(browser,
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doc,
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warden) {
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G_Debug(this, "Document is problem: " + doc.location.href);
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var url = doc.location.href;
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// We only have one type of displayer right now
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var displayer = new warden.displayers_["afterload"]("Phishing afterload",
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browser,
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this.doc_,
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url);
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// We listen for the problematic document being navigated away from
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// so we can remove it from the problem queue
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var hideHandler = BindToObject(this.onNavAwayFromProblem_,
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this,
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doc,
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browser);
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doc.defaultView.addEventListener("pagehide", hideHandler, true);
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// More info than we technically need, but it comes in handy for debugging
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var problem = {
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"browser_": browser,
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"doc_": doc,
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"displayer_": displayer,
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"url_": url,
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"hideHandler_": hideHandler,
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};
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var numInQueue = this.queueProblem_(browser, problem);
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// If the queue was empty, schedule us to take something out
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if (numInQueue == 1)
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new G_Alarm(BindToObject(this.unqueueNextProblem_, this, browser), 0);
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}
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/**
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* Invoked when a problematic document is navigated away from.
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*
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* @param doc Reference to the problematic Document navigated away from
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* @param browser Reference to the browser in which the problem document
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* unloaded
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*/
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PROT_BrowserView.prototype.onNavAwayFromProblem_ = function(doc, browser) {
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G_Debug(this, "User nav'd away from problem.");
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var problem = this.getProblem_(doc, browser);
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(new PROT_Reporter).report("phishnavaway", problem.url_);
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G_Assert(this, doc === problem.doc_, "State doc not equal to nav away doc?");
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G_Assert(this, browser === problem.browser_,
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"State browser not equal to nav away browser?");
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this.problemResolved(browser, doc);
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}
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/**
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* @param browser Reference to a browser we'd like to know about
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*
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* @returns Boolean indicating if the browser in question has
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* problematic content
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*/
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PROT_BrowserView.prototype.hasProblem = function(browser) {
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return this.hasNonemptyProblemQueue_(browser);
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}
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/**
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* @param browser Reference to a browser we'd like to know about
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*
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* @returns Boolean indicating if the browser in question has a
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* problem (i.e., it has a non-empty problem queue)
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*/
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PROT_BrowserView.prototype.hasNonemptyProblemQueue_ = function(browser) {
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try {
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return !!browser.PROT_problemState__ &&
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!!browser.PROT_problemState__.length;
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} catch(e) {
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// We could be checking a browser that has just been closed, in
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// which case its properties will not be valid, causing the above
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// statement to throw an error. Since this case handled elsewhere,
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// just return false.
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return false;
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}
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}
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/**
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* Invoked to indicate that the problem for a particular problematic
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* document in a browser has been resolved (e.g., by being navigated
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* away from).
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*
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* @param browser Reference to the browser in which resolution is happening
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*
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* @param opt_doc Reference to the problematic doc whose problem was resolved
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* (if absent, assumes the doc assocaited with the currently
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* active displayer)
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*/
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PROT_BrowserView.prototype.problemResolved = function(browser, opt_doc) {
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var problem;
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var doc;
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if (!!opt_doc) {
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doc = opt_doc;
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problem = this.getProblem_(doc, browser);
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} else {
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problem = this.getCurrentProblem_(browser);
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doc = problem.doc_;
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}
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problem.displayer_.done();
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var wasHead = this.deleteProblemFromQueue_(doc, browser);
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// Peek at the next problem (if any) in the queue for this browser
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var queueNotEmpty = this.getCurrentProblem_(browser);
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if (wasHead && queueNotEmpty) {
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G_Debug(this, "More problems pending. Scheduling unqueue.");
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new G_Alarm(BindToObject(this.unqueueNextProblem_, this, browser), 0);
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}
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}
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/**
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* Peek at the top of the problem queue and if there's something there,
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* make it active.
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*
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* @param browser Reference to the browser we should activate a problem
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* displayer in if one is available
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*/
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PROT_BrowserView.prototype.unqueueNextProblem_ = function(browser) {
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var problem = this.getCurrentProblem_(browser);
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if (!problem) {
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G_Debug(this, "No problem in queue; doc nav'd away from? (shrug)");
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return;
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}
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// Two problem docs that load in rapid succession could both schedule
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// themselves to be unqueued before this method is called. So ensure
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// that the problem at the head of the queue is not, in fact, active.
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if (!problem.displayer_.isActive()) {
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// It could be the case that the server is really slow to respond,
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// so there might not yet be anything in the problem Document. If
|
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// we show the warning when that's the case, the user will see a
|
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// blank document greyed out, and if they cancel the dialog
|
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// they'll see the page they're navigating away from because it
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// hasn't been painted over yet (b/c there's no content for the
|
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// problem page). So here we ensure that we have content for the
|
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// problem page before showing the dialog.
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var haveContent = false;
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try {
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// This will throw if there's no content yet
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var h = problem.doc_.defaultView.getComputedStyle(problem.doc_.body, "")
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.getPropertyValue("height");
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G_Debug(this, "body height: " + h);
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||
|
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||
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if (Number(h.substring(0, h.length - 2)))
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haveContent = true;
|
||
|
|
||
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} catch (e) {
|
||
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G_Debug(this, "Masked in unqueuenextproblem: " + e);
|
||
|
}
|
||
|
|
||
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if (!haveContent) {
|
||
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G_Debug(this, "Didn't get computed style. Re-queueing.");
|
||
|
|
||
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// One stuck problem document in a page shouldn't prevent us
|
||
|
// warning on other problem frames that might be loading or
|
||
|
// loaded. So stick the Document that doesn't have content
|
||
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// back at the end of the queue.
|
||
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var p = this.removeProblemFromQueue_(problem.doc_, browser);
|
||
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G_Assert(this, p === problem, "Unqueued wrong problem?");
|
||
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this.queueProblem_(browser, problem);
|
||
|
|
||
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// Try again in a bit. This opens us up to a potential
|
||
|
// vulnerability (put tons of hanging frames in a page
|
||
|
// ahead of your real phishy frame), but the risk at the
|
||
|
// moment is really low (plus it is outside our threat
|
||
|
// model).
|
||
|
new G_Alarm(BindToObject(this.unqueueNextProblem_,
|
||
|
this,
|
||
|
browser),
|
||
|
200 /*ms*/);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
problem.displayer_.start();
|
||
|
|
||
|
// OK, we have content, but there there is an additional
|
||
|
// issue. Due to a bfcache bug, if we show the warning during
|
||
|
// paint suppression, the collapsing of the content pane affects
|
||
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// the doc we're naving from :( The symptom is a page with grey
|
||
|
// screen on navigation to or from a phishing page (the
|
||
|
// contentDocument will have width zero).
|
||
|
//
|
||
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// Paint supression lasts at most 250ms from when the parser sees
|
||
|
// the body, and the parser sees the body well before it has a
|
||
|
// height. We err on the side of caution.
|
||
|
//
|
||
|
// Thanks to bryner for helping to track the bfcache bug down.
|
||
|
// https://bugzilla.mozilla.org/show_bug.cgi?id=319646
|
||
|
|
||
|
if (this.tabWatcher_.getCurrentBrowser() === browser)
|
||
|
new G_Alarm(BindToObject(this.problemBrowserMaybeSelected,
|
||
|
this,
|
||
|
browser),
|
||
|
350 /*ms*/);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Helper function that adds a new problem to the queue of problems pending
|
||
|
* on this browser.
|
||
|
*
|
||
|
* @param browser Browser to which we should add state
|
||
|
*
|
||
|
* @param problem Object (structure, really) encapsulating the problem
|
||
|
*
|
||
|
* @returns Number indicating the number of items in the queue (and from
|
||
|
* which you can infer whether the recently added item was
|
||
|
* placed at the head, and hence should be active.
|
||
|
*/
|
||
|
PROT_BrowserView.prototype.queueProblem_ = function(browser, problem) {
|
||
|
G_Debug(this, "Adding problem state for " + problem.url_);
|
||
|
|
||
|
if (this.hasNonemptyProblemQueue_(browser))
|
||
|
G_Debug(this, "Already has problem state. Queueing this problem...");
|
||
|
|
||
|
// First problem ever signaled on this browser? Make a new queue!
|
||
|
if (browser.PROT_problemState__ == undefined)
|
||
|
browser.PROT_problemState__ = [];
|
||
|
|
||
|
browser.PROT_problemState__.push(problem);
|
||
|
return browser.PROT_problemState__.length;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Helper function that removes a problem from the queue and deactivates
|
||
|
* it.
|
||
|
*
|
||
|
* @param doc Reference to the doc for which we should remove state
|
||
|
*
|
||
|
* @param browser Reference to the browser from which we should remove
|
||
|
* state
|
||
|
*
|
||
|
* @returns Boolean indicating if the remove problem was currently active
|
||
|
* (that is, if it was at the head of the queue)
|
||
|
*/
|
||
|
PROT_BrowserView.prototype.deleteProblemFromQueue_ = function(doc, browser) {
|
||
|
G_Debug(this, "Deleting problem state for " + browser);
|
||
|
G_Assert(this, !!this.hasNonemptyProblemQueue_(browser),
|
||
|
"Browser has no problem state");
|
||
|
|
||
|
var problem = this.getProblem_(doc, browser);
|
||
|
G_Assert(this, !!problem, "Couldnt find state in removeproblemstate???");
|
||
|
|
||
|
var wasHead = browser.PROT_problemState__[0] === problem;
|
||
|
this.removeProblemFromQueue_(doc, browser);
|
||
|
|
||
|
var hideHandler = problem.hideHandler_;
|
||
|
G_Assert(this, !!hideHandler, "No hidehandler in state?");
|
||
|
problem.doc_.defaultView.removeEventListener("pagehide",
|
||
|
hideHandler,
|
||
|
true);
|
||
|
return wasHead;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Helper function that removes a problem from the queue but does
|
||
|
* NOT deactivate it.
|
||
|
*
|
||
|
* @param doc Reference to the doc for which we should remove state
|
||
|
*
|
||
|
* @param browser Reference to the browser from which we should remove
|
||
|
* state
|
||
|
*
|
||
|
* @returns Boolean indicating if the remove problem was currently active
|
||
|
* (that is, if it was at the head of the queue)
|
||
|
*/
|
||
|
PROT_BrowserView.prototype.removeProblemFromQueue_ = function(doc, browser) {
|
||
|
G_Debug(this, "Removing problem state for " + browser);
|
||
|
G_Assert(this, !!this.hasNonemptyProblemQueue_(browser),
|
||
|
"Browser has no problem state");
|
||
|
|
||
|
var problem = null;
|
||
|
// TODO Blech. Let's please have an abstraction here instead.
|
||
|
for (var i = 0; i < browser.PROT_problemState__.length; i++)
|
||
|
if (browser.PROT_problemState__[i].doc_ === doc) {
|
||
|
problem = browser.PROT_problemState__.splice(i, 1)[0];
|
||
|
break;
|
||
|
}
|
||
|
return problem;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Retrieve (but do not remove) the problem state for a particular
|
||
|
* problematic Document in this browser
|
||
|
*
|
||
|
* @param doc Reference to the problematic doc to get state for
|
||
|
*
|
||
|
* @param browser Reference to the browser from which to get state
|
||
|
*
|
||
|
* @returns Object encapsulating the state we stored, or null if none
|
||
|
*/
|
||
|
PROT_BrowserView.prototype.getProblem_ = function(doc, browser) {
|
||
|
if (!this.hasNonemptyProblemQueue_(browser))
|
||
|
return null;
|
||
|
|
||
|
// TODO Blech. Let's please have an abstraction here instead.
|
||
|
for (var i = 0; i < browser.PROT_problemState__.length; i++)
|
||
|
if (browser.PROT_problemState__[i].doc_ === doc)
|
||
|
return browser.PROT_problemState__[i];
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Retrieve the problem state for the currently active problem Document
|
||
|
* in this browser
|
||
|
*
|
||
|
* @param browser Reference to the browser from which to get state
|
||
|
*
|
||
|
* @returns Object encapsulating the state we stored, or null if none
|
||
|
*/
|
||
|
PROT_BrowserView.prototype.getCurrentProblem_ = function(browser) {
|
||
|
return browser.PROT_problemState__[0];
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Invoked by the controller when the user switches tabs away from a problem
|
||
|
* tab.
|
||
|
*
|
||
|
* @param browser Reference to the tab that was switched from
|
||
|
*/
|
||
|
PROT_BrowserView.prototype.problemBrowserUnselected = function(browser) {
|
||
|
var problem = this.getCurrentProblem_(browser);
|
||
|
G_Assert(this, !!problem, "Couldn't get state from browser");
|
||
|
problem.displayer_.browserUnselected();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Checks to see if the problem browser is selected, and if so,
|
||
|
* tell it it to show its warning.
|
||
|
*
|
||
|
* @param browser Reference to the browser we wish to check
|
||
|
*/
|
||
|
PROT_BrowserView.prototype.problemBrowserMaybeSelected = function(browser) {
|
||
|
var problem = this.getCurrentProblem_(browser);
|
||
|
|
||
|
if (this.tabWatcher_.getCurrentBrowser() === browser &&
|
||
|
problem &&
|
||
|
problem.displayer_.isActive())
|
||
|
this.problemBrowserSelected(browser);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Invoked by the controller when the user switches tabs to a problem tab
|
||
|
*
|
||
|
* @param browser Reference to the tab that was switched to
|
||
|
*/
|
||
|
PROT_BrowserView.prototype.problemBrowserSelected = function(browser) {
|
||
|
G_Debug(this, "Problem browser selected");
|
||
|
var problem = this.getCurrentProblem_(browser);
|
||
|
G_Assert(this, !!problem, "No state? But we're selected!");
|
||
|
problem.displayer_.browserSelected();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Invoked by the controller when the user accepts our warning. Passes
|
||
|
* the accept through to the message displayer, which knows what to do
|
||
|
* (it will be displayer-specific).
|
||
|
*
|
||
|
* @param browser Reference to the browser for which the user accepted
|
||
|
* our warning
|
||
|
*/
|
||
|
PROT_BrowserView.prototype.acceptAction = function(browser) {
|
||
|
var problem = this.getCurrentProblem_(browser);
|
||
|
|
||
|
// We run the action only after we're completely through processing
|
||
|
// this event. We do this because the action could cause state to be
|
||
|
// cleared (e.g., by navigating the problem document) that we need
|
||
|
// to finish processing the event.
|
||
|
|
||
|
new G_Alarm(BindToObject(problem.displayer_.acceptAction,
|
||
|
problem.displayer_),
|
||
|
0);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Invoked by the controller when the user declines our
|
||
|
* warning. Passes the decline through to the message displayer, which
|
||
|
* knows what to do (it will be displayer-specific).
|
||
|
*
|
||
|
* @param browser Reference to the browser for which the user declined
|
||
|
* our warning
|
||
|
*/
|
||
|
PROT_BrowserView.prototype.declineAction = function(browser) {
|
||
|
var problem = this.getCurrentProblem_(browser);
|
||
|
G_Assert(this, !!problem, "User declined but no state???");
|
||
|
|
||
|
// We run the action only after we're completely through processing
|
||
|
// this event. We do this because the action could cause state to be
|
||
|
// cleared (e.g., by navigating the problem document) that we need
|
||
|
// to finish processing the event.
|
||
|
|
||
|
new G_Alarm(BindToObject(problem.displayer_.declineAction,
|
||
|
problem.displayer_),
|
||
|
0);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* The user wants to see the warning message. So let em! At some point when
|
||
|
* we have multiple types of warnings, we'll have to mediate them here.
|
||
|
*
|
||
|
* @param browser Reference to the browser that has the warning the user
|
||
|
* wants to see.
|
||
|
*/
|
||
|
PROT_BrowserView.prototype.explicitShow = function(browser) {
|
||
|
var problem = this.getCurrentProblem_(browser);
|
||
|
G_Assert(this, !!problem, "Explicit show on browser w/o problem state???");
|
||
|
problem.displayer_.explicitShow();
|
||
|
}
|