RetroZilla/dom/tests/js/timer.js

71 lines
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JavaScript
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2015-10-21 05:03:22 +02:00
function oneShot(testNum, str)
{
dump("Test #" + testNum + " successful:" + str + "\n");
}
setTimeout(oneShot, 1000, 1, "one shot timer with function argument");
setTimeout("oneShot(2, 'one shot timer with string argument');", 2000);
function reschedule(testNum, numTimes)
{
if (numTimes == 4) {
dump("Test #" + testNum + " successful: Creating a timeout in a timeout\n");
kickoff4();
}
else {
dump("Test #" + testNum + " in progress: " + numTimes + "\n");
setTimeout(reschedule, 500, 3, numTimes+1);
}
}
setTimeout(reschedule, 3000, 3, 0);
var count = 0;
var repeat_timer = null;
function repeat(testNum, numTimes, str, func, delay)
{
dump("Test #" + testNum + " in progress: interval delayed by " + delay + " milliseconds\n");
if (count++ > numTimes) {
clearInterval(repeat_timer);
dump("Test #" + testNum + " successful: " + str + "\n");
if (func != null) {
func();
}
}
}
function kickoff4()
{
repeat_timer = setInterval(repeat, 500, 4, 5, "interval test", kickoff5);
}
//setTimeout(kickoff4, 5000);
function oneShot2(testNum)
{
dump("Test #" + testNum + " in progress: one shot timer\n");
if (count++ == 4) {
dump("Test #" + testNum + " in progress: end of one shots\n");
}
else {
setTimeout(oneShot2, 500, 5);
}
}
function kickoff5()
{
count = 0;
setTimeout(oneShot2, 500, 5);
repeat_timer = setInterval("repeat(5, 8, 'multiple timer test', kickoff6)", 600);
}
//setTimeout(kickoff5, 12000);
function kickoff6()
{
dump("Test #6: Interval timeout should end when you go to a new page\n");
setInterval(repeat, 1000, 6, 1000, "endless timer test", null);
}
//setTimeout(kickoff6, 18000);