RetroZilla/layout/svg/renderer/public/nsISVGRendererPathBuilder.idl

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2015-10-21 05:03:22 +02:00
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is
* Crocodile Clips Ltd.
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Alex Fritze <alex.fritze@crocodile-clips.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsISupports.idl"
/**
* \addtogroup renderer_interfaces Rendering Engine Interfaces
* @{
*/
/**
* One of a number of interfaces (all starting with nsISVGRenderer*)
* to be implemented by an SVG rendering engine. See nsISVGRenderer
* for more details.
*
* This interface is used by an nsISVGRendererPathGeometry object in
* a call to nsISVGPathGeometrySource::constructPath() to obtain a
* native representation of the path described by
* nsISVGPathGeometrySource.
*/
[uuid(c3cd294e-39ae-4718-b2bc-87c0fad97a12)]
interface nsISVGRendererPathBuilder : nsISupports
{
/**
* Move current position and start new sub-path.
*
* @param x X-coordinate (untransformed).
* @param y Y-coordinate (untransformed).
*/
void moveto(in float x, in float y);
/**
* Draw a straight line from the current position to (x,y). Advance
* current position to (x,y).
*
* @param x X-coordinate of end point (untransformed).
* @param y Y-coordinate of end point (untransformed).
*/
void lineto(in float x, in float y);
/**
* Draw cubic Bezier curve from the current position to (x,y) using
* (x1,y1) as the control point at the beginning og the curve and
* (x2,y2) as the control point at the end of the curve. Advance
* current position to (x,y).
*
* @param x X-coordinate of end point (untransformed).
* @param y Y-coordinate of end point (untransformed).
* @param x1 X-coordinate of first control point (untransformed).
* @param y1 Y-coordinate of first control point (untransformed).
* @param x2 X-coordinate of second control point (untransformed).
* @param y2 Y-coordinate of second control point (untransformed).
*/
void curveto(in float x, in float y, in float x1, in float y1, in float x2, in float y2);
/**
* Draw an elliptical arc from the current position to
* (x,y). Advance current position to (x,y).
*
* @param x X-coordinate of end point (untransformed).
* @param y Y-coordinate of end point (untransformed).
* @param r1 Radius of ellipse in X direction (untransformed).
* @param r2 Radius of ellipse in Y direction (untransformed).
* @param angle Rotation of ellipse as a whole (untransformed).
* @param largeArcFlag PR_TRUE: choose the large arc (>=180 degrees),
* PR_FALSE: choose the smaller arc (<=180 degrees)
* @param sweepFlag PR_TRUE: sweep in positive angle direction,
* PR_FALSE: sweep in negative angle direction
*/
void arcto(in float x, in float y, in float r1, in float r2, in float angle,
in boolean largeArcFlag, in boolean sweepFlag);
/**
* Close the current subpath. Move current position back to
* beginning of subpath.
*
* @param newX X-coordinate of new current position (untransformed).
* @param newY Y-coordinate of new current position (untransformed).
*/
void closePath(out float newX, out float newY);
/**
* End the path description. Guaranteed to be the last function
* called.
*/
void endPath();
};
/** @} */