RetroZilla/toolkit/locales/en-US/chrome/global/customizeCharset.dtd

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2015-10-21 05:03:22 +02:00
<!-- -*- Mode: HTML -*- -->
<!-- ***** BEGIN LICENSE BLOCK *****
- Version: MPL 1.1/GPL 2.0/LGPL 2.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 (the "License"); you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is mozilla.org charset encoding.
-
- The Initial Developer of the Original Code is
- Netscape Communications Corporation.
- Portions created by the Initial Developer are Copyright (C) 2003
- the Initial Developer. All Rights Reserved.
-
- Contributor(s):
- Stephen Lamm <slamm@netscape.com>
- Pierre Chanial <p_ch@verizon.net>
-
- Alternatively, the contents of this file may be used under the terms of
- either the GNU General Public License Version 2 or later (the "GPL"), or
- the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- in which case the provisions of the GPL or the LGPL are applicable instead
- of those above. If you wish to allow use of your version of this file only
- under the terms of either the GPL or the LGPL, and not to allow others to
- use your version of this file under the terms of the MPL, indicate your
- decision by deleting the provisions above and replace them with the notice
- and other provisions required by the LGPL or the GPL. If you do not delete
- the provisions above, a recipient may use your version of this file under
- the terms of any one of the MPL, the GPL or the LGPL.
-
- ***** END LICENSE BLOCK ***** -->
<!ENTITY title.label "Customize Character Encoding">
<!ENTITY current.label "Active Character Encodings:">
<!ENTITY remove.label "Remove">
<!ENTITY remove.accessKey "R">
<!ENTITY additional.label "Available Character Encodings:">
<!ENTITY add.label "Add">
<!ENTITY add.accessKey "A">
<!ENTITY moveUp.label "Move Up">
<!ENTITY moveUp.accessKey "U">
<!ENTITY moveDown.label "Move Down">
<!ENTITY moveDown.accessKey "D">