RetroZilla/netwerk/base/src/nsInputStreamPump.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsInputStreamPump_h__
#define nsInputStreamPump_h__
#include "nsIInputStreamPump.h"
#include "nsIInputStream.h"
#include "nsIURI.h"
#include "nsILoadGroup.h"
#include "nsIStreamListener.h"
#include "nsIInterfaceRequestor.h"
#include "nsIProgressEventSink.h"
#include "nsIAsyncInputStream.h"
#include "nsIEventQueue.h"
#include "nsCOMPtr.h"
#include "nsInt64.h"
class nsInputStreamPump : public nsIInputStreamPump
, public nsIInputStreamCallback
{
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIREQUEST
NS_DECL_NSIINPUTSTREAMPUMP
NS_DECL_NSIINPUTSTREAMCALLBACK
nsInputStreamPump();
~nsInputStreamPump();
static NS_HIDDEN_(nsresult)
Create(nsInputStreamPump **result,
nsIInputStream *stream,
PRInt64 streamPos = -1,
PRInt64 streamLen = -1,
PRUint32 segsize = 0,
PRUint32 segcount = 0,
PRBool closeWhenDone = PR_FALSE);
typedef void (*PeekSegmentFun)(void *closure, const PRUint8 *buf,
PRUint32 bufLen);
/**
* Peek into the first chunk of data that's in the stream. Note that this
* method will not call the callback when there is no data in the stream.
* The callback will be called at most once.
*
* The data from the stream will not be consumed, i.e. the pump's listener
* can still read all the data.
*
* Do not call before asyncRead. Do not call after onStopRequest.
*/
NS_HIDDEN_(void) PeekStream(PeekSegmentFun callback, void *closure);
protected:
enum {
STATE_IDLE,
STATE_START,
STATE_TRANSFER,
STATE_STOP
};
nsresult EnsureWaiting();
PRUint32 OnStateStart();
PRUint32 OnStateTransfer();
PRUint32 OnStateStop();
PRUint32 mState;
nsCOMPtr<nsILoadGroup> mLoadGroup;
nsCOMPtr<nsIStreamListener> mListener;
nsCOMPtr<nsISupports> mListenerContext;
nsCOMPtr<nsIEventQueue> mEventQ;
nsCOMPtr<nsIInputStream> mStream;
nsCOMPtr<nsIAsyncInputStream> mAsyncStream;
nsUint64 mStreamOffset;
nsUint64 mStreamLength;
PRUint32 mSegSize;
PRUint32 mSegCount;
nsresult mStatus;
PRUint32 mSuspendCount;
PRUint32 mLoadFlags;
PRPackedBool mIsPending;
PRPackedBool mWaiting; // true if waiting on async source
PRPackedBool mCloseWhenDone;
};
#endif // !nsInputStreamChannel_h__