RetroZilla/netwerk/protocol/http/src/nsHttpConnection.cpp

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2015-10-21 05:03:22 +02:00
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim:set ts=4 sw=4 sts=4 et cin: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla.
*
* The Initial Developer of the Original Code is
* Netscape Communications.
* Portions created by the Initial Developer are Copyright (C) 2001
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Darin Fisher <darin@netscape.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsHttpConnection.h"
#include "nsHttpTransaction.h"
#include "nsHttpRequestHead.h"
#include "nsHttpResponseHead.h"
#include "nsHttpHandler.h"
#include "nsISocketTransportService.h"
#include "nsISocketTransport.h"
#include "nsIServiceManager.h"
#include "nsISSLSocketControl.h"
#include "nsIStringStream.h"
#include "netCore.h"
#include "nsNetCID.h"
#include "nsAutoLock.h"
#include "prmem.h"
#include "plevent.h"
#ifdef DEBUG
// defined by the socket transport service while active
extern PRThread *gSocketThread;
#endif
static NS_DEFINE_CID(kSocketTransportServiceCID, NS_SOCKETTRANSPORTSERVICE_CID);
//-----------------------------------------------------------------------------
// nsHttpConnection <public>
//-----------------------------------------------------------------------------
nsHttpConnection::nsHttpConnection()
: mTransaction(nsnull)
, mConnInfo(nsnull)
, mLock(nsnull)
, mLastReadTime(0)
, mIdleTimeout(0)
, mKeepAlive(PR_TRUE) // assume to keep-alive by default
, mKeepAliveMask(PR_TRUE)
, mSupportsPipelining(PR_FALSE) // assume low-grade server
, mIsReused(PR_FALSE)
, mCompletedSSLConnect(PR_FALSE)
{
LOG(("Creating nsHttpConnection @%x\n", this));
// grab a reference to the handler to ensure that it doesn't go away.
nsHttpHandler *handler = gHttpHandler;
NS_ADDREF(handler);
}
nsHttpConnection::~nsHttpConnection()
{
LOG(("Destroying nsHttpConnection @%x\n", this));
NS_IF_RELEASE(mConnInfo);
NS_IF_RELEASE(mTransaction);
if (mLock) {
PR_DestroyLock(mLock);
mLock = nsnull;
}
// release our reference to the handler
nsHttpHandler *handler = gHttpHandler;
NS_RELEASE(handler);
}
nsresult
nsHttpConnection::Init(nsHttpConnectionInfo *info, PRUint16 maxHangTime)
{
LOG(("nsHttpConnection::Init [this=%x]\n", this));
NS_ENSURE_ARG_POINTER(info);
NS_ENSURE_TRUE(!mConnInfo, NS_ERROR_ALREADY_INITIALIZED);
mLock = PR_NewLock();
if (!mLock)
return NS_ERROR_OUT_OF_MEMORY;
mConnInfo = info;
NS_ADDREF(mConnInfo);
mMaxHangTime = maxHangTime;
mLastReadTime = NowInSeconds();
return NS_OK;
}
// called on the socket thread
nsresult
nsHttpConnection::Activate(nsAHttpTransaction *trans, PRUint8 caps)
{
nsresult rv;
LOG(("nsHttpConnection::Activate [this=%x trans=%x caps=%x]\n",
this, trans, caps));
NS_ENSURE_ARG_POINTER(trans);
NS_ENSURE_TRUE(!mTransaction, NS_ERROR_IN_PROGRESS);
// take ownership of the transaction
mTransaction = trans;
NS_ADDREF(mTransaction);
// set mKeepAlive according to what will be requested
mKeepAliveMask = mKeepAlive = (caps & NS_HTTP_ALLOW_KEEPALIVE);
// if we don't have a socket transport then create a new one
if (!mSocketTransport) {
rv = CreateTransport();
if (NS_FAILED(rv))
goto loser;
}
// need to handle SSL proxy CONNECT if this is the first time.
if (mConnInfo->UsingSSL() && mConnInfo->UsingHttpProxy() && !mCompletedSSLConnect) {
rv = SetupSSLProxyConnect();
if (NS_FAILED(rv))
goto loser;
}
// wait for the output stream to be readable
rv = mSocketOut->AsyncWait(this, 0, 0, nsnull);
if (NS_SUCCEEDED(rv))
return rv;
loser:
NS_RELEASE(mTransaction);
return rv;
}
void
nsHttpConnection::Close(nsresult reason)
{
LOG(("nsHttpConnection::Close [this=%x reason=%x]\n", this, reason));
NS_ASSERTION(PR_GetCurrentThread() == gSocketThread, "wrong thread");
if (NS_FAILED(reason)) {
if (mSocketTransport) {
mSocketTransport->SetSecurityCallbacks(nsnull);
mSocketTransport->SetEventSink(nsnull, nsnull);
mSocketTransport->Close(reason);
}
mKeepAlive = PR_FALSE;
}
}
// called on the socket thread
nsresult
nsHttpConnection::ProxyStartSSL()
{
LOG(("nsHttpConnection::ProxyStartSSL [this=%x]\n", this));
#ifdef DEBUG
NS_PRECONDITION(PR_GetCurrentThread() == gSocketThread, "wrong thread");
#endif
nsCOMPtr<nsISupports> securityInfo;
nsresult rv = mSocketTransport->GetSecurityInfo(getter_AddRefs(securityInfo));
if (NS_FAILED(rv)) return rv;
nsCOMPtr<nsISSLSocketControl> ssl = do_QueryInterface(securityInfo, &rv);
if (NS_FAILED(rv)) return rv;
return ssl->ProxyStartSSL();
}
PRBool
nsHttpConnection::CanReuse()
{
return IsKeepAlive() && (NowInSeconds() - mLastReadTime < mIdleTimeout)
&& IsAlive();
}
PRBool
nsHttpConnection::IsAlive()
{
if (!mSocketTransport)
return PR_FALSE;
PRBool alive;
nsresult rv = mSocketTransport->IsAlive(&alive);
if (NS_FAILED(rv))
alive = PR_FALSE;
//#define TEST_RESTART_LOGIC
#ifdef TEST_RESTART_LOGIC
if (!alive) {
LOG(("pretending socket is still alive to test restart logic\n"));
alive = PR_TRUE;
}
#endif
return alive;
}
PRBool
nsHttpConnection::SupportsPipelining(nsHttpResponseHead *responseHead)
{
// XXX there should be a strict mode available that disables this
// blacklisting.
// assuming connection is HTTP/1.1 with keep-alive enabled
if (mConnInfo->UsingHttpProxy() && !mConnInfo->UsingSSL()) {
// XXX check for bad proxy servers...
return PR_TRUE;
}
// XXX what about checking for a Via header? (transparent proxies)
// check for bad origin servers
const char *val = responseHead->PeekHeader(nsHttp::Server);
if (!val)
return PR_FALSE; // no header, no love
// the list of servers known to do bad things with pipelined requests
static const char *bad_servers[] = {
"Microsoft-IIS/4.",
"Microsoft-IIS/5.",
"Netscape-Enterprise/3.",
nsnull
};
for (const char **server = bad_servers; *server; ++server) {
if (PL_strcasestr(val, *server) != nsnull) {
LOG(("looks like this server does not support pipelining"));
return PR_FALSE;
}
}
// ok, let's allow pipelining to this server
return PR_TRUE;
}
//----------------------------------------------------------------------------
// nsHttpConnection::nsAHttpConnection compatible methods
//----------------------------------------------------------------------------
nsresult
nsHttpConnection::OnHeadersAvailable(nsAHttpTransaction *trans,
nsHttpRequestHead *requestHead,
nsHttpResponseHead *responseHead,
PRBool *reset)
{
LOG(("nsHttpConnection::OnHeadersAvailable [this=%p trans=%p response-head=%p]\n",
this, trans, responseHead));
NS_ASSERTION(PR_GetCurrentThread() == gSocketThread, "wrong thread");
NS_ENSURE_ARG_POINTER(trans);
NS_ASSERTION(responseHead, "No response head?");
// If the server issued an explicit timeout, then we need to close down the
// socket transport. We pass an error code of NS_ERROR_NET_RESET to
// trigger the transactions 'restart' mechanism. We tell it to reset its
// response headers so that it will be ready to receive the new response.
if (responseHead->Status() == 408) {
Close(NS_ERROR_NET_RESET);
*reset = PR_TRUE;
return NS_OK;
}
// we won't change our keep-alive policy unless the server has explicitly
// told us to do so.
// inspect the connection headers for keep-alive info provided the
// transaction completed successfully.
const char *val = responseHead->PeekHeader(nsHttp::Connection);
if (!val)
val = responseHead->PeekHeader(nsHttp::Proxy_Connection);
// reset to default (the server may have changed since we last checked)
mSupportsPipelining = PR_FALSE;
if ((responseHead->Version() < NS_HTTP_VERSION_1_1) ||
(requestHead->Version() < NS_HTTP_VERSION_1_1)) {
// HTTP/1.0 connections are by default NOT persistent
if (val && !PL_strcasecmp(val, "keep-alive"))
mKeepAlive = PR_TRUE;
else
mKeepAlive = PR_FALSE;
}
else {
// HTTP/1.1 connections are by default persistent
if (val && !PL_strcasecmp(val, "close"))
mKeepAlive = PR_FALSE;
else {
mKeepAlive = PR_TRUE;
mSupportsPipelining = SupportsPipelining(responseHead);
}
}
mKeepAliveMask = mKeepAlive;
// if this connection is persistent, then the server may send a "Keep-Alive"
// header specifying the maximum number of times the connection can be
// reused as well as the maximum amount of time the connection can be idle
// before the server will close it. we ignore the max reuse count, because
// a "keep-alive" connection is by definition capable of being reused, and
// we only care about being able to reuse it once. if a timeout is not
// specified then we use our advertized timeout value.
if (mKeepAlive) {
val = responseHead->PeekHeader(nsHttp::Keep_Alive);
const char *cp = PL_strcasestr(val, "timeout=");
if (cp)
mIdleTimeout = (PRUint32) atoi(cp + 8);
else
mIdleTimeout = gHttpHandler->IdleTimeout();
LOG(("Connection can be reused [this=%x idle-timeout=%u]\n", this, mIdleTimeout));
}
// if we're doing an SSL proxy connect, then we need to check whether or not
// the connect was successful. if so, then we have to reset the transaction
// and step-up the socket connection to SSL. finally, we have to wake up the
// socket write request.
if (mSSLProxyConnectStream) {
mSSLProxyConnectStream = 0;
if (responseHead->Status() == 200) {
LOG(("SSL proxy CONNECT succeeded!\n"));
*reset = PR_TRUE;
nsresult rv = ProxyStartSSL();
if (NS_FAILED(rv)) // XXX need to handle this for real
LOG(("ProxyStartSSL failed [rv=%x]\n", rv));
mCompletedSSLConnect = PR_TRUE;
rv = mSocketOut->AsyncWait(this, 0, 0, nsnull);
// XXX what if this fails -- need to handle this error
NS_ASSERTION(NS_SUCCEEDED(rv), "mSocketOut->AsyncWait failed");
}
else {
LOG(("SSL proxy CONNECT failed!\n"));
// NOTE: this cast is valid since this connection cannot be
// processing a transaction pipeline until after the first HTTP/1.1
// response.
nsHttpTransaction *trans =
NS_STATIC_CAST(nsHttpTransaction *, mTransaction);
trans->SetSSLConnectFailed();
}
}
return NS_OK;
}
void
nsHttpConnection::GetSecurityInfo(nsISupports **secinfo)
{
NS_ASSERTION(PR_GetCurrentThread() == gSocketThread, "wrong thread");
if (mSocketTransport) {
if (NS_FAILED(mSocketTransport->GetSecurityInfo(secinfo)))
*secinfo = nsnull;
}
}
nsresult
nsHttpConnection::ResumeSend()
{
LOG(("nsHttpConnection::ResumeSend [this=%p]\n", this));
NS_ASSERTION(PR_GetCurrentThread() == gSocketThread, "wrong thread");
if (mSocketOut)
return mSocketOut->AsyncWait(this, 0, 0, nsnull);
NS_NOTREACHED("no socket output stream");
return NS_ERROR_UNEXPECTED;
}
nsresult
nsHttpConnection::ResumeRecv()
{
LOG(("nsHttpConnection::ResumeRecv [this=%p]\n", this));
NS_ASSERTION(PR_GetCurrentThread() == gSocketThread, "wrong thread");
if (mSocketIn)
return mSocketIn->AsyncWait(this, 0, 0, nsnull);
NS_NOTREACHED("no socket input stream");
return NS_ERROR_UNEXPECTED;
}
//-----------------------------------------------------------------------------
// nsHttpConnection <private>
//-----------------------------------------------------------------------------
nsresult
nsHttpConnection::CreateTransport()
{
nsresult rv;
NS_PRECONDITION(!mSocketTransport, "unexpected");
nsCOMPtr<nsISocketTransportService> sts =
do_GetService(kSocketTransportServiceCID, &rv);
if (NS_FAILED(rv)) return rv;
// configure the socket type based on the connection type requested.
const char* types[1];
if (mConnInfo->UsingSSL())
types[0] = "ssl";
else
types[0] = gHttpHandler->DefaultSocketType();
nsCOMPtr<nsISocketTransport> strans;
PRUint32 typeCount = (types[0] != nsnull);
rv = sts->CreateTransport(types, typeCount,
nsDependentCString(mConnInfo->Host()),
mConnInfo->Port(),
mConnInfo->ProxyInfo(),
getter_AddRefs(strans));
if (NS_FAILED(rv)) return rv;
// NOTE: these create cyclical references, which we break inside
// nsHttpConnection::Close
rv = strans->SetEventSink(this, nsnull);
if (NS_FAILED(rv)) return rv;
rv = strans->SetSecurityCallbacks(this);
if (NS_FAILED(rv)) return rv;
// next open the socket streams
nsCOMPtr<nsIOutputStream> sout;
rv = strans->OpenOutputStream(nsITransport::OPEN_UNBUFFERED, 0, 0,
getter_AddRefs(sout));
if (NS_FAILED(rv)) return rv;
nsCOMPtr<nsIInputStream> sin;
rv = strans->OpenInputStream(nsITransport::OPEN_UNBUFFERED, 0, 0,
getter_AddRefs(sin));
if (NS_FAILED(rv)) return rv;
mSocketTransport = strans;
mSocketIn = do_QueryInterface(sin);
mSocketOut = do_QueryInterface(sout);
return NS_OK;
}
void
nsHttpConnection::CloseTransaction(nsAHttpTransaction *trans, nsresult reason)
{
LOG(("nsHttpConnection::CloseTransaction[this=%x trans=%x reason=%x]\n",
this, trans, reason));
NS_ASSERTION(trans == mTransaction, "wrong transaction");
NS_ASSERTION(PR_GetCurrentThread() == gSocketThread, "wrong thread");
// mask this error code because its not a real error.
if (reason == NS_BASE_STREAM_CLOSED)
reason = NS_OK;
mTransaction->Close(reason);
NS_RELEASE(mTransaction);
mTransaction = 0;
if (NS_FAILED(reason))
Close(reason);
// flag the connection as reused here for convenience sake. certainly
// it might be going away instead ;-)
mIsReused = PR_TRUE;
}
NS_METHOD
nsHttpConnection::ReadFromStream(nsIInputStream *input,
void *closure,
const char *buf,
PRUint32 offset,
PRUint32 count,
PRUint32 *countRead)
{
// thunk for nsIInputStream instance
nsHttpConnection *conn = (nsHttpConnection *) closure;
return conn->OnReadSegment(buf, count, countRead);
}
nsresult
nsHttpConnection::OnReadSegment(const char *buf,
PRUint32 count,
PRUint32 *countRead)
{
if (count == 0) {
// some ReadSegments implementations will erroneously call the writer
// to consume 0 bytes worth of data. we must protect against this case
// or else we'd end up closing the socket prematurely.
NS_ERROR("bad ReadSegments implementation");
return NS_ERROR_FAILURE; // stop iterating
}
nsresult rv = mSocketOut->Write(buf, count, countRead);
if (NS_FAILED(rv))
mSocketOutCondition = rv;
else if (*countRead == 0)
mSocketOutCondition = NS_BASE_STREAM_CLOSED;
else
mSocketOutCondition = NS_OK; // reset condition
return mSocketOutCondition;
}
nsresult
nsHttpConnection::OnSocketWritable()
{
LOG(("nsHttpConnection::OnSocketWritable [this=%x]\n", this));
nsresult rv;
PRUint32 n;
PRBool again = PR_TRUE;
do {
// if we're doing an SSL proxy connect, then we need to bypass calling
// into the transaction.
//
// NOTE: this code path can't be shared since the transaction doesn't
// implement nsIInputStream. doing so is not worth the added cost of
// extra indirections during normal reading.
//
if (mSSLProxyConnectStream) {
LOG((" writing CONNECT request stream\n"));
rv = mSSLProxyConnectStream->ReadSegments(ReadFromStream, this,
NS_HTTP_SEGMENT_SIZE, &n);
}
else {
LOG((" writing transaction request stream\n"));
rv = mTransaction->ReadSegments(this, NS_HTTP_SEGMENT_SIZE, &n);
}
LOG((" ReadSegments returned [rv=%x read=%u sock-cond=%x]\n",
rv, n, mSocketOutCondition));
// XXX some streams return NS_BASE_STREAM_CLOSED to indicate EOF.
if (rv == NS_BASE_STREAM_CLOSED) {
rv = NS_OK;
n = 0;
}
if (NS_FAILED(rv)) {
// if the transaction didn't want to write any more data, then
// wait for the transaction to call ResumeSend.
if (rv == NS_BASE_STREAM_WOULD_BLOCK)
rv = NS_OK;
again = PR_FALSE;
}
else if (NS_FAILED(mSocketOutCondition)) {
if (mSocketOutCondition == NS_BASE_STREAM_WOULD_BLOCK)
rv = mSocketOut->AsyncWait(this, 0, 0, nsnull); // continue writing
else
rv = mSocketOutCondition;
again = PR_FALSE;
}
else if (n == 0) {
//
// at this point we've written out the entire transaction, and now we
// must wait for the server's response. we manufacture a status message
// here to reflect the fact that we are waiting. this message will be
// trumped (overwritten) if the server responds quickly.
//
mTransaction->OnTransportStatus(nsISocketTransport::STATUS_WAITING_FOR,
LL_ZERO);
rv = mSocketIn->AsyncWait(this, 0, 0, nsnull); // start reading
again = PR_FALSE;
}
// write more to the socket until error or end-of-request...
} while (again);
return rv;
}
nsresult
nsHttpConnection::OnWriteSegment(char *buf,
PRUint32 count,
PRUint32 *countWritten)
{
if (count == 0) {
// some WriteSegments implementations will erroneously call the reader
// to provide 0 bytes worth of data. we must protect against this case
// or else we'd end up closing the socket prematurely.
NS_ERROR("bad WriteSegments implementation");
return NS_ERROR_FAILURE; // stop iterating
}
nsresult rv = mSocketIn->Read(buf, count, countWritten);
if (NS_FAILED(rv))
mSocketInCondition = rv;
else if (*countWritten == 0)
mSocketInCondition = NS_BASE_STREAM_CLOSED;
else
mSocketInCondition = NS_OK; // reset condition
return mSocketInCondition;
}
nsresult
nsHttpConnection::OnSocketReadable()
{
LOG(("nsHttpConnection::OnSocketReadable [this=%x]\n", this));
PRUint32 now = NowInSeconds();
if (mKeepAliveMask && (now - mLastReadTime >= PRUint32(mMaxHangTime))) {
LOG(("max hang time exceeded!\n"));
// give the handler a chance to create a new persistent connection to
// this host if we've been busy for too long.
mKeepAliveMask = PR_FALSE;
gHttpHandler->ProcessPendingQ(mConnInfo);
}
mLastReadTime = now;
nsresult rv;
PRUint32 n;
PRBool again = PR_TRUE;
do {
rv = mTransaction->WriteSegments(this, NS_HTTP_SEGMENT_SIZE, &n);
if (NS_FAILED(rv)) {
// if the transaction didn't want to take any more data, then
// wait for the transaction to call ResumeRecv.
if (rv == NS_BASE_STREAM_WOULD_BLOCK)
rv = NS_OK;
again = PR_FALSE;
}
else if (NS_FAILED(mSocketInCondition)) {
// continue waiting for the socket if necessary...
if (mSocketInCondition == NS_BASE_STREAM_WOULD_BLOCK)
rv = mSocketIn->AsyncWait(this, 0, 0, nsnull);
else
rv = mSocketInCondition;
again = PR_FALSE;
}
// read more from the socket until error...
} while (again);
return rv;
}
nsresult
nsHttpConnection::SetupSSLProxyConnect()
{
const char *val;
LOG(("nsHttpConnection::SetupSSLProxyConnect [this=%x]\n", this));
NS_ENSURE_TRUE(!mSSLProxyConnectStream, NS_ERROR_ALREADY_INITIALIZED);
nsCAutoString buf;
buf.Assign(mConnInfo->Host());
buf.Append(':');
buf.AppendInt(mConnInfo->Port());
// CONNECT host:port HTTP/1.1
nsHttpRequestHead request;
request.SetMethod(nsHttp::Connect);
request.SetVersion(gHttpHandler->HttpVersion());
request.SetRequestURI(buf);
request.SetHeader(nsHttp::User_Agent, gHttpHandler->UserAgent());
// send this header for backwards compatibility.
request.SetHeader(nsHttp::Proxy_Connection, NS_LITERAL_CSTRING("keep-alive"));
// NOTE: this cast is valid since this connection cannot be processing a
// transaction pipeline until after the first HTTP/1.1 response.
nsHttpTransaction *trans = NS_STATIC_CAST(nsHttpTransaction *, mTransaction);
val = trans->RequestHead()->PeekHeader(nsHttp::Host);
if (val) {
// all HTTP/1.1 requests must include a Host header (even though it
// may seem redundant in this case; see bug 82388).
request.SetHeader(nsHttp::Host, nsDependentCString(val));
}
val = trans->RequestHead()->PeekHeader(nsHttp::Proxy_Authorization);
if (val) {
// we don't know for sure if this authorization is intended for the
// SSL proxy, so we add it just in case.
request.SetHeader(nsHttp::Proxy_Authorization, nsDependentCString(val));
}
buf.Truncate();
request.Flatten(buf, PR_FALSE);
buf.AppendLiteral("\r\n");
return NS_NewCStringInputStream(getter_AddRefs(mSSLProxyConnectStream), buf);
}
//-----------------------------------------------------------------------------
// nsHttpConnection::nsISupports
//-----------------------------------------------------------------------------
NS_IMPL_THREADSAFE_ISUPPORTS4(nsHttpConnection,
nsIInputStreamCallback,
nsIOutputStreamCallback,
nsITransportEventSink,
nsIInterfaceRequestor)
//-----------------------------------------------------------------------------
// nsHttpConnection::nsIInputStreamCallback
//-----------------------------------------------------------------------------
// called on the socket transport thread
NS_IMETHODIMP
nsHttpConnection::OnInputStreamReady(nsIAsyncInputStream *in)
{
NS_ASSERTION(in == mSocketIn, "unexpected stream");
NS_ASSERTION(PR_GetCurrentThread() == gSocketThread, "wrong thread");
// if the transaction was dropped...
if (!mTransaction) {
LOG((" no transaction; ignoring event\n"));
return NS_OK;
}
nsresult rv = OnSocketReadable();
if (NS_FAILED(rv))
CloseTransaction(mTransaction, rv);
return NS_OK;
}
//-----------------------------------------------------------------------------
// nsHttpConnection::nsIOutputStreamCallback
//-----------------------------------------------------------------------------
NS_IMETHODIMP
nsHttpConnection::OnOutputStreamReady(nsIAsyncOutputStream *out)
{
NS_ASSERTION(out == mSocketOut, "unexpected stream");
NS_ASSERTION(PR_GetCurrentThread() == gSocketThread, "wrong thread");
// if the transaction was dropped...
if (!mTransaction) {
LOG((" no transaction; ignoring event\n"));
return NS_OK;
}
nsresult rv = OnSocketWritable();
if (NS_FAILED(rv))
CloseTransaction(mTransaction, rv);
return NS_OK;
}
//-----------------------------------------------------------------------------
// nsHttpConnection::nsITransportEventSink
//-----------------------------------------------------------------------------
NS_IMETHODIMP
nsHttpConnection::OnTransportStatus(nsITransport *trans,
nsresult status,
PRUint64 progress,
PRUint64 progressMax)
{
if (mTransaction)
mTransaction->OnTransportStatus(status, progress);
return NS_OK;
}
//-----------------------------------------------------------------------------
// nsHttpConnection::nsIInterfaceRequestor
//-----------------------------------------------------------------------------
// not called on the socket transport thread
NS_IMETHODIMP
nsHttpConnection::GetInterface(const nsIID &iid, void **result)
{
// NOTE: This function is only called on the UI thread via sync proxy from
// the socket transport thread. If that weren't the case, then we'd
// have to worry about the possibility of mTransaction going away
// part-way through this function call. See CloseTransaction.
NS_ASSERTION(PR_GetCurrentThread() != gSocketThread, "wrong thread");
if (mTransaction) {
nsCOMPtr<nsIInterfaceRequestor> callbacks;
mTransaction->GetSecurityCallbacks(getter_AddRefs(callbacks));
if (callbacks)
return callbacks->GetInterface(iid, result);
}
return NS_ERROR_NO_INTERFACE;
}