mirror of
https://github.com/rn10950/RetroZilla.git
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124 lines
4.3 KiB
C
124 lines
4.3 KiB
C
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/**
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**/
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#ifndef nsButtonFrameRenderer_h___
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#define nsButtonFrameRenderer_h___
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#include "nsCoord.h"
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#include "nsAutoPtr.h"
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#include "nsFrame.h"
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class nsStyleChangeList;
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#define NS_BUTTON_RENDERER_FOCUS_INNER_CONTEXT_INDEX 0
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#define NS_BUTTON_RENDERER_FOCUS_OUTER_CONTEXT_INDEX 1
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#define NS_BUTTON_RENDERER_LAST_CONTEXT_INDEX NS_BUTTON_RENDERER_FOCUS_OUTER_CONTEXT_INDEX
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class nsButtonFrameRenderer {
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public:
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nsButtonFrameRenderer();
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virtual ~nsButtonFrameRenderer();
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// These three functions all assume a "background" layer within the
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// button, which is itself in the foreground layer.
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virtual void PaintButton(nsPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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const nsRect& aRect);
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virtual void PaintOutlineAndFocusBorders(nsPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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const nsRect& aRect);
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virtual void PaintBorderAndBackground(nsPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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const nsRect& aRect);
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virtual void SetFrame(nsFrame* aFrame, nsPresContext* aPresContext);
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virtual void SetDisabled(PRBool aDisabled, PRBool notify);
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PRBool isActive();
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PRBool isDisabled();
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virtual void GetButtonOutlineRect(const nsRect& aRect, nsRect& aResult);
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virtual void GetButtonOuterFocusRect(const nsRect& aRect, nsRect& aResult);
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virtual void GetButtonRect(const nsRect& aRect, nsRect& aResult);
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virtual void GetButtonInnerFocusRect(const nsRect& aRect, nsRect& aResult);
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virtual void GetButtonContentRect(const nsRect& aRect, nsRect& aResult);
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virtual nsMargin GetButtonOuterFocusBorderAndPadding();
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virtual nsMargin GetButtonBorderAndPadding();
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virtual nsMargin GetButtonInnerFocusMargin();
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virtual nsMargin GetButtonInnerFocusBorderAndPadding();
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virtual nsMargin GetButtonOutlineBorderAndPadding();
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virtual nsMargin GetFullButtonBorderAndPadding();
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virtual nsMargin GetAddedButtonBorderAndPadding();
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virtual nsStyleContext* GetStyleContext(PRInt32 aIndex) const;
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virtual void SetStyleContext(PRInt32 aIndex, nsStyleContext* aStyleContext);
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virtual void ReResolveStyles(nsPresContext* aPresContext);
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virtual nsIFrame* GetFrame();
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protected:
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private:
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// cached styles for focus and outline.
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nsRefPtr<nsStyleContext> mBorderStyle;
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nsRefPtr<nsStyleContext> mInnerFocusStyle;
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nsRefPtr<nsStyleContext> mOuterFocusStyle;
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nsFrame* mFrame;
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nsRect mOutlineRect;
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};
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#endif
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