mirror of
https://github.com/rn10950/RetroZilla.git
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166 lines
5.5 KiB
C
166 lines
5.5 KiB
C
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsICaret_h__
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#define nsICaret_h__
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#include "nsISupports.h"
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#include "nsCOMPtr.h"
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#include "nsCoord.h"
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#include "nsIFrameSelection.h"
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struct nsRect;
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struct nsPoint;
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class nsIRenderingContext;
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class nsIFrame;
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class nsIView;
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class nsIPresShell;
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class nsISelection;
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class nsIDOMNode;
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// IID for the nsICaret interface
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// dcb01833-509d-4fcb-8f7f-6beb006261b9
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#define NS_ICARET_IID \
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{ 0xdcb01833, 0x509d, 0x4fcb, \
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{ 0x8f, 0x7f, 0x6b, 0xeb, 0x00, 0x62, 0x61, 0xb9 } }
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class nsICaret: public nsISupports
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{
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public:
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NS_DEFINE_STATIC_IID_ACCESSOR(NS_ICARET_IID)
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enum EViewCoordinates {
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eTopLevelWindowCoordinates,
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eRenderingViewCoordinates,
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eClosestViewCoordinates,
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eIMECoordinates
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};
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NS_IMETHOD Init(nsIPresShell *inPresShell) = 0;
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NS_IMETHOD Terminate() = 0;
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NS_IMETHOD GetCaretDOMSelection(nsISelection **aDOMSel) = 0;
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NS_IMETHOD SetCaretDOMSelection(nsISelection *aDOMSel) = 0;
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/** SetCaretVisible will set the visibility of the caret
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* @param inMakeVisible PR_TRUE to show the caret, PR_FALSE to hide it
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*/
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NS_IMETHOD SetCaretVisible(PRBool inMakeVisible) = 0;
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/** GetCaretVisible will get the visibility of the caret
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* @param inMakeVisible PR_TRUE it is shown, PR_FALSE it is hidden
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*/
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NS_IMETHOD GetCaretVisible(PRBool *outMakeVisible) = 0;
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/** SetCaretReadOnly set the appearance of the caret
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* @param inMakeReadonly PR_TRUE to show the caret in a 'read only' state,
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* PR_FALSE to show the caret in normal, editing state
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*/
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NS_IMETHOD SetCaretReadOnly(PRBool inMakeReadonly) = 0;
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/** GetCaretCoordinates
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* Get the position of the caret in coordinates relative to the typed specified (aRelativeToType).
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* If the selection is collapsed, this returns the caret location
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* and true in outIsCollapsed.
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* If the selection is not collapsed, this returns the location of the focus pos,
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* and false in outIsCollapsed.
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*/
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NS_IMETHOD GetCaretCoordinates(EViewCoordinates aRelativeToType, nsISelection *aDOMSel, nsRect *outCoordinates, PRBool *outIsCollapsed, nsIView **outView) = 0;
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/** Erase Caret
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* this will erase the caret if its drawn and reset drawn status
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*/
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NS_IMETHOD EraseCaret() = 0;
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NS_IMETHOD SetVisibilityDuringSelection(PRBool aVisibilityDuringSelection) = 0;
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/** DrawAtPosition
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*
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* Draw the caret explicitly, at the specified node and offset.
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* To avoid drawing glitches, you should call EraseCaret()
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* after each call to DrawAtPosition().
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*
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**/
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NS_IMETHOD DrawAtPosition(nsIDOMNode* aNode, PRInt32 aOffset) = 0;
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/** GetCaretFrameForNodeOffset
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* Get the frame and content offset at which the caret is drawn,
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* invoking the bidi caret positioning algorithm if necessary
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**/
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NS_IMETHOD GetCaretFrameForNodeOffset (nsIContent* aContentNode, PRInt32 aOffset, nsIFrameSelection::HINT aFrameHint, PRUint8 aBidiLevel,
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nsIFrame** aReturnFrame, PRInt32* aReturnOffset) = 0;
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};
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nsresult
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NS_NewCaret(nsICaret** aInstancePtrResult);
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// handy stack-based class for temporarily disabling the caret
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class StCaretHider
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{
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public:
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StCaretHider(nsICaret* aSelCon)
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: mWasVisible(PR_FALSE), mCaret(aSelCon)
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{
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if (mCaret)
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{
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mCaret->GetCaretVisible(&mWasVisible);
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if (mWasVisible)
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mCaret->SetCaretVisible(PR_FALSE);
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}
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}
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~StCaretHider()
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{
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if (mCaret && mWasVisible)
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mCaret->SetCaretVisible(PR_TRUE);
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// nsCOMPtr releases mPresShell
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}
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protected:
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PRBool mWasVisible;
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nsCOMPtr<nsICaret> mCaret;
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};
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#endif // nsICaret_h__
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