mirror of
https://github.com/rn10950/RetroZilla.git
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163 lines
4.9 KiB
C++
163 lines
4.9 KiB
C++
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Transaction Manager.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corp.
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* Portions created by the Initial Developer are Copyright (C) 2003
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* John Gaunt <jgaunt@netscape.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "plstr.h"
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#include <stdlib.h>
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#include "tmQueue.h"
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#include "tmTransactionManager.h"
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#include "tmTransaction.h"
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#include "tmUtils.h"
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///////////////////////////////////////////////////////////////////////////////
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// Constructors & Destructor & Initializer
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tmTransactionManager::~tmTransactionManager() {
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PRUint32 size = mQueues.Size();
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tmQueue *queue = nsnull;
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for (PRUint32 index = 0; index < size; index++) {
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queue = (tmQueue *)mQueues[index];
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if (queue) {
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delete queue;
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}
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}
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}
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PRInt32
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tmTransactionManager::Init() {
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return mQueues.Init();
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}
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///////////////////////////////////////////////////////////////////////////////
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// public transaction module methods
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void
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tmTransactionManager::HandleTransaction(tmTransaction *aTrans) {
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PRUint32 action = aTrans->GetAction();
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PRUint32 ownerID = aTrans->GetOwnerID();
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tmQueue *queue = nsnull;
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// get the right queue -- attaches do it differently
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if (action == TM_ATTACH) {
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const char *name = (char*) aTrans->GetMessage(); // is qName for Attaches
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queue = GetQueue(name);
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if (!queue) {
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PRInt32 index = AddQueue(name);
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if (index >= 0)
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queue = GetQueue(index); // GetQueue may return nsnull
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}
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}
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else // all other trans should have a valid queue ID already
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queue = GetQueue(aTrans->GetQueueID());
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if (queue) {
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// All possible actions should have a case, default is not valid
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// delete trans when done with them, let the queue own the trans
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// that are posted to them.
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PRInt32 result = 0;
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switch (action) {
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case TM_ATTACH:
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queue->AttachClient(ownerID);
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break;
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case TM_POST:
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result = queue->PostTransaction(aTrans);
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if (result >= 0) // post failed, aTrans cached in a tmQueue
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return;
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break;
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case TM_FLUSH:
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queue->FlushQueue(ownerID);
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break;
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case TM_DETACH:
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if (queue->DetachClient(ownerID) == TM_SUCCESS_DELETE_QUEUE) {
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// the last client has been removed, remove the queue
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RemoveQueue(aTrans->GetQueueID()); // this _could_ be out of bounds
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}
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break;
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default:
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PR_NOT_REACHED("bad action in the transaction");
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}
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}
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delete aTrans;
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}
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///////////////////////////////////////////////////////////////////////////////
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// Protected member functions
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//
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// Queue Handling
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//
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tmQueue*
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tmTransactionManager::GetQueue(const char *aQueueName) {
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PRUint32 size = mQueues.Size();
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tmQueue *queue = nsnull;
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for (PRUint32 index = 0; index < size; index++) {
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queue = (tmQueue*) mQueues[index];
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if (queue && strcmp(queue->GetName(), aQueueName) == 0)
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return queue;
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}
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return nsnull;
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}
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// if successful the nsresult contains the index of the added queue
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PRInt32
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tmTransactionManager::AddQueue(const char *aQueueName) {
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tmQueue* queue = new tmQueue();
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if (!queue)
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return -1;
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PRInt32 index = mQueues.Append(queue);
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if (index < 0)
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delete queue;
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else
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queue->Init(aQueueName, index, this);
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return index;
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}
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void
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tmTransactionManager::RemoveQueue(PRUint32 aQueueID) {
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PR_ASSERT(aQueueID <= mQueues.Size());
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tmQueue *queue = (tmQueue*)mQueues[aQueueID];
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if (queue) {
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mQueues.RemoveAt(aQueueID);
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delete queue;
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}
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}
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