/* -*- Mode: C#; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Manticore. * * The Initial Developer of the Original Code is * Silverstone Interactive. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Ben Goodger * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ namespace Silverstone.Manticore.Toolkit { using System; using System.Windows.Forms; /// /// Dialog that centers itself with respect to opening window /// public class ManticoreDialog : Form { protected internal Form mOpener; public ManticoreDialog(Form aOpener) : base() { mOpener = aOpener; // Add a new event handler that centers the dialog when the // visibility bit is flipped. this.VisibleChanged += new EventHandler(VisibleChangedHandler); } public void VisibleChangedHandler(Object sender, EventArgs e) { this.Left = mOpener.Left + ((mOpener.Width / 2) - (this.Width / 2)); this.Top = mOpener.Top + ((mOpener.Height / 2) - (this.Height / 2)); } } }