/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsFrameList_h___ #define nsFrameList_h___ #include "nsIFrame.h" /** * A class for managing a singly linked list of frames. Frames are * linked together through their next-sibling pointer. */ class nsFrameList { public: nsFrameList() { mFirstChild = nsnull; } nsFrameList(nsIFrame* aHead) { mFirstChild = aHead; #ifdef DEBUG CheckForLoops(); #endif } ~nsFrameList() { } void DestroyFrames(nsPresContext* aPresContext); void SetFrames(nsIFrame* aFrameList) { mFirstChild = aFrameList; #ifdef DEBUG CheckForLoops(); #endif } void AppendFrames(nsIFrame* aParent, nsIFrame* aFrameList); void AppendFrames(nsIFrame* aParent, nsFrameList& aFrameList) { AppendFrames(aParent, aFrameList.mFirstChild); aFrameList.mFirstChild = nsnull; } void AppendFrame(nsIFrame* aParent, nsIFrame* aFrame); // Take aFrame out of the frame list. This also disconnects aFrame // from the sibling list. This will return PR_FALSE if aFrame is // nsnull or if aFrame is not in the list. The second frame is // a hint for the prev-sibling of aFrame; if the hint is correct, // then this is O(1) time. PRBool RemoveFrame(nsIFrame* aFrame, nsIFrame* aPrevSiblingHint = nsnull); // Remove the first child from the list. The caller is assumed to be // holding a reference to the first child. This call is equivalent // in behavior to calling RemoveFrame(FirstChild()). PRBool RemoveFirstChild(); // Take aFrame out of the frame list and then destroy it. This also // disconnects aFrame from the sibling list. This will return // PR_FALSE if aFrame is nsnull or if aFrame is not in the list. PRBool DestroyFrame(nsPresContext* aPresContext, nsIFrame* aFrame); void InsertFrame(nsIFrame* aParent, nsIFrame* aPrevSibling, nsIFrame* aNewFrame); void InsertFrames(nsIFrame* aParent, nsIFrame* aPrevSibling, nsIFrame* aFrameList); void InsertFrames(nsIFrame* aParent, nsIFrame* aPrevSibling, nsFrameList& aFrameList) { InsertFrames(aParent, aPrevSibling, aFrameList.FirstChild()); aFrameList.mFirstChild = nsnull; } PRBool ReplaceFrame(nsIFrame* aParent, nsIFrame* aOldFrame, nsIFrame* aNewFrame, PRBool aDestroy); PRBool Split(nsIFrame* aAfterFrame, nsIFrame** aNextFrameResult); /** * Sort the frames according to content order so that the first * frame in the list is the first in content order. Frames for * the same content will be ordered so that a prev in flow * comes before its next in flow. */ void SortByContentOrder(); nsIFrame* FirstChild() const { return mFirstChild; } nsIFrame* LastChild() const; nsIFrame* FrameAt(PRInt32 aIndex) const; PRBool IsEmpty() const { return nsnull == mFirstChild; } PRBool NotEmpty() const { return nsnull != mFirstChild; } PRBool ContainsFrame(const nsIFrame* aFrame) const; PRInt32 GetLength() const; nsIFrame* GetPrevSiblingFor(nsIFrame* aFrame) const; #ifdef IBMBIDI /** * Return the frame before this frame in visual order (after Bidi reordering) */ nsIFrame* GetPrevVisualFor(nsIFrame* aFrame) const; /** * Return the frame after this frame in visual order (after Bidi reordering) */ nsIFrame* GetNextVisualFor(nsIFrame* aFrame) const; #endif // IBMBIDI void VerifyParent(nsIFrame* aParent) const; #ifdef NS_DEBUG void List(nsPresContext* aPresContext, FILE* out) const; #endif private: PRBool DoReplaceFrame(nsIFrame* aParent, nsIFrame* aOldFrame, nsIFrame* aNewFrame); #ifdef DEBUG void CheckForLoops(); #endif protected: nsIFrame* mFirstChild; }; #endif /* nsFrameList_h___ */