/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org Code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1999 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include #include #include "nsVoidBTree.h" #include "nsVoidArray.h" #define COUNT 1024 #define POINTER(i) NS_REINTERPRET_CAST(void*, 4 + 4 * (i)) static PRBool Equal(const nsVoidArray& aControl, const nsVoidBTree& aTest) { if (aControl.Count() != aTest.Count()) { printf("counts not equal; "); return PR_FALSE; } for (PRInt32 i = aControl.Count() - 1; i >= 0; --i) { if (aControl[i] != aTest[i]) { printf("element %d differs; ", i); return PR_FALSE; } } return PR_TRUE; } static void CheckForwardEnumeration(const nsVoidArray& aControl, const nsVoidBTree& aTest) { PRInt32 index = 0; nsVoidBTree::ConstIterator last = aTest.Last(); for (nsVoidBTree::ConstIterator element = aTest.First(); element != last; ++element, ++index) { if (*element != aControl[index]) { printf("failed forward enumeration\n"); exit(-1); } } if (index != aControl.Count()) { printf("erratic termination during forward enumeration\n"); exit(-1); } } static void CheckBackwardEnumeration(const nsVoidArray& aControl, const nsVoidBTree& aTest) { PRInt32 index = aControl.Count(); nsVoidBTree::ConstIterator first = aTest.First(); nsVoidBTree::ConstIterator element = aTest.Last(); if (first != element) { do { if (*--element != aControl[--index]) { printf("failed backward enumeration\n"); exit(-1); } } while (element != first); } if (index != 0) { printf("erratic termination during backward enumeration\n"); exit(-1); } } int main(int argc, char* argv[]) { nsVoidBTree btree; PRInt32 i; //---------------------------------------- // Tail fill for (i = 0; i < COUNT; ++i) btree.InsertElementAt(NS_REINTERPRET_CAST(void*, POINTER(i)), i); for (i = 0; i < COUNT; ++i) { if (btree[i] != POINTER(i)) { printf("tail fill failed\n"); return -1; } } printf("tail fill succeeded\n"); //---------------------------------------- // Tail empty for (i = COUNT - 1; i >= 0; --i) btree.RemoveElementAt(i); if (btree.Count() != 0) { printf("tail empty failed\n"); return -1; } printf("tail empty succeeded\n"); // N.B. no intervening Clear() to verify that we handle the re-use // case. //---------------------------------------- // Front fill for (i = 0; i < COUNT; ++i) btree.InsertElementAt(POINTER(i), 0); for (i = 0; i < COUNT; ++i) { if (btree[COUNT - (i + 1)] != POINTER(i)) { printf("simple front fill failed\n"); return -1; } } printf("front fill succeeded\n"); //---------------------------------------- // Front empty for (i = COUNT - 1; i >= 0; --i) btree.RemoveElementAt(0); if (btree.Count() != 0) { printf("front empty failed\n"); return -1; } printf("front empty succeeded\n"); fflush(stdout); //---------------------------------------- // Test boundary conditions with small btree { printf("small btree boundary conditions "); fflush(stdout); nsVoidArray control; btree.Clear(); CheckBackwardEnumeration(control, btree); CheckForwardEnumeration(control, btree); btree.AppendElement(POINTER(0)); control.AppendElement(POINTER(0)); CheckBackwardEnumeration(control, btree); CheckForwardEnumeration(control, btree); btree.AppendElement(POINTER(1)); control.AppendElement(POINTER(1)); CheckBackwardEnumeration(control, btree); CheckForwardEnumeration(control, btree); btree.RemoveElementAt(0); btree.RemoveElementAt(0); control.RemoveElementAt(0); control.RemoveElementAt(0); CheckBackwardEnumeration(control, btree); CheckForwardEnumeration(control, btree); printf("succeeded\n"); } //---------------------------------------- // Iterator { nsVoidArray control; btree.Clear(); // Fill for (i = 0; i < COUNT; ++i) { PRInt32 slot = i ? rand() % i : 0; btree.InsertElementAt(POINTER(i), slot); control.InsertElementAt(POINTER(i), slot); if (! Equal(control, btree)) { printf("failed\n"); return -1; } } for (nsVoidBTree::Iterator m = btree.First(); m != btree.Last(); ++m) { nsVoidBTree::Iterator n; for (n = m, ++n; n != btree.Last(); ++n) { if (*m > *n) { void* tmp = *m; *m = *n; *n = tmp; } } } nsVoidBTree::Iterator el; for (el = btree.First(), i = 0; el != btree.Last(); ++el, ++i) { if (*el != POINTER(i)) { printf("bubble sort failed\n"); return -1; } } printf("iteration succeeded\n"); } //---------------------------------------- // Random hammering printf("random fill/empty: "); for (PRInt32 iter = 10; iter >= 1; --iter) { printf("%d ", iter); fflush(stdout); nsVoidArray control; btree.Clear(); // Fill for (i = 0; i < COUNT; ++i) { PRInt32 slot = i ? rand() % i : 0; btree.InsertElementAt(POINTER(i), slot); control.InsertElementAt(POINTER(i), slot); if (! Equal(control, btree)) { printf("failed\n"); return -1; } } // IndexOf for (i = 0; i < COUNT; ++i) { void* element = control[i]; if (btree.IndexOf(element) != i) { printf("failed IndexOf at %d\n", i); return -1; } } // Backward enumeration CheckBackwardEnumeration(control, btree); // Forward enumeration CheckForwardEnumeration(control, btree); // Empty for (i = COUNT - 1; i >= 0; --i) { PRInt32 slot = i ? rand() % i : 0; btree.RemoveElementAt(slot); control.RemoveElementAt(slot); if (! Equal(control, btree)) { printf("failed\n"); return -1; } } } printf("succeeded\n"); return 0; }