/* -*- Mode: js; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ function findBody(node) { if (node.nodeType != Node.ELEMENT_NODE) { return null; } var children = node.childNodes; if (children == null) { return null; } var length = children.length; var child = null; var count = 0; while (count < length) { child = children[count]; if (child.tagName == "BODY") { dump("BODY found"); return child; } var body = findBody(child); if (null != body) { return body; } count++; } return null; } // Given the body element, find the first table element function findTable(body) { // XXX A better way to do this would be to use getElementsByTagName(), but // it isn't implemented yet... var children = body.childNodes if (children == null) { return null; } var length = children.length; var child = null; var count = 0; while (count < length) { child = children[count]; if (child.nodeType == Node.ELEMENT_NODE) { if (child.tagName == "TABLE") { dump("TABLE found"); break; } } count++; } return child; } // Change the table's caption function changeCaption(table) { // Get the first element. This is the caption (maybe). We really should // check... var caption = table.firstChild // Get the caption text var text = caption.firstChild // Append some text text.append(" NEW TEXT") } changeCaption(findTable(findBody(document.documentElement)))