/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Charles Manske (cmanske@netscape.com) * Daniel Glazman (glazman@netscape.com) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsHTMLEditorMouseListener.h" #include "nsString.h" #include "nsIDOMEvent.h" #include "nsIDOMNSEvent.h" #include "nsIDOMElement.h" #include "nsIDOMMouseEvent.h" #include "nsISelection.h" #include "nsIDOMRange.h" #include "nsIDOMNSRange.h" #include "nsIDOMEventTarget.h" #include "nsIDOMNSUIEvent.h" #include "nsIDOMHTMLTableElement.h" #include "nsIDOMHTMLTableCellElement.h" #include "nsIContent.h" #include "nsIEditor.h" #include "nsIHTMLEditor.h" #include "nsIHTMLObjectResizer.h" #include "nsEditProperty.h" #include "nsTextEditUtils.h" #include "nsHTMLEditUtils.h" #include "nsIHTMLInlineTableEditor.h" /* * nsHTMLEditorMouseListener implementation * * The only reason we need this is so a context mouse-click * moves the caret or selects an element as it does for normal click */ nsHTMLEditorMouseListener::nsHTMLEditorMouseListener(nsHTMLEditor *aHTMLEditor) : mHTMLEditor(aHTMLEditor) { SetEditor(mHTMLEditor); // Tell the base class about the editor. } nsHTMLEditorMouseListener::~nsHTMLEditorMouseListener() { } NS_IMPL_ISUPPORTS_INHERITED1(nsHTMLEditorMouseListener, nsTextEditorMouseListener, nsIDOMMouseListener) nsresult nsHTMLEditorMouseListener::MouseUp(nsIDOMEvent* aMouseEvent) { nsCOMPtr mouseEvent ( do_QueryInterface(aMouseEvent) ); if (!mouseEvent) { //non-ui event passed in. bad things. return NS_OK; } // Don't do anything special if not an HTML editor nsCOMPtr htmlEditor = do_QueryInterface(mEditor); if (htmlEditor) { nsCOMPtr target; nsresult res = aMouseEvent->GetTarget(getter_AddRefs(target)); if (NS_FAILED(res)) return res; if (!target) return NS_ERROR_NULL_POINTER; nsCOMPtr element = do_QueryInterface(target); nsCOMPtr objectResizer = do_QueryInterface(htmlEditor); PRInt32 clientX, clientY; mouseEvent->GetClientX(&clientX); mouseEvent->GetClientY(&clientY); objectResizer->MouseUp(clientX, clientY, element); } return nsTextEditorMouseListener::MouseUp(aMouseEvent); } nsresult nsHTMLEditorMouseListener::MouseDown(nsIDOMEvent* aMouseEvent) { nsCOMPtr mouseEvent ( do_QueryInterface(aMouseEvent) ); if (!mouseEvent) { //non-ui event passed in. bad things. return NS_OK; } // Don't do anything special if not an HTML editor nsCOMPtr htmlEditor = do_QueryInterface(mEditor); if (htmlEditor) { // Detect only "context menu" click //XXX This should be easier to do! // But eDOMEvents_contextmenu and NS_CONTEXTMENU is not exposed in any event interface :-( PRUint16 buttonNumber; nsresult res = mouseEvent->GetButton(&buttonNumber); if (NS_FAILED(res)) return res; PRBool isContextClick; #if defined(XP_MAC) || defined(XP_MACOSX) // Ctrl+Click for context menu res = mouseEvent->GetCtrlKey(&isContextClick); if (NS_FAILED(res)) return res; #else // Right mouse button for Windows, UNIX isContextClick = buttonNumber == 2; #endif PRInt32 clickCount; res = mouseEvent->GetDetail(&clickCount); if (NS_FAILED(res)) return res; nsCOMPtr target; nsCOMPtr internalEvent = do_QueryInterface(aMouseEvent); res = internalEvent->GetExplicitOriginalTarget(getter_AddRefs(target)); if (NS_FAILED(res)) return res; if (!target) return NS_ERROR_NULL_POINTER; nsCOMPtr element = do_QueryInterface(target); if (isContextClick || (buttonNumber == 0 && clickCount == 2)) { nsCOMPtr selection; mEditor->GetSelection(getter_AddRefs(selection)); if (!selection) return NS_OK; // Get location of mouse within target node nsCOMPtr uiEvent = do_QueryInterface(aMouseEvent); if (!uiEvent) return NS_ERROR_FAILURE; nsCOMPtr parent; PRInt32 offset = 0; res = uiEvent->GetRangeParent(getter_AddRefs(parent)); if (NS_FAILED(res)) return res; if (!parent) return NS_ERROR_FAILURE; res = uiEvent->GetRangeOffset(&offset); if (NS_FAILED(res)) return res; // Detect if mouse point is within current selection for context click PRBool nodeIsInSelection = PR_FALSE; if (isContextClick) { PRBool isCollapsed; selection->GetIsCollapsed(&isCollapsed); if (!isCollapsed) { PRInt32 rangeCount; res = selection->GetRangeCount(&rangeCount); if (NS_FAILED(res)) return res; for (PRInt32 i = 0; i < rangeCount; i++) { nsCOMPtr range; res = selection->GetRangeAt(i, getter_AddRefs(range)); if (NS_FAILED(res) || !range) continue;//dont bail yet, iterate through them all nsCOMPtr nsrange(do_QueryInterface(range)); if (NS_FAILED(res) || !nsrange) continue;//dont bail yet, iterate through them all res = nsrange->IsPointInRange(parent, offset, &nodeIsInSelection); // Done when we find a range that we are in if (nodeIsInSelection) break; } } } nsCOMPtr node = do_QueryInterface(target); if (node && !nodeIsInSelection) { if (!element) { if (isContextClick) { // Set the selection to the point under the mouse cursor: selection->Collapse(parent, offset); } else { // Get enclosing link if in text so we can select the link nsCOMPtr linkElement; res = htmlEditor->GetElementOrParentByTagName(NS_LITERAL_STRING("href"), node, getter_AddRefs(linkElement)); if (NS_FAILED(res)) return res; if (linkElement) element = linkElement; } } // Select entire element clicked on if NOT within an existing selection // and not the entire body, or table-related elements if (element) { nsCOMPtr selectAllNode = mHTMLEditor->FindUserSelectAllNode(element); if (selectAllNode) { nsCOMPtr newElement = do_QueryInterface(selectAllNode); if (newElement) { node = selectAllNode; element = newElement; } } // XXX: should we call nsHTMLEditUtils::IsTableElement here? // that also checks for thead, tbody, tfoot if (nsTextEditUtils::IsBody(node) || nsHTMLEditUtils::IsTableCellOrCaption(node) || nsHTMLEditUtils::IsTableRow(node) || nsHTMLEditUtils::IsTable(node)) { // This will place caret just inside table cell or at start of body selection->Collapse(parent, offset); } else { htmlEditor->SelectElement(element); } } } // HACK !!! Context click places the caret but the context menu consumes // the event; so we need to check resizing state ourselves htmlEditor->CheckSelectionStateForAnonymousButtons(selection); // Prevent bubbling if we changed selection or // for all context clicks if (element || isContextClick) { #ifndef XP_OS2 mouseEvent->PreventDefault(); #endif return NS_OK; } } else if (!isContextClick && buttonNumber == 0 && clickCount == 1) { // if the target element is an image, we have to display resizers nsCOMPtr objectResizer = do_QueryInterface(htmlEditor); PRInt32 clientX, clientY; mouseEvent->GetClientX(&clientX); mouseEvent->GetClientY(&clientY); objectResizer->MouseDown(clientX, clientY, element); } } return nsTextEditorMouseListener::MouseDown(aMouseEvent); } nsresult nsHTMLEditorMouseListener::MouseClick(nsIDOMEvent* aMouseEvent) { nsCOMPtr mouseEvent ( do_QueryInterface(aMouseEvent) ); if (!mouseEvent) { //non-ui event passed in. bad things. return NS_OK; } // Don't do anything special if not an HTML inline table editor nsCOMPtr inlineTableEditing = do_QueryInterface(mEditor); if (inlineTableEditing) { nsCOMPtr target; nsresult res = aMouseEvent->GetTarget(getter_AddRefs(target)); if (NS_FAILED(res)) return res; if (!target) return NS_ERROR_NULL_POINTER; nsCOMPtr element = do_QueryInterface(target); inlineTableEditing->DoInlineTableEditingAction(element); } return nsTextEditorMouseListener::MouseClick(aMouseEvent); } nsresult NS_NewHTMLEditorMouseListener(nsIDOMEventListener ** aInstancePtrResult, nsHTMLEditor *aHTMLEditor) { nsHTMLEditorMouseListener* listener = new nsHTMLEditorMouseListener(aHTMLEditor); if (!listener) return NS_ERROR_OUT_OF_MEMORY; return listener->QueryInterface(NS_GET_IID(nsIDOMEventListener), (void **) aInstancePtrResult); }