/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsIUnicodeEncoder_h___ #define nsIUnicodeEncoder_h___ #include "nscore.h" #include "nsError.h" #include "nsISupports.h" // Interface ID for our Unicode Encoder interface // {2B2CA3D0-A4C9-11d2-8AA1-00600811A836} #define NS_IUNICODEENCODER_IID \ { 0x2b2ca3d0, 0xa4c9, 0x11d2, \ { 0x8a, 0xa1, 0x0, 0x60, 0x8, 0x11, 0xa8, 0x36 }} // Interface ID for our Unicode Character Encoder interface // {299BCCD0-C6DF-11d2-8AA8-00600811A836} #define NS_IUNICHARENCODER_IID \ { 0x299bccd0, 0xc6df, 0x11d2, \ {0x8a, 0xa8, 0x0, 0x60, 0x8, 0x11, 0xa8, 0x36 }} #define NS_OK_UENC_EXACTLENGTH \ NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_UCONV, 0x21) #define NS_OK_UENC_MOREOUTPUT \ NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_UCONV, 0x22) #define NS_ERROR_UENC_NOMAPPING \ NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_UCONV, 0x23) #define NS_OK_UENC_MOREINPUT \ NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_UCONV, 0x24) #define NS_UNICODEENCODER_CONTRACTID_BASE "@mozilla.org/intl/unicode/encoder;1?charset=" /** * Interface which converts a single character from Unicode into a given * charset. * * @created 17/Feb/1999 * @author Catalin Rotaru [CATA] */ class nsIUnicharEncoder : public nsISupports { public: NS_DEFINE_STATIC_IID_ACCESSOR(NS_IUNICHARENCODER_IID) /** * Converts a character from Unicode to a Charset. */ NS_IMETHOD Convert(PRUnichar aChar, char * aDest, PRInt32 * aDestLength) = 0; }; // // Malloc an Encoder (unicode -> charset) buffer if the // result won't fit in the static buffer // // p = the buffer pointer (char*) // e = encoder (nsIUnicodeEncoder*) // s = string (PRUnichar*) // l = string length (PRInt32) // sb = static buffer (char[]) // sbl = static buffer length (PRUint32) // al = actual buffer length (PRInt32) // #define ENCODER_BUFFER_ALLOC_IF_NEEDED(p,e,s,l,sb,sbl,al) \ PR_BEGIN_MACRO \ if (e \ && NS_SUCCEEDED((e)->GetMaxLength((s), (l), &(al)))\ && ((al) > (PRInt32)(sbl)) \ && (nsnull!=((p)=(char*)nsMemory::Alloc((al)+1))) \ ) { \ } \ else { \ (p) = (char*)(sb); \ (al) = (sbl); \ } \ PR_END_MACRO // // Free the Encoder buffer if it was allocated // #define ENCODER_BUFFER_FREE_IF_NEEDED(p,sb) \ PR_BEGIN_MACRO \ if ((p) != (char*)(sb)) \ nsMemory::Free(p); \ PR_END_MACRO /** * Interface for a Converter from Unicode into a Charset. * * @created 23/Nov/1998 * @author Catalin Rotaru [CATA] */ class nsIUnicodeEncoder : public nsISupports { public: NS_DEFINE_STATIC_IID_ACCESSOR(NS_IUNICODEENCODER_IID) enum { kOnError_Signal, // on an error, stop and signal kOnError_CallBack, // on an error, call the error handler kOnError_Replace // on an error, replace with a different character }; /** * Converts the data from Unicode to a Charset. * * About the byte ordering: * - The input stream is Unicode, having the byte order which is internal * for the machine on which the converter is running on. * - For output, if the converter cares (that depends of the charset, for * example a singlebyte will ignore the byte ordering) it should assume * network order. If necessary and requested, we can add a method * SetOutputByteOrder() so that the reverse order can be used, too. That * method would have as default the assumed network order. * * Unless there is not enough output space, this method must consume all the * available input data! We don't have partial input for the Unicode charset. * And for the last converted char, even if there is not enought output * space, a partial ouput must be done until all available space will be * used. The rest of the output should be buffered until more space becomes * available. But this is not also true about the error handling method!!! * So be very, very careful... * * @param aSrc [IN] the source data buffer * @param aSrcLength [IN/OUT] the length of source data buffer; after * conversion will contain the number of Unicode * characters read * @param aDest [OUT] the destination data buffer * @param aDestLength [IN/OUT] the length of the destination data buffer; * after conversion will contain the number of bytes * written * @return NS_OK_UENC_MOREOUTPUT if only a partial conversion * was done; more output space is needed to continue * NS_ERROR_UENC_NOMAPPING if character without mapping * was encountered and the behavior was set to "signal". */ NS_IMETHOD Convert(const PRUnichar * aSrc, PRInt32 * aSrcLength, char * aDest, PRInt32 * aDestLength) = 0; /** * Finishes the conversion. The converter has the possibility to write some * extra data and flush its final state. * * @param aDest [OUT] the destination data buffer * @param aDestLength [IN/OUT] the length of destination data buffer; after * conversion it will contain the number of bytes written * @return NS_OK_UENC_MOREOUTPUT if only a partial conversion * was done; more output space is needed to continue */ NS_IMETHOD Finish(char * aDest, PRInt32 * aDestLength) = 0; /** * Returns a quick estimation of the size of the buffer needed to hold the * converted data. Remember: this estimation is >= with the actual size of * the buffer needed. It will be computed for the "worst case" * * @param aSrc [IN] the source data buffer * @param aSrcLength [IN] the length of source data buffer * @param aDestLength [OUT] the needed size of the destination buffer * @return NS_OK_UENC_EXACTLENGTH if an exact length was computed * NS_OK if all we have is an approximation */ NS_IMETHOD GetMaxLength(const PRUnichar * aSrc, PRInt32 aSrcLength, PRInt32 * aDestLength) = 0; /** * Resets the charset converter so it may be recycled for a completely * different and urelated buffer of data. */ NS_IMETHOD Reset() = 0; /** * Specify what to do when a character cannot be mapped into the dest charset * * @param aOrder [IN] the behavior; taken from the enum */ NS_IMETHOD SetOutputErrorBehavior(PRInt32 aBehavior, nsIUnicharEncoder * aEncoder, PRUnichar aChar) = 0; }; #endif /* nsIUnicodeEncoder_h___ */