/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Yueheng Xu, yueheng.xu@intel.com * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsICharRepresentable.h" #include "nsUnicodeToGB2312GL.h" #include "nsUCvCnDll.h" #include "gbku.h" //---------------------------------------------------------------------- // Class nsUnicodeToGB2312GL [implementation] nsUnicodeToGB2312GL::nsUnicodeToGB2312GL() : nsEncoderSupport(2) { mUtil.InitToGBKTable(); } NS_IMETHODIMP nsUnicodeToGB2312GL::ConvertNoBuff(const PRUnichar * aSrc, PRInt32 * aSrcLength, char * aDest, PRInt32 * aDestLength) { PRInt32 iSrcLength = 0; PRInt32 iDestLength = 0; nsresult res = NS_OK; while( iSrcLength < *aSrcLength) { char byte1, byte2; if(mUtil.UnicodeToGBKChar(*aSrc, PR_TRUE, &byte1,&byte2)) { if(iDestLength+2 > *aDestLength) { res = NS_OK_UENC_MOREOUTPUT; break; } aDest[0]=byte1; aDest[1]=byte2; aDest += 2; // increment 2 bytes iDestLength +=2; // Dest Length in units of chars, each GB char counts as two in string length } else { // cannot map res = NS_ERROR_UENC_NOMAPPING; break; } iSrcLength++ ; // Each unicode char just count as one in PRUnichar string; aSrc++; // if dest buffer not big enough, handles it here. if ( (iDestLength >= *aDestLength) && ( iSrcLength < *aSrcLength) ) { res = NS_OK_UENC_MOREOUTPUT; break; } } *aDestLength = iDestLength; *aSrcLength = iSrcLength; return res; } //---------------------------------------------------------------------- // Subclassing of nsTableEncoderSupport class [implementation] NS_IMETHODIMP nsUnicodeToGB2312GL::FillInfo(PRUint32 *aInfo) { mUtil.FillGB2312Info(aInfo); return NS_OK; }