/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsInputStreamPump_h__ #define nsInputStreamPump_h__ #include "nsIInputStreamPump.h" #include "nsIInputStream.h" #include "nsIURI.h" #include "nsILoadGroup.h" #include "nsIStreamListener.h" #include "nsIInterfaceRequestor.h" #include "nsIProgressEventSink.h" #include "nsIAsyncInputStream.h" #include "nsIEventQueue.h" #include "nsCOMPtr.h" #include "nsInt64.h" class nsInputStreamPump : public nsIInputStreamPump , public nsIInputStreamCallback { public: NS_DECL_ISUPPORTS NS_DECL_NSIREQUEST NS_DECL_NSIINPUTSTREAMPUMP NS_DECL_NSIINPUTSTREAMCALLBACK nsInputStreamPump(); ~nsInputStreamPump(); static NS_HIDDEN_(nsresult) Create(nsInputStreamPump **result, nsIInputStream *stream, PRInt64 streamPos = -1, PRInt64 streamLen = -1, PRUint32 segsize = 0, PRUint32 segcount = 0, PRBool closeWhenDone = PR_FALSE); typedef void (*PeekSegmentFun)(void *closure, const PRUint8 *buf, PRUint32 bufLen); /** * Peek into the first chunk of data that's in the stream. Note that this * method will not call the callback when there is no data in the stream. * The callback will be called at most once. * * The data from the stream will not be consumed, i.e. the pump's listener * can still read all the data. * * Do not call before asyncRead. Do not call after onStopRequest. */ NS_HIDDEN_(void) PeekStream(PeekSegmentFun callback, void *closure); protected: enum { STATE_IDLE, STATE_START, STATE_TRANSFER, STATE_STOP }; nsresult EnsureWaiting(); PRUint32 OnStateStart(); PRUint32 OnStateTransfer(); PRUint32 OnStateStop(); PRUint32 mState; nsCOMPtr mLoadGroup; nsCOMPtr mListener; nsCOMPtr mListenerContext; nsCOMPtr mEventQ; nsCOMPtr mStream; nsCOMPtr mAsyncStream; nsUint64 mStreamOffset; nsUint64 mStreamLength; PRUint32 mSegSize; PRUint32 mSegCount; nsresult mStatus; PRUint32 mSuspendCount; PRUint32 mLoadFlags; PRPackedBool mIsPending; PRPackedBool mWaiting; // true if waiting on async source PRPackedBool mCloseWhenDone; }; #endif // !nsInputStreamChannel_h__