/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is JSIRC Library. * * The Initial Developer of the Original Code is * New Dimensions Consulting, Inc. * Portions created by the Initial Developer are Copyright (C) 1999 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Robert Ginda, rginda@ndcico.com, original author * James Ross, silver@warwickcompsoc.co.uk * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* * event class */ function CEvent (set, type, destObject, destMethod) { this.set = set; this.type = type; this.destObject = destObject; this.destMethod = destMethod; this.hooks = new Array(); } /* * event pump */ function CEventPump (eventsPerStep) { /* event routing stops after this many levels, safety valve */ this.MAX_EVENT_DEPTH = 50; /* When there are this many 'used' items in a queue, always clean up. At * this point it is MUCH more effecient to remove a block than a single * item (i.e. removing 1000 is much much faster than removing 1 item 1000 * times [1]). */ this.FORCE_CLEANUP_PTR = 1000; /* If there are less than this many items in a queue, clean up. This keeps * the queue empty normally, and is not that ineffecient [1]. */ this.MAX_AUTO_CLEANUP_LEN = 100; this.eventsPerStep = eventsPerStep; this.queue = new Array(); this.queuePointer = 0; this.bulkQueue = new Array(); this.bulkQueuePointer = 0; this.hooks = new Array(); /* [1] The delay when removing items from an array (with unshift or splice, * and probably most operations) is NOT perportional to the number of items * being removed, instead it is proportional to the number of items LEFT. * Because of this, it is better to only remove small numbers of items when * the queue is small (MAX_AUTO_CLEANUP_LEN), and when it is large remove * only large chunks at a time (FORCE_CLEANUP_PTR), reducing the number of * resizes being done. */ } CEventPump.prototype.onHook = function ep_hook(e, hooks) { var h; if (typeof hooks == "undefined") hooks = this.hooks; hook_loop: for (h = hooks.length - 1; h >= 0; h--) { if (!hooks[h].enabled || !matchObject (e, hooks[h].pattern, hooks[h].neg)) continue hook_loop; e.hooks.push(hooks[h]); try { var rv = hooks[h].f(e); } catch(ex) { dd("hook #" + h + " '" + ((typeof hooks[h].name != "undefined") ? hooks[h].name : "") + "' had an error!"); dd(formatException(ex)); } if ((typeof rv == "boolean") && (rv == false)) { dd("hook #" + h + " '" + ((typeof hooks[h].name != "undefined") ? hooks[h].name : "") + "' stopped hook processing."); return true; } } return false; } CEventPump.prototype.addHook = function ep_addhook(pattern, f, name, neg, enabled, hooks) { if (typeof hooks == "undefined") hooks = this.hooks; if (typeof f != "function") return false; if (typeof enabled == "undefined") enabled = true; else enabled = Boolean(enabled); neg = Boolean(neg); var hook = { pattern: pattern, f: f, name: name, neg: neg, enabled: enabled }; hooks.push(hook); return hook; } CEventPump.prototype.getHook = function ep_gethook(name, hooks) { if (typeof hooks == "undefined") hooks = this.hooks; for (var h in hooks) if (hooks[h].name.toLowerCase() == name.toLowerCase()) return hooks[h]; return null; } CEventPump.prototype.removeHookByName = function ep_remhookname(name, hooks) { if (typeof hooks == "undefined") hooks = this.hooks; for (var h in hooks) if (hooks[h].name.toLowerCase() == name.toLowerCase()) { arrayRemoveAt (hooks, h); return true; } return false; } CEventPump.prototype.removeHookByIndex = function ep_remhooki(idx, hooks) { if (typeof hooks == "undefined") hooks = this.hooks; return arrayRemoveAt (hooks, idx); } CEventPump.prototype.addEvent = function ep_addevent (e) { e.queuedAt = new Date(); this.queue.push(e); return true; } CEventPump.prototype.addBulkEvent = function ep_addevent (e) { e.queuedAt = new Date(); this.bulkQueue.push(e); return true; } CEventPump.prototype.routeEvent = function ep_routeevent (e) { var count = 0; this.currentEvent = e; e.level = 0; while (e.destObject) { e.level++; this.onHook (e); var destObject = e.destObject; e.currentObject = destObject; e.destObject = (void 0); switch (typeof destObject[e.destMethod]) { case "function": if (1) try { destObject[e.destMethod] (e); } catch (ex) { if (typeof ex == "string") { dd ("Error routing event " + e.set + "." + e.type + ": " + ex); } else { dd ("Error routing event " + e.set + "." + e.type + ": " + dumpObjectTree(ex) + " in " + e.destMethod + "\n" + ex); if ("stack" in ex) dd(ex.stack); } } else destObject[e.destMethod] (e); if (count++ > this.MAX_EVENT_DEPTH) throw "Too many events in chain"; break; case "undefined": //dd ("** " + e.destMethod + " does not exist."); break; default: dd ("** " + e.destMethod + " is not a function."); } if ((e.type != "event-end") && (!e.destObject)) { e.lastSet = e.set; e.set = "eventpump"; e.lastType = e.type; e.type = "event-end"; e.destMethod = "onEventEnd"; e.destObject = this; } } delete this.currentEvent; return true; } CEventPump.prototype.stepEvents = function ep_stepevents() { var i = 0; var st, en, e; st = new Date(); while (i < this.eventsPerStep) { if (this.queuePointer >= this.queue.length) break; e = this.queue[this.queuePointer++]; if (e.type == "yield") break; this.routeEvent(e); i++; } while (i < this.eventsPerStep) { if (this.bulkQueuePointer >= this.bulkQueue.length) break; e = this.bulkQueue[this.bulkQueuePointer++]; if (e.type == "yield") break; this.routeEvent(e); i++; } en = new Date(); // i == number of items handled this time. // We only want to do this if we handled at least 25% of our step-limit // and if we have a sane interval between st and en (not zero). if ((i * 4 >= this.eventsPerStep) && (en - st > 0)) { // Calculate the number of events that can be processed in 400ms. var newVal = (400 * i) / (en - st); // If anything skews it majorly, limit it to a minimum value. if (newVal < 10) newVal = 10; // Adjust the step-limit based on this "target" limit, but only do a // 25% change (underflow filter). this.eventsPerStep += Math.round((newVal - this.eventsPerStep) / 4); } // Clean up if we've handled a lot, or the queue is small. if ((this.queuePointer >= this.FORCE_CLEANUP_PTR) || (this.queue.length <= this.MAX_AUTO_CLEANUP_LEN)) { this.queue.splice(0, this.queuePointer); this.queuePointer = 0; } // Clean up if we've handled a lot, or the queue is small. if ((this.bulkQueuePointer >= this.FORCE_CLEANUP_PTR) || (this.bulkQueue.length <= this.MAX_AUTO_CLEANUP_LEN)) { this.bulkQueue.splice(0, this.bulkQueuePointer); this.bulkQueuePointer = 0; } return i; }