/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is TransforMiiX XSLT processor code. * * The Initial Developer of the Original Code is * The MITRE Corporation. * Portions created by the Initial Developer are Copyright (C) 1999 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ // Tom Kneeland (3/29/99) // // Implementation of the Document Object Model Level 1 Core // Implementation of the NamedNodeMap class // #include "dom.h" NamedNodeMap::NamedNodeMap() { } NamedNodeMap::~NamedNodeMap() { } Node* NamedNodeMap::getNamedItem(const nsAString& name) { ListItem* pSearchItem = findListItemByName(name); if (pSearchItem) return pSearchItem->node; else return nsnull; } Node* NamedNodeMap::setNamedItem(Node* arg) { //Since the DOM does not specify any ording for the NamedNodeMap, just //try and remove the new node (arg). If successful, return a pointer to //the removed item. Reguardless of wheter the node already existed or not, //insert the new node at the end of the list. nsAutoString nodeName; arg->getNodeName(nodeName); Node* pReplacedNode = removeNamedItem(nodeName); NodeListDefinition::append(arg); return pReplacedNode; } Node* NamedNodeMap::removeNamedItem(const nsAString& name) { NodeListDefinition::ListItem* pSearchItem; Node* returnNode; pSearchItem = findListItemByName(name); if (pSearchItem) { if (pSearchItem != firstItem) pSearchItem->prev->next = pSearchItem->next; else firstItem = pSearchItem->next; if (pSearchItem != lastItem) pSearchItem->next->prev = pSearchItem->prev; else lastItem = pSearchItem->prev; pSearchItem->next = nsnull; pSearchItem->prev = nsnull; length--; returnNode = pSearchItem->node; delete pSearchItem; return returnNode; } return nsnull; } NodeListDefinition::ListItem* NamedNodeMap::findListItemByName(const nsAString& name) { NodeListDefinition::ListItem* pSearchItem = firstItem; while (pSearchItem) { nsAutoString nodeName; pSearchItem->node->getNodeName(nodeName); if (name.Equals(nodeName)) return pSearchItem; pSearchItem = pSearchItem->next; } return nsnull; } AttrMap::AttrMap() { ownerElement = nsnull; } AttrMap::~AttrMap() { } Node* AttrMap::setNamedItem(Node* arg) { if (arg->getNodeType() != Node::ATTRIBUTE_NODE) return nsnull; ((Attr*)arg)->ownerElement = ownerElement; return NamedNodeMap::setNamedItem(arg); } Node* AttrMap::removeNamedItem(const nsAString& name) { Attr* node = (Attr*)NamedNodeMap::removeNamedItem(name); if (node) node->ownerElement = nsnull; return node; } void AttrMap::clear() { ListItem* pDeleteItem; ListItem* pListTraversal = firstItem; while (pListTraversal) { pDeleteItem = pListTraversal; pListTraversal = pListTraversal->next; delete pDeleteItem->node; delete pDeleteItem; } firstItem = 0; lastItem = 0; length = 0; }