/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsCOMPtr.h" #include "nsLeafFrame.h" #include "nsHTMLContainerFrame.h" #include "nsHTMLParts.h" #include "nsHTMLAtoms.h" #include "nsIPresShell.h" #include "nsPresContext.h" nsLeafFrame::~nsLeafFrame() { } NS_IMETHODIMP nsLeafFrame::Paint(nsPresContext* aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer, PRUint32 aFlags) { if (NS_FRAME_PAINT_LAYER_BACKGROUND == aWhichLayer) { PaintSelf(aPresContext, aRenderingContext, aDirtyRect); } DO_GLOBAL_REFLOW_COUNT_DSP("nsLeafFrame", &aRenderingContext); return NS_OK; } NS_IMETHODIMP nsLeafFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aMetrics, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("nsLeafFrame", aReflowState.reason); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsLeafFrame::Reflow: aMaxSize=%d,%d", aReflowState.availableWidth, aReflowState.availableHeight)); NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow"); // XXX add in code to check for width/height being set via css // and if set use them instead of calling GetDesiredSize. GetDesiredSize(aPresContext, aReflowState, aMetrics); nsMargin borderPadding; AddBordersAndPadding(aPresContext, aReflowState, aMetrics, borderPadding); if (aMetrics.mComputeMEW) { aMetrics.SetMEWToActualWidth(aReflowState.mStylePosition->mWidth.GetUnit()); } aStatus = NS_FRAME_COMPLETE; NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsLeafFrame::Reflow: size=%d,%d", aMetrics.width, aMetrics.height)); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aMetrics); return NS_OK; } // XXX how should border&padding effect baseline alignment? // => descent = borderPadding.bottom for example void nsLeafFrame::AddBordersAndPadding(nsPresContext* aPresContext, const nsHTMLReflowState& aReflowState, nsHTMLReflowMetrics& aMetrics, nsMargin& aBorderPadding) { aBorderPadding = aReflowState.mComputedBorderPadding; aMetrics.width += aBorderPadding.left + aBorderPadding.right; aMetrics.height += aBorderPadding.top + aBorderPadding.bottom; aMetrics.ascent = aMetrics.height; aMetrics.descent = 0; }