// = #ifndef _GUSIPThread_ #define _GUSIPThread_ #include "GUSISpecific.h" #include "GUSIContext.h" #include "GUSIContextQueue.h" #include // = struct GUSIPThread : public GUSIContext { private: GUSIPThread() : GUSIContext(0) {} // Never called }; // = struct GUSIPThreadKey : public GUSISpecific { GUSIPThreadKey(GUSIPThreadKeyDestructor destructor) : GUSISpecific(destructor) {} }; // = struct GUSIPThreadMutex : public GUSIContextQueue { bool fPolling; GUSIPThreadMutex() : fPolling(false) {} }; // = struct GUSIPThreadCond : public GUSIContextQueue { }; #endif /* _GUSIPThread_ */