/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SVG project. * * The Initial Developer of the Original Code is * Crocodile Clips Ltd. * Portions created by the Initial Developer are Copyright (C) 2002 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Alex Fritze (original author) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ %{C++ #include "nsFont.h" struct nsSVGCharacterPosition { PRBool draw; float x, y; float angle; }; %} #include "nsISVGGeometrySource.idl" native nsFont(nsFont); [ptr] native nsSVGCharacterPosition(nsSVGCharacterPosition); /** * \addtogroup rendering_backend_interfaces Rendering Backend Interfaces * @{ */ /** * Abstracts a description of a 'composite glyph' (character string * with associated font and styling information) in the SVG rendering * backend for use by a rendering engine's nsISVGRendererGlyphMetrics * objects. * * An engine-native glyph metrics object will be informed of changes * in its associated composite glyph with a call to its * nsISVGRendererGlyphMetrics::update() method with an OR-ed * combination of the UPDATEMASK_* constants defined in this interface * (and its base-interface). * * @nosubgrouping */ [uuid(bcd7ce03-9f17-4af1-9763-f44a323695e3)] interface nsISVGGlyphMetricsSource : nsISVGGeometrySource { /** * @name Font * @{ */ readonly attribute nsFont font; const unsigned long UPDATEMASK_FONT = 0x00008000; /** @} */ /** * @name Character data * @{ */ readonly attribute DOMString characterData; const unsigned long UPDATEMASK_CHARACTER_DATA = 0x00010000; /** @} */ /** * @name Character positioning information * @{ */ void GetCharacterPosition(out nsSVGCharacterPosition aCP); const unsigned long UPDATEMASK_CHARACTER_POSITION = 0x00020000; /** @} */ /** * @name Text rendering mode * @{ */ /* enums for textRendering */ const unsigned short TEXT_RENDERING_AUTO = 0; const unsigned short TEXT_RENDERING_OPTIMIZESPEED = 1; const unsigned short TEXT_RENDERING_OPTIMIZELEGIBILITY = 2; const unsigned short TEXT_RENDERING_GEOMETRICPRECISION = 3; readonly attribute unsigned short textRendering; const unsigned long UPDATEMASK_TEXT_RENDERING = 0x00040000; /** @} */ }; /** @} */