/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ // ============================== // ! Scriptability related code ! // ============================== // ///////////////////////////////////////////////////// // // This file implements the nsScriptablePeer object // The native methods of this class are supposed to // be callable from JavaScript // #include "plugin.h" #include "acmeIScriptObject.h" #include "npapi.h" static NS_DEFINE_IID(kI4xScriptablePluginIID, NS_I4XSCRIPTABLEPLUGIN_IID); static NS_DEFINE_IID(kIClassInfoIID, NS_ICLASSINFO_IID); static NS_DEFINE_IID(kISupportsIID, NS_ISUPPORTS_IID); nsScriptablePeer::nsScriptablePeer(CPlugin* aPlugin) { mRefCnt = 0; mPlugin = aPlugin; mWindow = nsnull; } nsScriptablePeer::~nsScriptablePeer() { } // AddRef, Release and QueryInterface are common methods and must // be implemented for any interface NS_IMETHODIMP_(nsrefcnt) nsScriptablePeer::AddRef() { ++mRefCnt; return mRefCnt; } NS_IMETHODIMP_(nsrefcnt) nsScriptablePeer::Release() { --mRefCnt; if (mRefCnt == 0) { delete this; return 0; } return mRefCnt; } // here nsScriptablePeer should return three interfaces it can be asked for by their iid's // static casts are necessary to ensure that correct pointer is returned NS_IMETHODIMP nsScriptablePeer::QueryInterface(const nsIID& aIID, void** aInstancePtr) { if(!aInstancePtr) return NS_ERROR_NULL_POINTER; if(aIID.Equals(kI4xScriptablePluginIID)) { *aInstancePtr = static_cast(this); AddRef(); return NS_OK; } if(aIID.Equals(kIClassInfoIID)) { *aInstancePtr = static_cast(this); AddRef(); return NS_OK; } if(aIID.Equals(kISupportsIID)) { *aInstancePtr = static_cast(static_cast(this)); AddRef(); return NS_OK; } return NS_NOINTERFACE; } // // the following two methods will be callable from JavaScript // NS_IMETHODIMP nsScriptablePeer::ShowVersion() { if (mPlugin) mPlugin->showVersion(); return NS_OK; } NS_IMETHODIMP nsScriptablePeer::Clear() { if (mPlugin) mPlugin->clear(); return NS_OK; } NS_IMETHODIMP nsScriptablePeer::GetVersion(char * *aVersion) { if (mPlugin) mPlugin->getVersion(aVersion); return NS_OK; } NS_IMETHODIMP nsScriptablePeer::SetWindow(acmeIScriptObject *window) { NS_IF_ADDREF(window); NS_IF_RELEASE(mWindow); mWindow = window; // evaluate a JavaScript expression. acmeIScriptObject* result; nsresult rv = window->Evaluate("Math.PI", &result); if (NS_SUCCEEDED(rv) && result) { double value; result->ToNumber(&value); NS_RELEASE(result); } // read the current window's location. acmeIScriptObject* location = nsnull; rv = window->GetProperty("location", &location); if (NS_SUCCEEDED(rv) && location) { char* locationStr = NULL; rv = location->ToString(&locationStr); if (NS_SUCCEEDED(rv) && locationStr) { NPN_MemFree(locationStr); } NS_RELEASE(location); } return NS_OK; }