/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SVG project. * * The Initial Developer of the Original Code is * Crocodile Clips Ltd. * Portions created by the Initial Developer are Copyright (C) 2002 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Alex Fritze (original author) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsISVGGeometrySource.idl" interface nsISVGRendererPathBuilder; /** * \addtogroup rendering_backend_interfaces Rendering Backend Interfaces * @{ */ /** * Describes a 'path geometry' object in the SVG rendering backend, * i.e. a graphical object composed of lines, Bezier curves and * elliptical arcs, that can be stroked and filled. The rendering * backend maintains an object implementing this interface for each * rendering engine-native path geometry object. * * An engine-native path geometry object will be informed of changes * in a path geometry's description with a call to its * nsISVGRendererPathGeometry::update() method with an OR-ed * combination of the UPDATEMASK_* constants defined in this interface * (and its base-interface). * * @nosubgrouping */ [uuid(73c9350e-6b0b-4458-aa24-aa5333476eff)] interface nsISVGPathGeometrySource : nsISVGGeometrySource { /** * @name Path description * @{ */ /** * Write a description of the path to the 'pathBuilder'. * * @param pathBuilder Object to write path description to. */ void constructPath(in nsISVGRendererPathBuilder pathBuilder); const unsigned long UPDATEMASK_PATH = 0x00008000; /** @} */ /** * @name Hittest mode of operation * @{ */ const unsigned short HITTEST_MASK_FILL = 0x0001; const unsigned short HITTEST_MASK_STROKE = 0x0002; /** * Determines mode of operation expected of the * nsISVGRendererPathGeometry::containsPoint() method. A * combination of the 'HITTEST_MASK_*' constants defined in this * interface. */ readonly attribute unsigned short hittestMask; const unsigned long UPDATEMASK_HITTEST_MASK = 0x00010000; /** @} */ /** * @name Shape rendering hints * @{ */ const unsigned short SHAPE_RENDERING_AUTO = 0; const unsigned short SHAPE_RENDERING_OPTIMIZESPEED = 1; const unsigned short SHAPE_RENDERING_CRISPEDGES = 2; const unsigned short SHAPE_RENDERING_GEOMETRICPRECISION = 3; readonly attribute unsigned short shapeRendering; /** @} */ }; /** @} */