/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SVG project. * * The Initial Developer of the Original Code is * Crocodile Clips Ltd. * Portions created by the Initial Developer are Copyright (C) 2002 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Alex Fritze (original author) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsISupports.idl" interface nsISVGRendererRegion; interface nsISVGRendererGlyphMetrics; interface nsISVGRendererCanvas; interface nsIDOMSVGRect; /** * \addtogroup renderer_interfaces Rendering Engine Interfaces * @{ */ /** * One of a number of interfaces (all starting with nsISVGRenderer*) * to be implemented by an SVG rendering engine. See nsISVGRenderer * for more details. * * The SVG rendering backend uses this interface to communicate to the * rendering engine-native glyph objects. * * A glyph object is instantiated by the rendering backend for a given * nsISVGGlyphGeometrySource object with a call to * nsISVGRenderer::createGlyphGeometry(). The glyph object is assumed * to store a reference to its associated source object and provide * glyph rendering and hit-testing for the (composite) glyph described * by the nsISVGGlyphGeometrySource members. */ [uuid(e2b739d0-8415-4f36-982c-3579876e1435)] interface nsISVGRendererGlyphGeometry : nsISupports { /** * Paint this object. * * @param canvas The canvas to render to. */ void render(in nsISVGRendererCanvas canvas); /** * Called by this object's corresponding nsISVGGlyphGeometrySource * as a notification that some of the source's data (identified by * paramter 'updatemask') has changed. * * @param updatemask An OR-ed combination of the UPDATEMASK_* * constants defined in nsISVGGlyphGeometrySource. * @return Region that needs to be redrawn. */ nsISVGRendererRegion update(in unsigned long updatemask); /** * Get a region object describing the area covered with paint by * this glyph geometry. * * @return Covered region. */ nsISVGRendererRegion getCoveredRegion(); /** * Hit-testing method. Does this glyph geometry (with all relevant * transformations applied) contain the point x,y? Should work on a * character-cell basis, rather than the actual character outline. * * @param x X-coordinate of test point. @param y Y-coordinate of * test point. * @return PR_TRUE if the glyph geometry contains the point, * PR_FALSE otherwise. */ boolean containsPoint(in float x, in float y); /** * Transformed bounding box (does not include stroke width) */ readonly attribute nsIDOMSVGRect boundingBox; }; /** @} */