/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsButton_h__ #define nsButton_h__ #include "nsdefs.h" #include "nsWindow.h" #include "nsSwitchToUIThread.h" #include "nsIButton.h" /** * Native Win32 button wrapper */ class nsButton : public nsWindow, public nsIButton { public: friend nsresult NS_NewButton(nsIButton** aControl); nsButton(); virtual ~nsButton(); //nsISupports NS_IMETHOD QueryInterface(REFNSIID aIID, void** aInstancePtr); NS_IMETHOD_(nsrefcnt) AddRef(void); NS_IMETHOD_(nsrefcnt) Release(void); // nsIButton part NS_IMETHOD SetLabel(const nsString& aText); NS_IMETHOD GetLabel(nsString& aBuffer); // nsBaseWidget NS_IMETHOD Paint(nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect); virtual PRBool OnMove(PRInt32 aX, PRInt32 aY); virtual PRBool OnPaint(); virtual PRBool OnResize(nsRect &aWindowRect); protected: nsString mLabel; virtual LPCWSTR WindowClassW(); virtual LPCTSTR WindowClass(); virtual DWORD WindowStyle(); virtual DWORD WindowExStyle(); }; #endif // nsButton_h__