/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef NSSIZE_H #define NSSIZE_H #include "nsCoord.h" // Maximum allowable size #define NS_MAXSIZE nscoord_MAX struct nsSize { nscoord width, height; // Constructors nsSize() {} nsSize(const nsSize& aSize) {width = aSize.width; height = aSize.height;} nsSize(nscoord aWidth, nscoord aHeight) {width = aWidth; height = aHeight;} void SizeTo(nscoord aWidth, nscoord aHeight) {width = aWidth; height = aHeight;} void SizeBy(nscoord aDeltaWidth, nscoord aDeltaHeight) {width += aDeltaWidth; height += aDeltaHeight;} // Overloaded operators. Note that '=' isn't defined so we'll get the // compiler generated default assignment operator PRBool operator==(const nsSize& aSize) const { return (PRBool) ((width == aSize.width) && (height == aSize.height)); } PRBool operator!=(const nsSize& aSize) const { return (PRBool) ((width != aSize.width) || (height != aSize.height)); } nsSize operator+(const nsSize& aSize) const { return nsSize(width + aSize.width, height + aSize.height); } nsSize& operator+=(const nsSize& aSize) {width += aSize.width; height += aSize.height; return *this;} }; #ifdef NS_COORD_IS_FLOAT struct nsIntSize { PRInt32 width, height; nsIntSize() {} nsIntSize(const nsIntSize& aSize) {width = aSize.width; height = aSize.height;} nsIntSize(PRInt32 aWidth, PRInt32 aHeight) {width = aWidth; height = aHeight;} void SizeTo(PRInt32 aWidth, PRInt32 aHeight) {width = aWidth; height = aHeight;} }; #else typedef nsSize nsIntSize; #endif #endif /* NSSIZE_H */