RetroZilla/embedding/wrappers/DotNETEmbed/DotNETNetworking.h
2015-10-20 23:03:22 -04:00

99 lines
3.6 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 2003
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Roy Yokoyama <yokoyama@netscape.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#pragma once
#include "DotNETEmbed.h"
// Forward declarations, Mozilla classes/interfaces.
class nsIURI;
namespace Mozilla
{
namespace Embedding
{
namespace Networking
{
public __gc class URI : public ICloneable,
public IDisposable
{
public:
URI(String *aSpec);
URI(nsIURI *aURI);
~URI();
// ICloneable
Object *Clone();
// IDisposable
void Dispose();
__property String* get_Spec();
__property void set_Spec(String *aSpec);
__property String* get_PrePath();
__property String* get_Scheme();
__property void set_Scheme(String *aScheme);
__property String* get_UserPass();
__property void set_UserPass(String *aUserPass);
__property String* get_Username();
__property void set_Username(String *aUsername);
__property String* get_Password();
__property void set_Password(String *aPassword);
__property String* get_HostPort();
__property void set_HostPort(String *aHostPort);
__property String* get_Host();
__property void set_Host(String *aHost);
__property Int32 get_Port();
__property void set_Port(Int32 aPort);
__property String* get_Path();
__property void set_Path(String *aPath);
bool Equals(URI *aOther);
bool SchemeIs(String *aScheme);
// No need for URI *Clone() since we implement ICloneable
String* Resolve(String *aRelativePath);
__property String* get_AsciiSpec();
__property String* get_AsciiHost();
__property String* get_OriginCharset();
private:
nsIURI *mURI; // [OWNER]
}; // class URI
}; // namespace Networking
} // namespace Embedding
}