RetroZilla/extensions/irc/js/lib/ident.js
2015-10-20 23:03:22 -04:00

239 lines
6.9 KiB
JavaScript

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Ident Server for ChatZilla.
*
* The Initial Developer of the Original Code is Robert Marshall.
* Portions created by the Initial Developer are Copyright (C) 2005
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Robert Marshall <rdm@rdmsoft.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
// RFC1413-ish identification server for ChatZilla
// One Ident Server is used for all networks. When multiple networks are in the
// process of connecting, it won't stop listening until they're all done.
function IdentServer(parent)
{
this.responses = new Array();
this.listening = false;
this.dns = getService("@mozilla.org/network/dns-service;1","nsIDNSService");
this.parent = parent;
this.eventPump = parent.eventPump;
}
IdentServer.prototype.start =
function ident_start()
{
if (this.listening)
return true;
if (!this.socket)
this.socket = new CBSConnection();
if (!this.socket.listen(113, this))
return false;
this.listening = true;
return true;
}
IdentServer.prototype.stop =
function ident_stop()
{
if (!this.socket || !this.listening)
return;
// No need to destroy socket, listen() will work again.
this.socket.close();
this.listening = false;
}
IdentServer.prototype.addNetwork =
function ident_add(net, serv)
{
var addr, dnsRecord = this.dns.resolve(serv.hostname, 0);
while (dnsRecord.hasMore())
{
addr = dnsRecord.getNextAddrAsString();
this.responses.push({net: net, ip: addr, port: serv.port,
username: net.INITIAL_NAME});
}
if (this.responses.length == 0)
return false;
// Start the ident server if necessary.
if (!this.listening)
return this.start();
return true;
}
IdentServer.prototype.removeNetwork =
function ident_remove(net)
{
var newResponses = new Array();
for (var i = 0; i < this.responses.length; ++i)
{
if (this.responses[i].net != net)
newResponses.push(this.responses[i]);
}
this.responses = newResponses;
// Only stop listening if responses is empty - no networks need us anymore.
if (this.responses.length == 0)
this.stop();
}
IdentServer.prototype.onSocketAccepted =
function ident_gotconn(serv, transport)
{
// Using the listening CBSConnection to accept would stop it listening.
// A new CBSConnection does exactly what we want.
var connection = new CBSConnection();
connection.accept(transport);
if (jsenv.HAS_NSPR_EVENTQ)
connection.startAsyncRead(new IdentListener(this, connection));
else
throw "IdentServer requires HAS_NSPR_EVENTQ."; // FIXME
}
function IdentListener(server, connection)
{
this.server = server;
this.connection = connection;
}
IdentListener.prototype.onStreamDataAvailable =
function ident_listener_sda(request, inStream, sourceOffset, count)
{
var ev = new CEvent("ident-listener", "data-available", this,
"onDataAvailable");
ev.line = this.connection.readData(0, count);
this.server.eventPump.routeEvent(ev);
}
IdentListener.prototype.onStreamClose =
function ident_listener_sclose(status)
{
}
IdentListener.prototype.onDataAvailable =
function ident_listener_dataavailable(e)
{
var incomplete = (e.line.substr(-2) != "\r\n");
var lines = e.line.split(/\r\n/);
if (this.savedLine)
{
lines[0] = this.savedLine + lines[0];
this.savedLine = "";
}
if (incomplete)
this.savedLine = lines.pop()
for (var i in lines)
{
var ev = new CEvent("ident-listener", "rawdata", this, "onRawData");
ev.line = lines[i];
this.server.eventPump.routeEvent(ev);
}
}
IdentListener.prototype.onRawData =
function ident_listener_rawdata(e)
{
var ports = e.line.match(/(\d+) *, *(\d+)/);
// <port-on-server> , <port-on-client>
// (where "server" is the ident server)
if (!ports)
{
this.connection.disconnect(); // same meaning as "ERROR : UNKNOWN-ERROR"
return;
}
e.type = "parsedrequest";
e.destObject = this;
e.destMethod = "onParsedRequest";
e.localPort = ports[1];
e.remotePort = ports[2];
}
IdentListener.prototype.onParsedRequest =
function ident_listener_request(e)
{
function response(str)
{
return e.localPort + " , " + e.remotePort + " : " + str + "\r\n";
};
function validPort(p)
{
return (p >= 1) && (p <= 65535);
};
if (!validPort(e.localPort) || !validPort(e.remotePort))
{
this.connection.sendData(response("ERROR : INVALID-PORT"));
this.connection.disconnect();
return;
}
var found, responses = this.server.responses;
for (var i = 0; i < responses.length; ++i)
{
if ((e.remotePort == responses[i].port) &&
(this.connection._transport.host == responses[i].ip))
{
// charset defaults to US-ASCII
// anything except an OS username should use OTHER
// however, ircu sucks, so we can't do that.
this.connection.sendData(response("USERID : CHATZILLA :" +
responses[i].username));
found = true;
break;
}
}
if (!found)
this.connection.sendData(response("ERROR : NO-USER"));
// Spec gives us a choice: drop the connection, or listen for more queries.
// Since IRC servers will only ever want one name, we disconnect.
this.connection.disconnect();
}