RetroZilla/extensions/manticore/toolkit/TreeBuilder.cs
2015-10-20 23:03:22 -04:00

371 lines
11 KiB
C#

/* -*- Mode: C#; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Manticore.
*
* The Initial Developer of the Original Code is
* Silverstone Interactive.
* Portions created by the Initial Developer are Copyright (C) 2001
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Ben Goodger <ben@netscape.com> (Original Author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
namespace Silverstone.Manticore.Toolkit
{
using System;
using System.Windows.Forms;
using System.Collections;
using Silverstone.Manticore.Core;
public abstract class DynamicTreeBuilder : ContentBuilder, IDataStoreObserver
{
/// <summary>
/// The |TreeNode| that is the parent of the content builder
/// </summary>
protected TreeNode mParent = null;
protected TreeNodeCollection mParentNodes = null;
/// <summary>
/// |mBefore| and |mAfter| define the static boundaries within which
/// the DynamicTreeBuilder operates. Used if the builder builds items
/// which are siblings to static |TreeNode|s.
/// </summary>
protected TreeNode mBefore = null;
protected TreeNode mAfter = null;
/// <summary>
/// The containing |TreeView|
/// </summary>
protected ManticoreTreeView mTreeView = null;
/// <summary>
/// All of this builder's |TreeNode|s, keyed by DataStore id.
/// </summary>
protected Hashtable mNodes = null;
/// <summary>
/// This is the default point of insertion of new nodes. Initially, this
/// is the index of |mBefore|, or 0 if |mBefore| is null. As items are added,
/// it is incremented.
/// </summary>
protected int mInsertionPoint = 0;
public DynamicTreeBuilder(ManticoreTreeView aTreeView, TreeNode aParent)
{
if (aTreeView == null)
throw new Exception();
if (aParent != null)
{
mParent = aParent;
mParentNodes = aParent.Nodes;
}
else
mParentNodes = aTreeView.Nodes;
mTreeView = aTreeView;
InitializeComponent();
}
public DynamicTreeBuilder(ManticoreTreeView aTreeView, TreeNode aParent, TreeNode aBefore, TreeNode aAfter)
{
mParent = aParent;
mTreeView = aTreeView;
// XXX we do jack shit to handle this at the moment. TBD.
mBefore = aBefore;
mAfter = aAfter;
ResetInsertionPoint();
InitializeComponent();
}
private void ResetInsertionPoint()
{
if (mBefore != null)
{
// The insertion point is the position immediately after |mBefore|
mInsertionPoint = mParentNodes.IndexOf(mBefore) + 1;
}
else
mInsertionPoint = 0;
}
protected virtual void InitializeComponent()
{
mNodes = new Hashtable();
// XXX for now, just be stupid and generate everything when the root
// menu is opened.
mTreeView.BeforeExpand += new TreeViewCancelEventHandler(OnBeforeExpand);
}
/// <summary>
/// Overridden by clients to provide command handling for built menus.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
protected virtual void OnBeforeExpand(Object sender, TreeViewCancelEventArgs e)
{
// XXX make this smarter.
Build();
}
///////////////////////////////////////////////////////////////////////////
// ContentBuilder Implementation
public void OnNodeChanging(Object aOldNode, Object aNewNode)
{
// Not Implemented.
}
public void OnNodeChanged(Object aOldNode, Object aNewNode)
{
// Enumerate each of the properties that affect FE presentation, test
// for difference, and update the FE if necessary.
CommandTarget oldTarget = aOldNode as CommandTarget;
CommandTarget newTarget = aNewNode as CommandTarget;
if (oldTarget == null && newTarget == null)
return;
int itemKey = newTarget.Data.GetHashCode();
if (mNodes.ContainsKey(itemKey))
{
ManticoreTreeNode item = mNodes[itemKey] as ManticoreTreeNode;
// Check for Label/AccessKey change.
if (newTarget.Label != oldTarget.Label)
item.Text = newTarget.Label;
if (newTarget.IsContainer)
item.ImageIndex = mTreeView.GetIconIndex(newTarget);
}
}
public void OnNodeAdding(Object aNewNode, Object aParentNode, int aIndex)
{
// Not Implemented.
}
public void OnNodeAdded(Object aChildNode, Object aParentNode, int aIndex)
{
// A new Element has been added somewhere. We must find the
// parent menu and append it. To interoperate with the Content Builder,
// the DataStore must provide |CommandTarget|s to this method.
CommandTarget childTarget = aChildNode as CommandTarget;
CommandTarget parentTarget = aParentNode as CommandTarget;
if (childTarget == null && parentTarget == null)
return;
// Determine based on conditions defined by the |TreeView|
// whether or not this node should be built.
if (!mTreeView.ShouldBuild(childTarget))
return;
int childKey = childTarget.Data.GetHashCode();
if (!mNodes.ContainsKey(childKey))
{
int parentKey = parentTarget.Data.GetHashCode();
ManticoreTreeNode parentNode;
if (mNodes.ContainsKey(parentKey))
parentNode = mNodes[parentKey] as ManticoreTreeNode;
else
parentNode = mParent as ManticoreTreeNode;
if (parentNode != null)
{
ManticoreTreeNode childNode = new ManticoreTreeNode(childTarget.Label,
childTarget.Data);
if (parentNode != null)
{
int imageIndex = mTreeView.GetIconIndex(childTarget);
if (imageIndex > -1)
childNode.ImageIndex = imageIndex;
parentNode.Nodes.Insert(aIndex, childNode);
if (childTarget.IsContainer && childTarget.IsOpen)
childNode.Expand();
mNodes.Add(childKey, childNode);
}
}
}
}
public void OnNodeRemoving(Object aNodeRemoving)
{
// Not Implemented.
}
public void OnNodeRemoved(Object aNodeRemoved)
{
CommandTarget childTarget = aNodeRemoved as CommandTarget;
// Remove |MenuItem| representation of |aChildNode|.
int childKey = childTarget.Data.GetHashCode();
if (mNodes.ContainsKey(childKey))
{
ManticoreTreeNode childNode = mNodes[childKey] as ManticoreTreeNode;
ManticoreTreeNode parentNode = childNode.Parent as ManticoreTreeNode;
if (parentNode != null)
parentNode.Nodes.Remove(childNode);
else
mTreeView.Nodes.Remove(childNode);
mNodes.Remove(childKey);
}
}
/// <summary>
/// Build content. Builds all content if |LazyState| is set to false.
/// </summary>
public override void Build()
{
if (mDataStore == null || mRoot == null)
throw new Exception();
// XXX implement acknowledgement of |LazyState|
Recurse(mRoot, mParentNodes);
}
public void Recurse(String aRoot, TreeNodeCollection aNodes)
{
IEnumerator items;
mDataStore.GetElements(aRoot, out items);
items.Reset();
ManticoreTreeNode node;
while (items.MoveNext())
{
// |id| is the item's unique identifier within the DataStore.
// The handling code can use this to probe for more information
// about the selected item.
CommandTarget current = items.Current as CommandTarget;
if (current != null)
{
// Determine based on conditions defined by the |TreeView|
// whether or not this node should be built.
if (!mTreeView.ShouldBuild(current))
continue;
String id = current.Data as String;
int idKey = id.GetHashCode();
if (!mNodes.ContainsKey(idKey))
{
node = new ManticoreTreeNode(current.Label, id);
int imageIndex = mTreeView.GetIconIndex(current);
if (imageIndex > -1)
node.ImageIndex = imageIndex;
aNodes.Insert(mInsertionPoint++, node);
if (current.IsContainer && current.IsOpen)
node.Expand();
mNodes.Add(id.GetHashCode(), node);
// If we're a container, recurse
if (current.IsContainer)
Recurse(id, node.Nodes);
}
}
}
ResetInsertionPoint();
}
///////////////////////////////////////////////////////////////////////////
//
public TreeNode Parent
{
get
{
return mParent;
}
set
{
mParent = value;
}
}
public TreeNode Before
{
get
{
return mBefore;
}
set
{
mBefore = value;
}
}
public TreeNode After
{
get
{
return mAfter;
}
set
{
mAfter = value;
}
}
}
public class BaseTreeBuilder : DynamicTreeBuilder
{
public BaseTreeBuilder(ManticoreTreeView aTreeView, TreeNode aParent) : base(aTreeView, aParent)
{
InitializeComponent();
}
public BaseTreeBuilder(ManticoreTreeView aTreeView,
TreeNode aParent,
TreeNode aBefore,
TreeNode aAfter) : base(aTreeView, aParent, aBefore, aAfter)
{
InitializeComponent();
}
protected override void InitializeComponent()
{
base.InitializeComponent();
mDataStore = new SampleDataStore();
mDataStore.AddObserver(this as IDataStoreObserver);
}
}
}