RetroZilla/extensions/venkman/resources/locale/en-US/venkman.dtd
2015-10-20 23:03:22 -04:00

119 lines
4.6 KiB
DTD

<!--
-
- ***** BEGIN LICENSE BLOCK *****
- Version: MPL 1.1/GPL 2.0/LGPL 2.1
-
- The contents of this file are subject to the Mozilla Public License Version
- 1.1 (the "License"); you may not use this file except in compliance with
- the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS" basis,
- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- for the specific language governing rights and limitations under the
- License.
-
- The Original Code is The JavaScript Debugger.
-
- The Initial Developer of the Original Code is
- Netscape Communications Corporation.
- Portions created by the Initial Developer are Copyright (C) 1998
- the Initial Developer. All Rights Reserved.
-
- Contributor(s):
- Robert Ginda, <rginda@netscape.com>, original author
-
- Alternatively, the contents of this file may be used under the terms of
- either the GNU General Public License Version 2 or later (the "GPL"), or
- the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- in which case the provisions of the GPL or the LGPL are applicable instead
- of those above. If you wish to allow use of your version of this file only
- under the terms of either the GPL or the LGPL, and not to allow others to
- use your version of this file under the terms of the MPL, indicate your
- decision by deleting the provisions above and replace them with the notice
- and other provisions required by the GPL or the LGPL. If you do not delete
- the provisions above, a recipient may use your version of this file under
- the terms of any one of the MPL, the GPL or the LGPL.
-
- ***** END LICENSE BLOCK ***** -->
<!ENTITY MainWindow.title "JavaScript Debugger">
<!-- floating views -->
<!ENTITY ViewFloat.tooltip "Click here to float/unfloat this view">
<!ENTITY ViewGrippy.tooltip "Drag titlebar to move this view">
<!ENTITY ViewClose.tooltip "Click here to close this view">
<!-- help menu -->
<!ENTITY Help.commands "Command Reference">
<!ENTITY Help.about "About Venkman">
<!-- toolips -->
<!ENTITY DebugBar.tooltip "Debugging Toolbar">
<!ENTITY MenuBar.tooltip "Menu Bar">
<!-- breakpoint view -->
<!ENTITY Break.label "Breakpoints">
<!ENTITY BreakCol0.label "Name">
<!ENTITY BreakCol1.label "Line/PC">
<!-- locals view -->
<!ENTITY Locals.label "Local Variables">
<!ENTITY LocalsCol0.header "Name">
<!ENTITY LocalsCol1.header "Type">
<!ENTITY LocalsCol2.header "Value">
<!ENTITY LocalsCol3.header "Flags">
<!-- session view -->
<!ENTITY Session.label "Interactive Session">
<!-- script view -->
<!ENTITY Scripts.label "Loaded Scripts">
<!ENTITY ScriptsSearch.label "Search">
<!ENTITY ScriptsSearch.tooltip "Click here to clear the search field">
<!ENTITY ScriptsCol0.header "Name">
<!ENTITY ScriptsCol1.header "Line">
<!ENTITY ScriptsCol2.header "Length">
<!-- source view -->
<!ENTITY Source.label "Source Code">
<!ENTITY SourceHeader.tip "Source Toolbar">
<!ENTITY SourceCol0.display "Margin">
<!ENTITY SourceCol1.display "Line Number">
<!-- stack view -->
<!ENTITY Stack.label "Call Stack">
<!ENTITY StackCol0.header "Name">
<!ENTITY StackCol1.header "Location">
<!-- watch view -->
<!ENTITY Watch.label "Watches">
<!ENTITY WatchCol0.header "Name">
<!ENTITY WatchCol1.header "Type">
<!ENTITY WatchCol2.header "Value">
<!ENTITY WatchCol3.header "Flags">
<!-- window view -->
<!ENTITY Windows.label "Open Windows">
<!ENTITY WindowsCol0.label "File">
<!-- breakpoint properties window -->
<!ENTITY BPProps.URL.label "URL">
<!ENTITY BPProps.Line.label "Line">
<!ENTITY BPProps.PC.label "PC">
<!ENTITY BPProps.FunctionName.label "Function">
<!ENTITY BPProps.TriggerCount.label "Trigger count">
<!ENTITY BPProps.OneTime.label "Clear breakpoint after first trigger">
<!ENTITY BPProps.Then.label "Then ...">
<!ENTITY BPProps.ConditionalCheck.label "When triggered, execute...">
<!ENTITY BPProps.NeverStopRadio.label "Continue regardless of result">
<!ENTITY BPProps.AlwaysStopRadio.label "Stop regardless of result">
<!ENTITY BPProps.ConditionalBreakRadio.label "Stop if result is true">
<!ENTITY BPProps.EarlyReturnRadio.label "Early return from caller with result">
<!ENTITY BPProps.PassExceptionsCheck.label "Pass exceptions to caller">
<!ENTITY BPProps.LogResultCheck.label "Log result">
<!ENTITY BPProps.Apply.label "Apply">
<!ENTITY BPProps.Revert.label "Revert">
<!ENTITY BPProps.Close.label "Close">