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300 lines
19 KiB
C
300 lines
19 KiB
C
// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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// % Project : GUSI - Grand Unified Socket Interface
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// % File : GUSIPThread.nw - Pthreads wrappers
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// % Author : Matthias Neeracher
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// % Language : C++
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// %
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// % $Log: pthread.h,v $
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// % Revision 1.1 2001/03/11 22:39:05 sgehani%netscape.com
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// % First Checked In.
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// %
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// % Revision 1.14 2001/01/17 08:55:16 neeri
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// % Detect and return ETIMEDOUT condition
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// %
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// % Revision 1.13 2000/10/29 20:31:53 neeri
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// % Releasing 2.1.3
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// %
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// % Revision 1.12 2000/05/23 07:16:35 neeri
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// % Improve formatting, make data types opaque, tune mutexes
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// %
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// % Revision 1.11 2000/03/06 06:10:00 neeri
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// % Reorganize Yield()
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// %
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// % Revision 1.10 2000/01/17 01:40:31 neeri
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// % Correct macro spelling, update references
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// %
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// % Revision 1.9 1999/11/15 07:20:19 neeri
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// % Safe context setup
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// %
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// % Revision 1.8 1999/09/09 07:22:15 neeri
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// % Add support for mutex and cond attribute creation/destruction
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// %
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// % Revision 1.7 1999/08/26 05:45:07 neeri
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// % Fixes for literate edition of source code
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// %
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// % Revision 1.6 1999/07/07 04:17:42 neeri
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// % Final tweaks for 2.0b3
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// %
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// % Revision 1.5 1999/06/30 07:42:07 neeri
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// % Getting ready to release 2.0b3
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// %
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// % Revision 1.4 1999/05/30 03:06:55 neeri
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// % MPW compiler compatibility, recursive mutex locks
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// %
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// % Revision 1.3 1999/03/17 09:05:12 neeri
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// % Added GUSITimer, expanded docs
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// %
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// % Revision 1.2 1998/08/01 21:32:10 neeri
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// % About ready for 2.0a1
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// %
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// % Revision 1.1 1998/01/25 21:02:51 neeri
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// % Engine implemented, except for signals & scheduling
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// %
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// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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//
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// \chapter{Pthreads Wrappers}
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//
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// As opposed to POSIX.1, with which I think I'm reasonable competent by now,
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// I have little practical experience, let alone in-depth familiarity with
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// Pthreads, so I'm going by what I learned from
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//
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// \begin{itemize}
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// \item Reading \emph{B.~Nicols, D.~Buttlar, and J.~Proulx Farrell,
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// ``Pthreads Programming'', O'Reilly \& Associates} and
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// \emph{D.~Butenhof, ``Programming with POSIX Threads'', Addison Wesley}.
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//
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// \item Taking a few glimpses at Chris Provenzano's pthreads implementation.
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// \item Reading the news:comp.programming.threads newsgroup.
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// \end{itemize}
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//
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// If you believe that I've misunderstood Pthreads in my implementation, feel free
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// to contact me.
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//
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// As opposed to most other modules, the header files we're generating here don't
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// have GUSI in its name.
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//
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// <pthread.h>=
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#ifndef _PTHREAD_H_
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#define _PTHREAD_H_
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#include <sys/cdefs.h>
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#include <sys/types.h>
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#include <sys/time.h>
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__BEGIN_DECLS
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// \section{Definition of Pthread data types}
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//
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// I used to be fairly cavalier about exposing internal GUSI data structures,
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// on second thought this was not a good idea. To keep C happy, we define
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// [[struct]] wrappers for what ultimately will mostly be classes.
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//
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// <Pthread data types>=
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typedef struct GUSIPThread * pthread_t;
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// A [[pthread_attr_t]] collects thread creation attributes. This is implemented
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// as a pointer so it's easier to change the size of the underlying data structure.
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//
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// <Pthread data types>=
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typedef struct GUSIPThreadAttr * pthread_attr_t;
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// A [[pthread_key_t]] is a key to look up thread specific data.
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//
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// <Pthread data types>=
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typedef struct GUSIPThreadKey * pthread_key_t;
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// A [[pthread_once_t]] registers whether some routine has run once. It must always
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// be statically initialized to [[PTHREAD_ONCE_INIT]] (Although in our implementation,
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// it doesn't matter).
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//
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// <Pthread data types>=
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typedef char pthread_once_t;
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enum {
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PTHREAD_ONCE_INIT = 0
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};
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// A [[pthread_mutex_t]] is a mutual exclusion variable, implemented as a pointer
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// to a [[GUSIContextQueue]]. For initialization convenience, a 0 value means
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// an unlocked mutex. No attributes are supported so far.
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//
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// <Pthread data types>=
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typedef struct GUSIPThreadMutex * pthread_mutex_t;
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typedef void * pthread_mutexattr_t;
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#define PTHREAD_MUTEX_INITIALIZER 0
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// A [[pthread_cond_t]] is a condition variable, which looks rather similar
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// to a mutex, but has different semantics. No attributes are supported so far.
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//
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// <Pthread data types>=
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typedef struct GUSIPThreadCond * pthread_cond_t;
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typedef void * pthread_condattr_t;
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#define PTHREAD_COND_INITIALIZER 0
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// [[pthread_attr_init]] initializes an attribute object with the
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// default values.
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//
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// <Pthread function declarations>=
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int pthread_attr_init(pthread_attr_t * attr);
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// [[pthread_attr_destroy]] destroys an attribute object.
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//
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// <Pthread function declarations>=
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int pthread_attr_destroy(pthread_attr_t * attr);
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// The detach state defines whether a thread will be defined joinable or
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// detached.
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//
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// <Pthread function declarations>=
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enum {
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PTHREAD_CREATE_JOINABLE,
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PTHREAD_CREATE_DETACHED
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};
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int pthread_attr_getdetachstate(const pthread_attr_t * attr, int * state);
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int pthread_attr_setdetachstate(pthread_attr_t * attr, int state);
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// The stack size defines how much stack space will be allocated. Stack overflows
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// typically lead to utterly nasty crashes.
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//
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// <Pthread function declarations>=
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int pthread_attr_getstacksize(const pthread_attr_t * attr, size_t * size);
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int pthread_attr_setstacksize(pthread_attr_t * attr, size_t size);
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// \section{Creation and Destruction of PThreads}
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//
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// First, we define wrapper to map the different calling conventions of Pthreads
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// and Macintosh threads.
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//
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// <Pthread function declarations>=
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__BEGIN_DECLS
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typedef void * (*GUSIPThreadProc)(void *);
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__END_DECLS
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// [[pthread_create]] stuffs the arguments in a [[CreateArg]] and creates the
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// context.
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//
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// <Pthread function declarations>=
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int pthread_create(
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pthread_t * thread,
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const pthread_attr_t * attr, GUSIPThreadProc proc, void * arg);
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// A thread can either be detached, in which case it will just go away after it's
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// done, or it can be joinable, in which case it will wait for [[pthread_join]]
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// to be called.
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//
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// <Pthread function declarations>=
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int pthread_detach(pthread_t thread);
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// [[pthread_join]] waits for the thread to die and optionally returns its last
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// words.
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//
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// <Pthread function declarations>=
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int pthread_join(pthread_t thread, void **value);
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// [[pthread_exit]] ends the existence of a thread.
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//
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// <Pthread function declarations>=
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int pthread_exit(void *value);
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// \section{Pthread thread specific data}
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//
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// Thread specific data offers a possibility to quickly look up a value that may be
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// different for every thread.
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//
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// [[pthread_key_create]] creates an unique key visible to all threads in a
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// process.
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//
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// <Pthread function declarations>=
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__BEGIN_DECLS
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typedef void (*GUSIPThreadKeyDestructor)(void *);
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__END_DECLS
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int pthread_key_create(pthread_key_t * key, GUSIPThreadKeyDestructor destructor);
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// [[pthread_key_delete]] deletes a key, but does not call any destructors.
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//
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// <Pthread function declarations>=
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int pthread_key_delete(pthread_key_t key);
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// [[pthread_getspecific]] returns the thread specific value for a key.
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//
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// <Pthread function declarations>=
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void * pthread_getspecific(pthread_key_t key);
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// [[pthread_setspecific]] sets a new thread specific value for a key.
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//
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// <Pthread function declarations>=
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int pthread_setspecific(pthread_key_t key, void * value);
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// \section{Synchronization mechanisms of PThreads}
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//
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// Since we're only dealing with cooperative threads, all synchronization
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// mechanisms can be implemented using means that might look naive to a student
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// of computer science, but that actually work perfectly well in our case.
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//
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// We currently don't support mutex and condition variable attributes. To minimize
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// the amount of code changes necessary inclients, we support creating and destroying
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// them, at least.
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//
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// <Pthread function declarations>=
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int pthread_mutexattr_init(pthread_mutexattr_t * attr);
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int pthread_mutexattr_destroy(pthread_mutexattr_t * attr);
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// <Pthread function declarations>=
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int pthread_mutex_init(pthread_mutex_t * mutex, const pthread_mutexattr_t *);
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int pthread_mutex_destroy(pthread_mutex_t * mutex);
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// Lock may create the queue if it was allocated statically. Mutexes are implemented
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// as a queue of context, with the frontmost context holding the lock. Simple enough,
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// isn't it?
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//
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// <Pthread function declarations>=
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int pthread_mutex_lock(pthread_mutex_t * mutex);
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// Strangely enough, [[pthread_mutex_trylock]] is much more of a problem if we want
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// to maintain a semblance of scheduling fairness. In particular, we need the [[Yield]]
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// in case somebody checks a mutex in a loop with no other yield point.
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//
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// <Pthread function declarations>=
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int pthread_mutex_trylock(pthread_mutex_t * mutex);
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// Unlocking pops us off the queue and wakes up the new lock owner.
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//
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// <Pthread function declarations>=
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int pthread_mutex_unlock(pthread_mutex_t * mutex);
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// On to condition variable attributes, which we don't really support either.
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//
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// <Pthread function declarations>=
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int pthread_condattr_init(pthread_condattr_t * attr);
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int pthread_condattr_destroy(pthread_condattr_t * attr);
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// Condition variables in some respects work very similar to mutexes.
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//
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// <Pthread function declarations>=
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int pthread_cond_init(pthread_cond_t * cond, const pthread_condattr_t *);
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int pthread_cond_destroy(pthread_cond_t * cond);
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// [[pthread_cond_wait]] releases the mutex, sleeps on the condition variable,
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// and reacquires the mutex.
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//
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// <Pthread function declarations>=
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int pthread_cond_wait(pthread_cond_t * cond, pthread_mutex_t * mutex);
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// [[pthread_cond_timedwait]] adds a timeout value (But it still could block
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// indefinitely trying to reacquire the mutex). Note that the timeout specifies
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// an absolute wakeup time, not an interval.
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//
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// <Pthread function declarations>=
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int pthread_cond_timedwait(
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pthread_cond_t * cond, pthread_mutex_t * mutex,
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const struct timespec * patience);
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// [[pthread_cond_signal]] wakes up a context from the queue. Since we typically
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// still hold the associated mutex, it would be a bad idea (though not a disastrous
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// one) to put a yield in here.
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//
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// <Pthread function declarations>=
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int pthread_cond_signal(pthread_cond_t * cond);
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// [[pthread_cond_broadcast]] wakes up a the entire queue (but only one context
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// will get the mutex).
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//
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// <Pthread function declarations>=
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int pthread_cond_broadcast(pthread_cond_t * cond);
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// \section{Pthread varia}
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//
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// [[pthread_self]] returns the current thread.
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//
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// <Pthread function declarations>=
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pthread_t pthread_self(void);
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// [[pthread_equal]] compares two thread handles.
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//
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// <Pthread function declarations>=
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int pthread_equal(pthread_t t1, pthread_t t2);
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// [[pthread_once]] calls a routines, guaranteeing that it will be called exactly
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// once per process.
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//
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// <Pthread function declarations>=
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__BEGIN_DECLS
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typedef void (*GUSIPThreadOnceProc)(void);
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__END_DECLS
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int pthread_once(pthread_once_t * once_block, GUSIPThreadOnceProc proc);
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__END_DECLS
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#endif /* _PTHREAD_H_ */
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