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212 lines
8.6 KiB
Plaintext
212 lines
8.6 KiB
Plaintext
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsIAsyncInputStream.idl"
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#include "nsIAsyncOutputStream.idl"
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interface nsIMemory;
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/**
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* nsIPipe represents an in-process buffer that can be read using nsIInputStream
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* and written using nsIOutputStream. The reader and writer of a pipe do not
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* have to be on the same thread. As a result, the pipe is an ideal mechanism
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* to bridge data exchange between two threads. For example, a worker thread
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* might write data to a pipe from which the main thread will read.
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*
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* Each end of the pipe can be either blocking or non-blocking. Recall that a
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* non-blocking stream will return NS_BASE_STREAM_WOULD_BLOCK if it cannot be
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* read or written to without blocking the calling thread. For example, if you
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* try to read from an empty pipe that has not yet been closed, then if that
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* pipe's input end is non-blocking, then the read call will fail immediately
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* with NS_BASE_STREAM_WOULD_BLOCK as the error condition. However, if that
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* pipe's input end is blocking, then the read call will not return until the
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* pipe has data or until the pipe is closed. This example presumes that the
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* pipe is being filled asynchronously on some background thread.
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*
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* The pipe supports nsIAsyncInputStream and nsIAsyncOutputStream, which give
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* the user of a non-blocking pipe the ability to wait for the pipe to become
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* ready again. For example, in the case of an empty non-blocking pipe, the
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* user can call AsyncWait on the input end of the pipe to be notified when
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* the pipe has data to read (or when the pipe becomes closed).
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*
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* NS_NewPipe2 and NS_NewPipe provide convenient pipe constructors. In most
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* cases nsIPipe is not actually used. It is usually enough to just get
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* references to the pipe's input and output end. In which case, the pipe is
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* automatically closed when the respective pipe ends are released.
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*/
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[scriptable, uuid(f4211abc-61b3-11d4-9877-00c04fa0cf4a)]
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interface nsIPipe : nsISupports
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{
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/**
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* initialize this pipe
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*/
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void init(in boolean nonBlockingInput,
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in boolean nonBlockingOutput,
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in unsigned long segmentSize,
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in unsigned long segmentCount,
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in nsIMemory segmentAllocator);
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/**
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* The pipe's input end, which also implements nsISearchableInputStream.
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*/
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readonly attribute nsIAsyncInputStream inputStream;
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/**
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* The pipe's output end.
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*/
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readonly attribute nsIAsyncOutputStream outputStream;
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};
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/**
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* XXX this interface doesn't really belong in here. It is here because
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* currently nsPipeInputStream is the only implementation of this interface.
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*/
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[scriptable, uuid(8C39EF62-F7C9-11d4-98F5-001083010E9B)]
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interface nsISearchableInputStream : nsISupports
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{
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/**
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* Searches for a string in the input stream. Since the stream has a notion
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* of EOF, it is possible that the string may at some time be in the
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* buffer, but is is not currently found up to some offset. Consequently,
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* both the found and not found cases return an offset:
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* if found, return offset where it was found
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* if not found, return offset of the first byte not searched
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* In the case the stream is at EOF and the string is not found, the first
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* byte not searched will correspond to the length of the buffer.
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*/
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void search(in string forString,
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in boolean ignoreCase,
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out boolean found,
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out unsigned long offsetSearchedTo);
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};
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%{C++
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/**
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* NS_NewPipe2
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*
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* This function supercedes NS_NewPipe. It differs from NS_NewPipe in two
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* major ways:
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* (1) returns nsIAsyncInputStream and nsIAsyncOutputStream, so it is
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* not necessary to QI in order to access these interfaces.
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* (2) the size of the pipe is determined by the number of segments
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* times the size of each segment.
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*
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* @param pipeIn
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* resulting input end of the pipe
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* @param pipeOut
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* resulting output end of the pipe
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* @param nonBlockingInput
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* true specifies non-blocking input stream behavior
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* @param nonBlockingOutput
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* true specifies non-blocking output stream behavior
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* @param segmentSize
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* specifies the segment size in bytes (pass 0 to use default value)
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* @param segmentCount
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* specifies the max number of segments (pass 0 to use default value)
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* passing PR_UINT32_MAX here causes the pipe to have "infinite" space.
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* this mode can be useful in some cases, but should always be used with
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* caution. the default value for this parameter is a finite value.
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* @param segmentAlloc
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* pass reference to nsIMemory to have all pipe allocations use this
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* allocator (pass null to use the default allocator)
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*/
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extern NS_COM nsresult
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NS_NewPipe2(nsIAsyncInputStream **pipeIn,
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nsIAsyncOutputStream **pipeOut,
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PRBool nonBlockingInput = PR_FALSE,
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PRBool nonBlockingOutput = PR_FALSE,
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PRUint32 segmentSize = 0,
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PRUint32 segmentCount = 0,
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nsIMemory *segmentAlloc = nsnull);
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/**
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* NS_NewPipe
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*
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* Preserved for backwards compatibility. Plus, this interface is more
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* amiable in certain contexts (e.g., when you don't need the pipe's async
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* capabilities).
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*
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* @param pipeIn
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* resulting input end of the pipe
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* @param pipeOut
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* resulting output end of the pipe
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* @param segmentSize
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* specifies the segment size in bytes (pass 0 to use default value)
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* @param maxSize
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* specifies the max size of the pipe (pass 0 to use default value)
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* number of segments is maxSize / segmentSize, and maxSize must be a
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* multiple of segmentSize. passing PR_UINT32_MAX here causes the
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* pipe to have "infinite" space. this mode can be useful in some
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* cases, but should always be used with caution. the default value
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* for this parameter is a finite value.
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* @param nonBlockingInput
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* true specifies non-blocking input stream behavior
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* @param nonBlockingOutput
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* true specifies non-blocking output stream behavior
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* @param segmentAlloc
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* pass reference to nsIMemory to have all pipe allocations use this
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* allocator (pass null to use the default allocator)
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*/
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inline nsresult
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NS_NewPipe(nsIInputStream **pipeIn,
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nsIOutputStream **pipeOut,
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PRUint32 segmentSize = 0,
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PRUint32 maxSize = 0,
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PRBool nonBlockingInput = PR_FALSE,
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PRBool nonBlockingOutput = PR_FALSE,
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nsIMemory *segmentAlloc = nsnull)
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{
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PRUint32 segmentCount;
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if (segmentSize == 0)
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segmentCount = 0; // use default
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else
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segmentCount = maxSize / segmentSize;
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nsIAsyncInputStream *in;
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nsIAsyncOutputStream *out;
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nsresult rv = NS_NewPipe2(&in, &out, nonBlockingInput, nonBlockingOutput,
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segmentSize, segmentCount, segmentAlloc);
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if (NS_FAILED(rv)) return rv;
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*pipeIn = in;
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*pipeOut = out;
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return NS_OK;
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}
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%}
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