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68 lines
2.4 KiB
Plaintext
68 lines
2.4 KiB
Plaintext
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla.
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*
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* The Initial Developer of the Original Code is IBM Corporation.
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* Portions created by IBM Corporation are Copyright (C) 2003
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* IBM Corporation. All Rights Reserved.
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*
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* Contributor(s):
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* IBM Corp.
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsISupports.idl"
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%{C++
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#include "plevent.h"
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%}
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[ptr] native PLEventPtr(PLEvent);
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/**
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* nsIEventTarget
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*
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* This interface is used to dispatch events to a particular thread. In many
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* cases the event target also supports nsIEventQueue.
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*/
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[scriptable, uuid(ea99ad5b-cc67-4efb-97c9-2ef620a59f2a)]
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interface nsIEventTarget : nsISupports
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{
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/**
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* Method for posting an asynchronous event to the event target. If this
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* method succeeds, then the event will be dispatched on the target thread.
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*
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* @param aEvent
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* The event to dispatched.
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*/
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[noscript] void postEvent(in PLEventPtr aEvent);
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/**
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* This method returns true if the event target is the current thread.
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*/
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boolean isOnCurrentThread();
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};
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