RetroZilla/js/src/jsutil.c
2015-10-20 23:03:22 -04:00

199 lines
5.8 KiB
C

/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code, released
* March 31, 1998.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* IBM Corp.
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
* PR assertion checker.
*/
#include "jsstddef.h"
#include <stdio.h>
#include <stdlib.h>
#include "jstypes.h"
#include "jsutil.h"
#ifdef WIN32
# include <windows.h>
#endif
JS_PUBLIC_API(void) JS_Assert(const char *s, const char *file, JSIntn ln)
{
fprintf(stderr, "Assertion failure: %s, at %s:%d\n", s, file, ln);
#if defined(WIN32)
DebugBreak();
exit(3);
#elif defined(XP_OS2) || (defined(__GNUC__) && defined(__i386))
asm("int $3");
#endif
abort();
}
#if defined DEBUG_notme && defined XP_UNIX
#define __USE_GNU 1
#include <dlfcn.h>
#include <string.h>
#include "jshash.h"
#include "jsprf.h"
JSCallsite js_calltree_root = {0, NULL, NULL, 0, NULL, NULL, NULL, NULL};
static JSCallsite *
CallTree(void **bp)
{
void **bpup, **bpdown, *pc;
JSCallsite *parent, *site, **csp;
Dl_info info;
int ok, offset;
const char *symbol;
char *method;
/* Reverse the stack frame list to avoid recursion. */
bpup = NULL;
for (;;) {
bpdown = (void**) bp[0];
bp[0] = (void*) bpup;
if ((void**) bpdown[0] < bpdown)
break;
bpup = bp;
bp = bpdown;
}
/* Reverse the stack again, finding and building a path in the tree. */
parent = &js_calltree_root;
do {
bpup = (void**) bp[0];
bp[0] = (void*) bpdown;
pc = bp[1];
csp = &parent->kids;
while ((site = *csp) != NULL) {
if (site->pc == pc) {
/* Put the most recently used site at the front of siblings. */
*csp = site->siblings;
site->siblings = parent->kids;
parent->kids = site;
/* Site already built -- go up the stack. */
goto upward;
}
csp = &site->siblings;
}
/* Check for recursion: see if pc is on our ancestor line. */
for (site = parent; site; site = site->parent) {
if (site->pc == pc)
goto upward;
}
/*
* Not in tree at all: let's find our symbolic callsite info.
* XXX static syms are masked by nearest lower global
*/
info.dli_fname = info.dli_sname = NULL;
ok = dladdr(pc, &info);
if (ok < 0) {
fprintf(stderr, "dladdr failed!\n");
return NULL;
}
/* XXXbe sub 0x08040000? or something, see dbaron bug with tenthumbs comment */
symbol = info.dli_sname;
offset = (char*)pc - (char*)info.dli_fbase;
method = symbol
? strdup(symbol)
: JS_smprintf("%s+%X",
info.dli_fname ? info.dli_fname : "main",
offset);
if (!method)
return NULL;
/* Create a new callsite record. */
site = (JSCallsite *) malloc(sizeof(JSCallsite));
if (!site)
return NULL;
/* Insert the new site into the tree. */
site->pc = pc;
site->name = method;
site->library = info.dli_fname;
site->offset = offset;
site->parent = parent;
site->siblings = parent->kids;
parent->kids = site;
site->kids = NULL;
upward:
parent = site;
bpdown = bp;
bp = bpup;
} while (bp);
return site;
}
JSCallsite *
JS_Backtrace(int skip)
{
void **bp, **bpdown;
/* Stack walking code adapted from Kipp's "leaky". */
#if defined(__i386)
__asm__( "movl %%ebp, %0" : "=g"(bp));
#elif defined(__x86_64__)
__asm__( "movq %%rbp, %0" : "=g"(bp));
#else
/*
* It would be nice if this worked uniformly, but at least on i386 and
* x86_64, it stopped working with gcc 4.1, because it points to the
* end of the saved registers instead of the start.
*/
bp = (void**) __builtin_frame_address(0);
#endif
while (--skip >= 0) {
bpdown = (void**) *bp++;
if (bpdown < bp)
break;
bp = bpdown;
}
return CallTree(bp);
}
#endif /* DEBUG_notme && XP_UNIX */