mirror of
https://github.com/rn10950/RetroZilla.git
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199 lines
5.8 KiB
C
199 lines
5.8 KiB
C
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code, released
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* March 31, 1998.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* IBM Corp.
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/*
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* PR assertion checker.
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*/
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#include "jsstddef.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include "jstypes.h"
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#include "jsutil.h"
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#ifdef WIN32
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# include <windows.h>
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#endif
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JS_PUBLIC_API(void) JS_Assert(const char *s, const char *file, JSIntn ln)
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{
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fprintf(stderr, "Assertion failure: %s, at %s:%d\n", s, file, ln);
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#if defined(WIN32)
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DebugBreak();
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exit(3);
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#elif defined(XP_OS2) || (defined(__GNUC__) && defined(__i386))
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asm("int $3");
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#endif
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abort();
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}
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#if defined DEBUG_notme && defined XP_UNIX
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#define __USE_GNU 1
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#include <dlfcn.h>
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#include <string.h>
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#include "jshash.h"
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#include "jsprf.h"
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JSCallsite js_calltree_root = {0, NULL, NULL, 0, NULL, NULL, NULL, NULL};
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static JSCallsite *
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CallTree(void **bp)
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{
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void **bpup, **bpdown, *pc;
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JSCallsite *parent, *site, **csp;
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Dl_info info;
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int ok, offset;
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const char *symbol;
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char *method;
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/* Reverse the stack frame list to avoid recursion. */
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bpup = NULL;
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for (;;) {
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bpdown = (void**) bp[0];
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bp[0] = (void*) bpup;
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if ((void**) bpdown[0] < bpdown)
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break;
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bpup = bp;
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bp = bpdown;
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}
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/* Reverse the stack again, finding and building a path in the tree. */
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parent = &js_calltree_root;
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do {
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bpup = (void**) bp[0];
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bp[0] = (void*) bpdown;
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pc = bp[1];
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csp = &parent->kids;
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while ((site = *csp) != NULL) {
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if (site->pc == pc) {
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/* Put the most recently used site at the front of siblings. */
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*csp = site->siblings;
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site->siblings = parent->kids;
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parent->kids = site;
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/* Site already built -- go up the stack. */
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goto upward;
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}
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csp = &site->siblings;
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}
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/* Check for recursion: see if pc is on our ancestor line. */
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for (site = parent; site; site = site->parent) {
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if (site->pc == pc)
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goto upward;
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}
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/*
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* Not in tree at all: let's find our symbolic callsite info.
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* XXX static syms are masked by nearest lower global
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*/
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info.dli_fname = info.dli_sname = NULL;
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ok = dladdr(pc, &info);
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if (ok < 0) {
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fprintf(stderr, "dladdr failed!\n");
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return NULL;
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}
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/* XXXbe sub 0x08040000? or something, see dbaron bug with tenthumbs comment */
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symbol = info.dli_sname;
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offset = (char*)pc - (char*)info.dli_fbase;
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method = symbol
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? strdup(symbol)
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: JS_smprintf("%s+%X",
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info.dli_fname ? info.dli_fname : "main",
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offset);
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if (!method)
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return NULL;
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/* Create a new callsite record. */
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site = (JSCallsite *) malloc(sizeof(JSCallsite));
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if (!site)
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return NULL;
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/* Insert the new site into the tree. */
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site->pc = pc;
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site->name = method;
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site->library = info.dli_fname;
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site->offset = offset;
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site->parent = parent;
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site->siblings = parent->kids;
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parent->kids = site;
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site->kids = NULL;
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upward:
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parent = site;
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bpdown = bp;
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bp = bpup;
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} while (bp);
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return site;
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}
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JSCallsite *
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JS_Backtrace(int skip)
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{
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void **bp, **bpdown;
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/* Stack walking code adapted from Kipp's "leaky". */
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#if defined(__i386)
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__asm__( "movl %%ebp, %0" : "=g"(bp));
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#elif defined(__x86_64__)
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__asm__( "movq %%rbp, %0" : "=g"(bp));
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#else
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/*
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* It would be nice if this worked uniformly, but at least on i386 and
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* x86_64, it stopped working with gcc 4.1, because it points to the
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* end of the saved registers instead of the start.
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*/
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bp = (void**) __builtin_frame_address(0);
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#endif
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while (--skip >= 0) {
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bpdown = (void**) *bp++;
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if (bpdown < bp)
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break;
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bp = bpdown;
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}
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return CallTree(bp);
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}
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#endif /* DEBUG_notme && XP_UNIX */
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