mirror of
https://github.com/rn10950/RetroZilla.git
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1215 lines
29 KiB
C
1215 lines
29 KiB
C
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* arena.c
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*
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* This contains the implementation of NSS's thread-safe arenas.
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*/
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#ifndef BASE_H
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#include "base.h"
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#endif /* BASE_H */
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#ifdef ARENA_THREADMARK
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#include "prthread.h"
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#endif /* ARENA_THREADMARK */
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#include "prlock.h"
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#include "plarena.h"
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#include <string.h>
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/*
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* NSSArena
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*
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* This is based on NSPR's arena code, but it is threadsafe.
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*
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* The public methods relating to this type are:
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*
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* NSSArena_Create -- constructor
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* NSSArena_Destroy
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* NSS_ZAlloc
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* NSS_ZRealloc
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* NSS_ZFreeIf
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*
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* The nonpublic methods relating to this type are:
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*
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* nssArena_Create -- constructor
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* nssArena_Destroy
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* nssArena_Mark
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* nssArena_Release
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* nssArena_Unmark
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*
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* nss_ZAlloc
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* nss_ZFreeIf
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* nss_ZRealloc
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*
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* In debug builds, the following calls are available:
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*
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* nssArena_verifyPointer
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* nssArena_registerDestructor
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* nssArena_deregisterDestructor
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*/
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struct NSSArenaStr {
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PLArenaPool pool;
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PRLock *lock;
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#ifdef ARENA_THREADMARK
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PRThread *marking_thread;
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nssArenaMark *first_mark;
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nssArenaMark *last_mark;
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#endif /* ARENA_THREADMARK */
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#ifdef ARENA_DESTRUCTOR_LIST
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struct arena_destructor_node *first_destructor;
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struct arena_destructor_node *last_destructor;
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#endif /* ARENA_DESTRUCTOR_LIST */
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};
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/*
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* nssArenaMark
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*
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* This type is used to mark the current state of an NSSArena.
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*/
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struct nssArenaMarkStr {
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PRUint32 magic;
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void *mark;
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#ifdef ARENA_THREADMARK
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nssArenaMark *next;
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#endif /* ARENA_THREADMARK */
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#ifdef ARENA_DESTRUCTOR_LIST
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struct arena_destructor_node *next_destructor;
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struct arena_destructor_node *prev_destructor;
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#endif /* ARENA_DESTRUCTOR_LIST */
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};
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#define MARK_MAGIC 0x4d41524b /* "MARK" how original */
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/*
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* But first, the pointer-tracking code
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*/
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#ifdef DEBUG
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extern const NSSError NSS_ERROR_INTERNAL_ERROR;
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static nssPointerTracker arena_pointer_tracker;
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static PRStatus
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arena_add_pointer
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(
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const NSSArena *arena
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)
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{
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PRStatus rv;
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rv = nssPointerTracker_initialize(&arena_pointer_tracker);
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if( PR_SUCCESS != rv ) {
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return rv;
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}
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rv = nssPointerTracker_add(&arena_pointer_tracker, arena);
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if( PR_SUCCESS != rv ) {
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NSSError e = NSS_GetError();
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if( NSS_ERROR_NO_MEMORY != e ) {
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nss_SetError(NSS_ERROR_INTERNAL_ERROR);
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}
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return rv;
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}
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return PR_SUCCESS;
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}
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static PRStatus
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arena_remove_pointer
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(
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const NSSArena *arena
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)
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{
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PRStatus rv;
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rv = nssPointerTracker_remove(&arena_pointer_tracker, arena);
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if( PR_SUCCESS != rv ) {
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nss_SetError(NSS_ERROR_INTERNAL_ERROR);
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}
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return rv;
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}
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/*
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* nssArena_verifyPointer
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*
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* This method is only present in debug builds.
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*
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* If the specified pointer is a valid pointer to an NSSArena object,
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* this routine will return PR_SUCCESS. Otherwise, it will put an
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* error on the error stack and return PR_FAILURE.
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*
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* The error may be one of the following values:
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* NSS_ERROR_INVALID_ARENA
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*
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* Return value:
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* PR_SUCCESS if the pointer is valid
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* PR_FAILURE if it isn't
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*/
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NSS_IMPLEMENT PRStatus
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nssArena_verifyPointer
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(
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const NSSArena *arena
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)
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{
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PRStatus rv;
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rv = nssPointerTracker_initialize(&arena_pointer_tracker);
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if( PR_SUCCESS != rv ) {
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/*
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* This is a little disingenious. We have to initialize the
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* tracker, because someone could "legitimately" try to verify
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* an arena pointer before one is ever created. And this step
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* might fail, due to lack of memory. But the only way that
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* this step can fail is if it's doing the call_once stuff,
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* (later calls just no-op). And if it didn't no-op, there
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* aren't any valid arenas.. so the argument certainly isn't one.
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*/
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nss_SetError(NSS_ERROR_INVALID_ARENA);
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return PR_FAILURE;
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}
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rv = nssPointerTracker_verify(&arena_pointer_tracker, arena);
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if( PR_SUCCESS != rv ) {
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nss_SetError(NSS_ERROR_INVALID_ARENA);
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return PR_FAILURE;
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}
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return PR_SUCCESS;
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}
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#endif /* DEBUG */
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#ifdef ARENA_DESTRUCTOR_LIST
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struct arena_destructor_node {
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struct arena_destructor_node *next;
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struct arena_destructor_node *prev;
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void (*destructor)(void *argument);
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void *arg;
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};
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/*
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* nssArena_registerDestructor
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*
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* This routine stores a pointer to a callback and an arbitrary
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* pointer-sized argument in the arena, at the current point in
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* the mark stack. If the arena is destroyed, or an "earlier"
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* mark is released, then this destructor will be called at that
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* time. Note that the destructor will be called with the arena
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* locked, which means the destructor may free memory in that
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* arena, but it may not allocate or cause to be allocated any
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* memory. This callback facility was included to support our
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* debug-version pointer-tracker feature; overuse runs counter to
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* the the original intent of arenas. This routine returns a
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* PRStatus value; if successful, it will return PR_SUCCESS. If
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* unsuccessful, it will set an error on the error stack and
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* return PR_FAILURE.
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*
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* The error may be one of the following values:
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* NSS_ERROR_INVALID_ARENA
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* NSS_ERROR_NO_MEMORY
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*
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* Return value:
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* PR_SUCCESS
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* PR_FAILURE
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*/
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NSS_IMPLEMENT PRStatus
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nssArena_registerDestructor
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(
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NSSArena *arena,
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void (*destructor)(void *argument),
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void *arg
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)
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{
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struct arena_destructor_node *it;
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#ifdef NSSDEBUG
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if( PR_SUCCESS != nssArena_verifyPointer(arena) ) {
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return PR_FAILURE;
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}
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#endif /* NSSDEBUG */
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it = nss_ZNEW(arena, struct arena_destructor_node);
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if( (struct arena_destructor_node *)NULL == it ) {
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return PR_FAILURE;
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}
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it->prev = arena->last_destructor;
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arena->last_destructor->next = it;
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arena->last_destructor = it;
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it->destructor = destructor;
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it->arg = arg;
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if( (nssArenaMark *)NULL != arena->last_mark ) {
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arena->last_mark->prev_destructor = it->prev;
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arena->last_mark->next_destructor = it->next;
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}
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return PR_SUCCESS;
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}
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NSS_IMPLEMENT PRStatus
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nssArena_deregisterDestructor
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(
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NSSArena *arena,
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void (*destructor)(void *argument),
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void *arg
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)
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{
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struct arena_destructor_node *it;
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#ifdef NSSDEBUG
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if( PR_SUCCESS != nssArena_verifyPointer(arena) ) {
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return PR_FAILURE;
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}
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#endif /* NSSDEBUG */
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for( it = arena->first_destructor; it; it = it->next ) {
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if( (it->destructor == destructor) && (it->arg == arg) ) {
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break;
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}
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}
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if( (struct arena_destructor_node *)NULL == it ) {
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nss_SetError(NSS_ERROR_NOT_FOUND);
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return PR_FAILURE;
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}
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if( it == arena->first_destructor ) {
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arena->first_destructor = it->next;
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}
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if( it == arena->last_destructor ) {
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arena->last_destructor = it->prev;
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}
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if( (struct arena_destructor_node *)NULL != it->prev ) {
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it->prev->next = it->next;
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}
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if( (struct arena_destructor_node *)NULL != it->next ) {
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it->next->prev = it->prev;
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}
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{
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nssArenaMark *m;
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for( m = arena->first_mark; m; m = m->next ) {
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if( m->next_destructor == it ) {
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m->next_destructor = it->next;
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}
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if( m->prev_destructor == it ) {
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m->prev_destructor = it->prev;
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}
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}
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}
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nss_ZFreeIf(it);
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return PR_SUCCESS;
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}
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static void
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nss_arena_call_destructor_chain
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(
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struct arena_destructor_node *it
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)
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{
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for( ; it ; it = it->next ) {
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(*(it->destructor))(it->arg);
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}
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}
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#endif /* ARENA_DESTRUCTOR_LIST */
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/*
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* NSSArena_Create
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*
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* This routine creates a new memory arena. This routine may return
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* NULL upon error, in which case it will have created an error stack.
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*
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* The top-level error may be one of the following values:
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* NSS_ERROR_NO_MEMORY
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*
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* Return value:
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* NULL upon error
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* A pointer to an NSSArena upon success
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*/
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NSS_IMPLEMENT NSSArena *
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NSSArena_Create
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(
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void
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)
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{
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nss_ClearErrorStack();
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return nssArena_Create();
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}
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/*
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* nssArena_Create
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*
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* This routine creates a new memory arena. This routine may return
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* NULL upon error, in which case it will have set an error on the
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* error stack.
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*
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* The error may be one of the following values:
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* NSS_ERROR_NO_MEMORY
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*
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* Return value:
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* NULL upon error
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* A pointer to an NSSArena upon success
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*/
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NSS_IMPLEMENT NSSArena *
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nssArena_Create
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(
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void
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)
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{
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NSSArena *rv = (NSSArena *)NULL;
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rv = nss_ZNEW((NSSArena *)NULL, NSSArena);
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if( (NSSArena *)NULL == rv ) {
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nss_SetError(NSS_ERROR_NO_MEMORY);
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return (NSSArena *)NULL;
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}
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rv->lock = PR_NewLock();
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if( (PRLock *)NULL == rv->lock ) {
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(void)nss_ZFreeIf(rv);
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nss_SetError(NSS_ERROR_NO_MEMORY);
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return (NSSArena *)NULL;
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}
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/*
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* Arena sizes. The current security code has 229 occurrences of
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* PORT_NewArena. The default chunksizes specified break down as
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*
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* Size Mult. Specified as
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* 512 1 512
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* 1024 7 1024
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* 2048 5 2048
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* 2048 5 CRMF_DEFAULT_ARENA_SIZE
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* 2048 190 DER_DEFAULT_CHUNKSIZE
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* 2048 20 SEC_ASN1_DEFAULT_ARENA_SIZE
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* 4096 1 4096
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*
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* Obviously this "default chunksize" flexibility isn't very
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* useful to us, so I'll just pick 2048.
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*/
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PL_InitArenaPool(&rv->pool, "NSS", 2048, sizeof(double));
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#ifdef DEBUG
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{
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PRStatus st;
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st = arena_add_pointer(rv);
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if( PR_SUCCESS != st ) {
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PL_FinishArenaPool(&rv->pool);
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PR_DestroyLock(rv->lock);
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(void)nss_ZFreeIf(rv);
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return (NSSArena *)NULL;
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}
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}
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#endif /* DEBUG */
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return rv;
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}
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/*
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* NSSArena_Destroy
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*
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* This routine will destroy the specified arena, freeing all memory
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* allocated from it. This routine returns a PRStatus value; if
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* successful, it will return PR_SUCCESS. If unsuccessful, it will
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* create an error stack and return PR_FAILURE.
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*
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* The top-level error may be one of the following values:
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* NSS_ERROR_INVALID_ARENA
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*
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* Return value:
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* PR_SUCCESS upon success
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* PR_FAILURE upon failure
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*/
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NSS_IMPLEMENT PRStatus
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NSSArena_Destroy
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(
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NSSArena *arena
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)
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{
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nss_ClearErrorStack();
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#ifdef DEBUG
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if( PR_SUCCESS != nssArena_verifyPointer(arena) ) {
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return PR_FAILURE;
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}
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#endif /* DEBUG */
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return nssArena_Destroy(arena);
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}
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/*
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* nssArena_Destroy
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*
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* This routine will destroy the specified arena, freeing all memory
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* allocated from it. This routine returns a PRStatus value; if
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* successful, it will return PR_SUCCESS. If unsuccessful, it will
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* set an error on the error stack and return PR_FAILURE.
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*
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* The error may be one of the following values:
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* NSS_ERROR_INVALID_ARENA
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*
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* Return value:
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* PR_SUCCESS
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* PR_FAILURE
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*/
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NSS_IMPLEMENT PRStatus
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nssArena_Destroy
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(
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NSSArena *arena
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)
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{
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PRLock *lock;
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#ifdef NSSDEBUG
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if( PR_SUCCESS != nssArena_verifyPointer(arena) ) {
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return PR_FAILURE;
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}
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#endif /* NSSDEBUG */
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if( (PRLock *)NULL == arena->lock ) {
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/* Just got destroyed */
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nss_SetError(NSS_ERROR_INVALID_ARENA);
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return PR_FAILURE;
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}
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PR_Lock(arena->lock);
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#ifdef DEBUG
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if( PR_SUCCESS != arena_remove_pointer(arena) ) {
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PR_Unlock(arena->lock);
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return PR_FAILURE;
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}
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#endif /* DEBUG */
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#ifdef ARENA_DESTRUCTOR_LIST
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/* Note that the arena is locked at this time */
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nss_arena_call_destructor_chain(arena->first_destructor);
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#endif /* ARENA_DESTRUCTOR_LIST */
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PL_FinishArenaPool(&arena->pool);
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lock = arena->lock;
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arena->lock = (PRLock *)NULL;
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PR_Unlock(lock);
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PR_DestroyLock(lock);
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(void)nss_ZFreeIf(arena);
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return PR_SUCCESS;
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}
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static void *nss_zalloc_arena_locked(NSSArena *arena, PRUint32 size);
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|
|
|
/*
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* nssArena_Mark
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*
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* This routine "marks" the current state of an arena. Space
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* allocated after the arena has been marked can be freed by
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* releasing the arena back to the mark with nssArena_Release,
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* or committed by calling nssArena_Unmark. When successful,
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* this routine returns a valid nssArenaMark pointer. This
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* routine may return NULL upon error, in which case it will
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* have set an error on the error stack.
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*
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|
* The error may be one of the following values:
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* NSS_ERROR_INVALID_ARENA
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* NSS_ERROR_NO_MEMORY
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* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
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*
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* Return value:
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* NULL upon failure
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* An nssArenaMark pointer upon success
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*/
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|
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NSS_IMPLEMENT nssArenaMark *
|
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nssArena_Mark
|
|
(
|
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NSSArena *arena
|
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)
|
|
{
|
|
nssArenaMark *rv;
|
|
void *p;
|
|
|
|
#ifdef NSSDEBUG
|
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if( PR_SUCCESS != nssArena_verifyPointer(arena) ) {
|
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return (nssArenaMark *)NULL;
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}
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#endif /* NSSDEBUG */
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|
|
|
if( (PRLock *)NULL == arena->lock ) {
|
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/* Just got destroyed */
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nss_SetError(NSS_ERROR_INVALID_ARENA);
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return (nssArenaMark *)NULL;
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}
|
|
PR_Lock(arena->lock);
|
|
|
|
#ifdef ARENA_THREADMARK
|
|
if( (PRThread *)NULL == arena->marking_thread ) {
|
|
/* Unmarked. Store our thread ID */
|
|
arena->marking_thread = PR_GetCurrentThread();
|
|
/* This call never fails. */
|
|
} else {
|
|
/* Marked. Verify it's the current thread */
|
|
if( PR_GetCurrentThread() != arena->marking_thread ) {
|
|
PR_Unlock(arena->lock);
|
|
nss_SetError(NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD);
|
|
return (nssArenaMark *)NULL;
|
|
}
|
|
}
|
|
#endif /* ARENA_THREADMARK */
|
|
|
|
p = PL_ARENA_MARK(&arena->pool);
|
|
/* No error possible */
|
|
|
|
/* Do this after the mark */
|
|
rv = (nssArenaMark *)nss_zalloc_arena_locked(arena, sizeof(nssArenaMark));
|
|
if( (nssArenaMark *)NULL == rv ) {
|
|
PR_Unlock(arena->lock);
|
|
nss_SetError(NSS_ERROR_NO_MEMORY);
|
|
return (nssArenaMark *)NULL;
|
|
}
|
|
|
|
#ifdef ARENA_THREADMARK
|
|
if ( (nssArenaMark *)NULL == arena->first_mark) {
|
|
arena->first_mark = rv;
|
|
arena->last_mark = rv;
|
|
} else {
|
|
arena->last_mark->next = rv;
|
|
arena->last_mark = rv;
|
|
}
|
|
#endif /* ARENA_THREADMARK */
|
|
|
|
rv->mark = p;
|
|
rv->magic = MARK_MAGIC;
|
|
|
|
#ifdef ARENA_DESTRUCTOR_LIST
|
|
rv->prev_destructor = arena->last_destructor;
|
|
#endif /* ARENA_DESTRUCTOR_LIST */
|
|
|
|
PR_Unlock(arena->lock);
|
|
|
|
return rv;
|
|
}
|
|
|
|
/*
|
|
* nss_arena_unmark_release
|
|
*
|
|
* This static routine implements the routines nssArena_Release
|
|
* ans nssArena_Unmark, which are almost identical.
|
|
*/
|
|
|
|
static PRStatus
|
|
nss_arena_unmark_release
|
|
(
|
|
NSSArena *arena,
|
|
nssArenaMark *arenaMark,
|
|
PRBool release
|
|
)
|
|
{
|
|
void *inner_mark;
|
|
|
|
#ifdef NSSDEBUG
|
|
if( PR_SUCCESS != nssArena_verifyPointer(arena) ) {
|
|
return PR_FAILURE;
|
|
}
|
|
#endif /* NSSDEBUG */
|
|
|
|
if( MARK_MAGIC != arenaMark->magic ) {
|
|
nss_SetError(NSS_ERROR_INVALID_ARENA_MARK);
|
|
return PR_FAILURE;
|
|
}
|
|
|
|
if( (PRLock *)NULL == arena->lock ) {
|
|
/* Just got destroyed */
|
|
nss_SetError(NSS_ERROR_INVALID_ARENA);
|
|
return PR_FAILURE;
|
|
}
|
|
PR_Lock(arena->lock);
|
|
|
|
#ifdef ARENA_THREADMARK
|
|
if( (PRThread *)NULL != arena->marking_thread ) {
|
|
if( PR_GetCurrentThread() != arena->marking_thread ) {
|
|
PR_Unlock(arena->lock);
|
|
nss_SetError(NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD);
|
|
return PR_FAILURE;
|
|
}
|
|
}
|
|
#endif /* ARENA_THREADMARK */
|
|
|
|
if( MARK_MAGIC != arenaMark->magic ) {
|
|
/* Just got released */
|
|
PR_Unlock(arena->lock);
|
|
nss_SetError(NSS_ERROR_INVALID_ARENA_MARK);
|
|
return PR_FAILURE;
|
|
}
|
|
|
|
arenaMark->magic = 0;
|
|
inner_mark = arenaMark->mark;
|
|
|
|
#ifdef ARENA_THREADMARK
|
|
{
|
|
nssArenaMark **pMark = &arena->first_mark;
|
|
nssArenaMark *rest;
|
|
nssArenaMark *last = (nssArenaMark *)NULL;
|
|
|
|
/* Find this mark */
|
|
while( *pMark != arenaMark ) {
|
|
last = *pMark;
|
|
pMark = &(*pMark)->next;
|
|
}
|
|
|
|
/* Remember the pointer, then zero it */
|
|
rest = (*pMark)->next;
|
|
*pMark = (nssArenaMark *)NULL;
|
|
|
|
arena->last_mark = last;
|
|
|
|
/* Invalidate any later marks being implicitly released */
|
|
for( ; (nssArenaMark *)NULL != rest; rest = rest->next ) {
|
|
rest->magic = 0;
|
|
}
|
|
|
|
/* If we just got rid of the first mark, clear the thread ID */
|
|
if( (nssArenaMark *)NULL == arena->first_mark ) {
|
|
arena->marking_thread = (PRThread *)NULL;
|
|
}
|
|
}
|
|
#endif /* ARENA_THREADMARK */
|
|
|
|
if( release ) {
|
|
#ifdef ARENA_DESTRUCTOR_LIST
|
|
if( (struct arena_destructor_node *)NULL != arenaMark->prev_destructor ) {
|
|
arenaMark->prev_destructor->next = (struct arena_destructor_node *)NULL;
|
|
}
|
|
arena->last_destructor = arenaMark->prev_destructor;
|
|
|
|
/* Note that the arena is locked at this time */
|
|
nss_arena_call_destructor_chain(arenaMark->next_destructor);
|
|
#endif /* ARENA_DESTRUCTOR_LIST */
|
|
|
|
PL_ARENA_RELEASE(&arena->pool, inner_mark);
|
|
/* No error return */
|
|
}
|
|
|
|
PR_Unlock(arena->lock);
|
|
return PR_SUCCESS;
|
|
}
|
|
|
|
/*
|
|
* nssArena_Release
|
|
*
|
|
* This routine invalidates and releases all memory allocated from
|
|
* the specified arena after the point at which the specified mark
|
|
* was obtained. This routine returns a PRStatus value; if successful,
|
|
* it will return PR_SUCCESS. If unsuccessful, it will set an error
|
|
* on the error stack and return PR_FAILURE.
|
|
*
|
|
* The error may be one of the following values:
|
|
* NSS_ERROR_INVALID_ARENA
|
|
* NSS_ERROR_INVALID_ARENA_MARK
|
|
* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
|
|
*
|
|
* Return value:
|
|
* PR_SUCCESS
|
|
* PR_FAILURE
|
|
*/
|
|
|
|
NSS_IMPLEMENT PRStatus
|
|
nssArena_Release
|
|
(
|
|
NSSArena *arena,
|
|
nssArenaMark *arenaMark
|
|
)
|
|
{
|
|
return nss_arena_unmark_release(arena, arenaMark, PR_TRUE);
|
|
}
|
|
|
|
/*
|
|
* nssArena_Unmark
|
|
*
|
|
* This routine "commits" the indicated mark and any marks after
|
|
* it, making them unreleasable. Note that any earlier marks can
|
|
* still be released, and such a release will invalidate these
|
|
* later unmarked regions. If an arena is to be safely shared by
|
|
* more than one thread, all marks must be either released or
|
|
* unmarked. This routine returns a PRStatus value; if successful,
|
|
* it will return PR_SUCCESS. If unsuccessful, it will set an error
|
|
* on the error stack and return PR_FAILURE.
|
|
*
|
|
* The error may be one of the following values:
|
|
* NSS_ERROR_INVALID_ARENA
|
|
* NSS_ERROR_INVALID_ARENA_MARK
|
|
* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
|
|
*
|
|
* Return value:
|
|
* PR_SUCCESS
|
|
* PR_FAILURE
|
|
*/
|
|
|
|
NSS_IMPLEMENT PRStatus
|
|
nssArena_Unmark
|
|
(
|
|
NSSArena *arena,
|
|
nssArenaMark *arenaMark
|
|
)
|
|
{
|
|
return nss_arena_unmark_release(arena, arenaMark, PR_FALSE);
|
|
}
|
|
|
|
/*
|
|
* We prefix this header to all allocated blocks. It is a multiple
|
|
* of the alignment size. Note that this usage of a header may make
|
|
* purify spew bogus warnings about "potentially leaked blocks" of
|
|
* memory; if that gets too annoying we can add in a pointer to the
|
|
* header in the header itself. There's not a lot of safety here;
|
|
* maybe we should add a magic value?
|
|
*/
|
|
struct pointer_header {
|
|
NSSArena *arena;
|
|
PRUint32 size;
|
|
};
|
|
|
|
static void *
|
|
nss_zalloc_arena_locked
|
|
(
|
|
NSSArena *arena,
|
|
PRUint32 size
|
|
)
|
|
{
|
|
void *p;
|
|
void *rv;
|
|
struct pointer_header *h;
|
|
PRUint32 my_size = size + sizeof(struct pointer_header);
|
|
PL_ARENA_ALLOCATE(p, &arena->pool, my_size);
|
|
if( (void *)NULL == p ) {
|
|
nss_SetError(NSS_ERROR_NO_MEMORY);
|
|
return (void *)NULL;
|
|
}
|
|
/*
|
|
* Do this before we unlock. This way if the user is using
|
|
* an arena in one thread while destroying it in another, he'll
|
|
* fault/FMR in his code, not ours.
|
|
*/
|
|
h = (struct pointer_header *)p;
|
|
h->arena = arena;
|
|
h->size = size;
|
|
rv = (void *)((char *)h + sizeof(struct pointer_header));
|
|
(void)nsslibc_memset(rv, 0, size);
|
|
return rv;
|
|
}
|
|
|
|
/*
|
|
* NSS_ZAlloc
|
|
*
|
|
* This routine allocates and zeroes a section of memory of the
|
|
* size, and returns to the caller a pointer to that memory. If
|
|
* the optional arena argument is non-null, the memory will be
|
|
* obtained from that arena; otherwise, the memory will be obtained
|
|
* from the heap. This routine may return NULL upon error, in
|
|
* which case it will have set an error upon the error stack. The
|
|
* value specified for size may be zero; in which case a valid
|
|
* zero-length block of memory will be allocated. This block may
|
|
* be expanded by calling NSS_ZRealloc.
|
|
*
|
|
* The error may be one of the following values:
|
|
* NSS_ERROR_INVALID_ARENA
|
|
* NSS_ERROR_NO_MEMORY
|
|
* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
|
|
*
|
|
* Return value:
|
|
* NULL upon error
|
|
* A pointer to the new segment of zeroed memory
|
|
*/
|
|
|
|
NSS_IMPLEMENT void *
|
|
NSS_ZAlloc
|
|
(
|
|
NSSArena *arenaOpt,
|
|
PRUint32 size
|
|
)
|
|
{
|
|
return nss_ZAlloc(arenaOpt, size);
|
|
}
|
|
|
|
/*
|
|
* nss_ZAlloc
|
|
*
|
|
* This routine allocates and zeroes a section of memory of the
|
|
* size, and returns to the caller a pointer to that memory. If
|
|
* the optional arena argument is non-null, the memory will be
|
|
* obtained from that arena; otherwise, the memory will be obtained
|
|
* from the heap. This routine may return NULL upon error, in
|
|
* which case it will have set an error upon the error stack. The
|
|
* value specified for size may be zero; in which case a valid
|
|
* zero-length block of memory will be allocated. This block may
|
|
* be expanded by calling nss_ZRealloc.
|
|
*
|
|
* The error may be one of the following values:
|
|
* NSS_ERROR_INVALID_ARENA
|
|
* NSS_ERROR_NO_MEMORY
|
|
* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
|
|
*
|
|
* Return value:
|
|
* NULL upon error
|
|
* A pointer to the new segment of zeroed memory
|
|
*/
|
|
|
|
NSS_IMPLEMENT void *
|
|
nss_ZAlloc
|
|
(
|
|
NSSArena *arenaOpt,
|
|
PRUint32 size
|
|
)
|
|
{
|
|
struct pointer_header *h;
|
|
PRUint32 my_size = size + sizeof(struct pointer_header);
|
|
|
|
if( my_size < sizeof(struct pointer_header) ) {
|
|
/* Wrapped */
|
|
nss_SetError(NSS_ERROR_NO_MEMORY);
|
|
return (void *)NULL;
|
|
}
|
|
|
|
if( (NSSArena *)NULL == arenaOpt ) {
|
|
/* Heap allocation, no locking required. */
|
|
h = (struct pointer_header *)PR_Calloc(1, my_size);
|
|
if( (struct pointer_header *)NULL == h ) {
|
|
nss_SetError(NSS_ERROR_NO_MEMORY);
|
|
return (void *)NULL;
|
|
}
|
|
|
|
h->arena = (NSSArena *)NULL;
|
|
h->size = size;
|
|
/* We used calloc: it's already zeroed */
|
|
|
|
return (void *)((char *)h + sizeof(struct pointer_header));
|
|
} else {
|
|
void *rv;
|
|
/* Arena allocation */
|
|
#ifdef NSSDEBUG
|
|
if( PR_SUCCESS != nssArena_verifyPointer(arenaOpt) ) {
|
|
return (void *)NULL;
|
|
}
|
|
#endif /* NSSDEBUG */
|
|
|
|
if( (PRLock *)NULL == arenaOpt->lock ) {
|
|
/* Just got destroyed */
|
|
nss_SetError(NSS_ERROR_INVALID_ARENA);
|
|
return (void *)NULL;
|
|
}
|
|
PR_Lock(arenaOpt->lock);
|
|
|
|
#ifdef ARENA_THREADMARK
|
|
if( (PRThread *)NULL != arenaOpt->marking_thread ) {
|
|
if( PR_GetCurrentThread() != arenaOpt->marking_thread ) {
|
|
nss_SetError(NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD);
|
|
PR_Unlock(arenaOpt->lock);
|
|
return (void *)NULL;
|
|
}
|
|
}
|
|
#endif /* ARENA_THREADMARK */
|
|
|
|
rv = nss_zalloc_arena_locked(arenaOpt, size);
|
|
|
|
PR_Unlock(arenaOpt->lock);
|
|
return rv;
|
|
}
|
|
/*NOTREACHED*/
|
|
}
|
|
|
|
/*
|
|
* NSS_ZFreeIf
|
|
*
|
|
* If the specified pointer is non-null, then the region of memory
|
|
* to which it points -- which must have been allocated with
|
|
* NSS_ZAlloc -- will be zeroed and released. This routine
|
|
* returns a PRStatus value; if successful, it will return PR_SUCCESS.
|
|
* If unsuccessful, it will set an error on the error stack and return
|
|
* PR_FAILURE.
|
|
*
|
|
* The error may be one of the following values:
|
|
* NSS_ERROR_INVALID_POINTER
|
|
*
|
|
* Return value:
|
|
* PR_SUCCESS
|
|
* PR_FAILURE
|
|
*/
|
|
NSS_IMPLEMENT PRStatus
|
|
NSS_ZFreeIf
|
|
(
|
|
void *pointer
|
|
)
|
|
{
|
|
return nss_ZFreeIf(pointer);
|
|
}
|
|
|
|
/*
|
|
* nss_ZFreeIf
|
|
*
|
|
* If the specified pointer is non-null, then the region of memory
|
|
* to which it points -- which must have been allocated with
|
|
* nss_ZAlloc -- will be zeroed and released. This routine
|
|
* returns a PRStatus value; if successful, it will return PR_SUCCESS.
|
|
* If unsuccessful, it will set an error on the error stack and return
|
|
* PR_FAILURE.
|
|
*
|
|
* The error may be one of the following values:
|
|
* NSS_ERROR_INVALID_POINTER
|
|
*
|
|
* Return value:
|
|
* PR_SUCCESS
|
|
* PR_FAILURE
|
|
*/
|
|
|
|
NSS_IMPLEMENT PRStatus
|
|
nss_ZFreeIf
|
|
(
|
|
void *pointer
|
|
)
|
|
{
|
|
struct pointer_header *h;
|
|
|
|
if( (void *)NULL == pointer ) {
|
|
return PR_SUCCESS;
|
|
}
|
|
|
|
h = (struct pointer_header *)((char *)pointer
|
|
- sizeof(struct pointer_header));
|
|
|
|
/* Check any magic here */
|
|
|
|
if( (NSSArena *)NULL == h->arena ) {
|
|
/* Heap */
|
|
(void)nsslibc_memset(pointer, 0, h->size);
|
|
PR_Free(h);
|
|
return PR_SUCCESS;
|
|
} else {
|
|
/* Arena */
|
|
#ifdef NSSDEBUG
|
|
if( PR_SUCCESS != nssArena_verifyPointer(h->arena) ) {
|
|
return PR_FAILURE;
|
|
}
|
|
#endif /* NSSDEBUG */
|
|
|
|
if( (PRLock *)NULL == h->arena->lock ) {
|
|
/* Just got destroyed.. so this pointer is invalid */
|
|
nss_SetError(NSS_ERROR_INVALID_POINTER);
|
|
return PR_FAILURE;
|
|
}
|
|
PR_Lock(h->arena->lock);
|
|
|
|
(void)nsslibc_memset(pointer, 0, h->size);
|
|
|
|
/* No way to "free" it within an NSPR arena. */
|
|
|
|
PR_Unlock(h->arena->lock);
|
|
return PR_SUCCESS;
|
|
}
|
|
/*NOTREACHED*/
|
|
}
|
|
|
|
/*
|
|
* NSS_ZRealloc
|
|
*
|
|
* This routine reallocates a block of memory obtained by calling
|
|
* nss_ZAlloc or nss_ZRealloc. The portion of memory
|
|
* between the new and old sizes -- which is either being newly
|
|
* obtained or released -- is in either case zeroed. This routine
|
|
* may return NULL upon failure, in which case it will have placed
|
|
* an error on the error stack.
|
|
*
|
|
* The error may be one of the following values:
|
|
* NSS_ERROR_INVALID_POINTER
|
|
* NSS_ERROR_NO_MEMORY
|
|
* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
|
|
*
|
|
* Return value:
|
|
* NULL upon error
|
|
* A pointer to the replacement segment of memory
|
|
*/
|
|
|
|
NSS_EXTERN void *
|
|
NSS_ZRealloc
|
|
(
|
|
void *pointer,
|
|
PRUint32 newSize
|
|
)
|
|
{
|
|
return nss_ZRealloc(pointer, newSize);
|
|
}
|
|
|
|
/*
|
|
* nss_ZRealloc
|
|
*
|
|
* This routine reallocates a block of memory obtained by calling
|
|
* nss_ZAlloc or nss_ZRealloc. The portion of memory
|
|
* between the new and old sizes -- which is either being newly
|
|
* obtained or released -- is in either case zeroed. This routine
|
|
* may return NULL upon failure, in which case it will have placed
|
|
* an error on the error stack.
|
|
*
|
|
* The error may be one of the following values:
|
|
* NSS_ERROR_INVALID_POINTER
|
|
* NSS_ERROR_NO_MEMORY
|
|
* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
|
|
*
|
|
* Return value:
|
|
* NULL upon error
|
|
* A pointer to the replacement segment of memory
|
|
*/
|
|
|
|
NSS_EXTERN void *
|
|
nss_ZRealloc
|
|
(
|
|
void *pointer,
|
|
PRUint32 newSize
|
|
)
|
|
{
|
|
NSSArena *arena;
|
|
struct pointer_header *h, *new_h;
|
|
PRUint32 my_newSize = newSize + sizeof(struct pointer_header);
|
|
void *rv;
|
|
|
|
if( my_newSize < sizeof(struct pointer_header) ) {
|
|
/* Wrapped */
|
|
nss_SetError(NSS_ERROR_NO_MEMORY);
|
|
return (void *)NULL;
|
|
}
|
|
|
|
if( (void *)NULL == pointer ) {
|
|
nss_SetError(NSS_ERROR_INVALID_POINTER);
|
|
return (void *)NULL;
|
|
}
|
|
|
|
h = (struct pointer_header *)((char *)pointer
|
|
- sizeof(struct pointer_header));
|
|
|
|
/* Check any magic here */
|
|
|
|
if( newSize == h->size ) {
|
|
/* saves thrashing */
|
|
return pointer;
|
|
}
|
|
|
|
arena = h->arena;
|
|
if (!arena) {
|
|
/* Heap */
|
|
new_h = (struct pointer_header *)PR_Calloc(1, my_newSize);
|
|
if( (struct pointer_header *)NULL == new_h ) {
|
|
nss_SetError(NSS_ERROR_NO_MEMORY);
|
|
return (void *)NULL;
|
|
}
|
|
|
|
new_h->arena = (NSSArena *)NULL;
|
|
new_h->size = newSize;
|
|
rv = (void *)((char *)new_h + sizeof(struct pointer_header));
|
|
|
|
if( newSize > h->size ) {
|
|
(void)nsslibc_memcpy(rv, pointer, h->size);
|
|
(void)nsslibc_memset(&((char *)rv)[ h->size ],
|
|
0, (newSize - h->size));
|
|
} else {
|
|
(void)nsslibc_memcpy(rv, pointer, newSize);
|
|
}
|
|
|
|
(void)nsslibc_memset(pointer, 0, h->size);
|
|
h->size = 0;
|
|
PR_Free(h);
|
|
|
|
return rv;
|
|
} else {
|
|
void *p;
|
|
/* Arena */
|
|
#ifdef NSSDEBUG
|
|
if (PR_SUCCESS != nssArena_verifyPointer(arena)) {
|
|
return (void *)NULL;
|
|
}
|
|
#endif /* NSSDEBUG */
|
|
|
|
if (!arena->lock) {
|
|
/* Just got destroyed.. so this pointer is invalid */
|
|
nss_SetError(NSS_ERROR_INVALID_POINTER);
|
|
return (void *)NULL;
|
|
}
|
|
PR_Lock(arena->lock);
|
|
|
|
#ifdef ARENA_THREADMARK
|
|
if (arena->marking_thread) {
|
|
if (PR_GetCurrentThread() != arena->marking_thread) {
|
|
PR_Unlock(arena->lock);
|
|
nss_SetError(NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD);
|
|
return (void *)NULL;
|
|
}
|
|
}
|
|
#endif /* ARENA_THREADMARK */
|
|
|
|
if( newSize < h->size ) {
|
|
/*
|
|
* We have no general way of returning memory to the arena
|
|
* (mark/release doesn't work because things may have been
|
|
* allocated after this object), so the memory is gone
|
|
* anyway. We might as well just return the same pointer to
|
|
* the user, saying "yeah, uh-hunh, you can only use less of
|
|
* it now." We'll zero the leftover part, of course. And
|
|
* in fact we might as well *not* adjust h->size-- this way,
|
|
* if the user reallocs back up to something not greater than
|
|
* the original size, then voila, there's the memory! This
|
|
* way a thrash big/small/big/small doesn't burn up the arena.
|
|
*/
|
|
char *extra = &((char *)pointer)[ newSize ];
|
|
(void)nsslibc_memset(extra, 0, (h->size - newSize));
|
|
PR_Unlock(arena->lock);
|
|
return pointer;
|
|
}
|
|
|
|
PL_ARENA_ALLOCATE(p, &arena->pool, my_newSize);
|
|
if( (void *)NULL == p ) {
|
|
PR_Unlock(arena->lock);
|
|
nss_SetError(NSS_ERROR_NO_MEMORY);
|
|
return (void *)NULL;
|
|
}
|
|
|
|
new_h = (struct pointer_header *)p;
|
|
new_h->arena = arena;
|
|
new_h->size = newSize;
|
|
rv = (void *)((char *)new_h + sizeof(struct pointer_header));
|
|
if (rv != pointer) {
|
|
(void)nsslibc_memcpy(rv, pointer, h->size);
|
|
(void)nsslibc_memset(pointer, 0, h->size);
|
|
}
|
|
(void)nsslibc_memset(&((char *)rv)[ h->size ], 0, (newSize - h->size));
|
|
h->arena = (NSSArena *)NULL;
|
|
h->size = 0;
|
|
PR_Unlock(arena->lock);
|
|
return rv;
|
|
}
|
|
/*NOTREACHED*/
|
|
}
|
|
|
|
PRStatus
|
|
nssArena_Shutdown(void)
|
|
{
|
|
PRStatus rv = PR_SUCCESS;
|
|
#ifdef DEBUG
|
|
rv = nssPointerTracker_finalize(&arena_pointer_tracker);
|
|
#endif
|
|
return rv;
|
|
}
|