mirror of
https://github.com/rn10950/RetroZilla.git
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360 lines
9.7 KiB
JavaScript
360 lines
9.7 KiB
JavaScript
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is JSIRC Library.
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*
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* The Initial Developer of the Original Code is
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* New Dimensions Consulting, Inc.
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* Portions created by the Initial Developer are Copyright (C) 1999
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Robert Ginda, rginda@ndcico.com, original author
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* James Ross, silver@warwickcompsoc.co.uk
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/*
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* event class
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*/
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function CEvent (set, type, destObject, destMethod)
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{
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this.set = set;
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this.type = type;
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this.destObject = destObject;
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this.destMethod = destMethod;
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this.hooks = new Array();
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}
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/*
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* event pump
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*/
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function CEventPump (eventsPerStep)
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{
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/* event routing stops after this many levels, safety valve */
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this.MAX_EVENT_DEPTH = 50;
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/* When there are this many 'used' items in a queue, always clean up. At
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* this point it is MUCH more effecient to remove a block than a single
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* item (i.e. removing 1000 is much much faster than removing 1 item 1000
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* times [1]).
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*/
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this.FORCE_CLEANUP_PTR = 1000;
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/* If there are less than this many items in a queue, clean up. This keeps
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* the queue empty normally, and is not that ineffecient [1].
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*/
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this.MAX_AUTO_CLEANUP_LEN = 100;
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this.eventsPerStep = eventsPerStep;
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this.queue = new Array();
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this.queuePointer = 0;
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this.bulkQueue = new Array();
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this.bulkQueuePointer = 0;
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this.hooks = new Array();
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/* [1] The delay when removing items from an array (with unshift or splice,
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* and probably most operations) is NOT perportional to the number of items
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* being removed, instead it is proportional to the number of items LEFT.
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* Because of this, it is better to only remove small numbers of items when
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* the queue is small (MAX_AUTO_CLEANUP_LEN), and when it is large remove
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* only large chunks at a time (FORCE_CLEANUP_PTR), reducing the number of
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* resizes being done.
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*/
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}
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CEventPump.prototype.onHook =
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function ep_hook(e, hooks)
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{
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var h;
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if (typeof hooks == "undefined")
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hooks = this.hooks;
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hook_loop:
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for (h = hooks.length - 1; h >= 0; h--)
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{
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if (!hooks[h].enabled ||
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!matchObject (e, hooks[h].pattern, hooks[h].neg))
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continue hook_loop;
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e.hooks.push(hooks[h]);
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try
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{
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var rv = hooks[h].f(e);
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}
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catch(ex)
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{
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dd("hook #" + h + " '" +
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((typeof hooks[h].name != "undefined") ? hooks[h].name :
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"") + "' had an error!");
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dd(formatException(ex));
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}
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if ((typeof rv == "boolean") &&
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(rv == false))
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{
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dd("hook #" + h + " '" +
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((typeof hooks[h].name != "undefined") ? hooks[h].name :
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"") + "' stopped hook processing.");
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return true;
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}
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}
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return false;
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}
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CEventPump.prototype.addHook =
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function ep_addhook(pattern, f, name, neg, enabled, hooks)
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{
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if (typeof hooks == "undefined")
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hooks = this.hooks;
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if (typeof f != "function")
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return false;
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if (typeof enabled == "undefined")
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enabled = true;
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else
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enabled = Boolean(enabled);
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neg = Boolean(neg);
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var hook = {
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pattern: pattern,
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f: f,
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name: name,
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neg: neg,
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enabled: enabled
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};
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hooks.push(hook);
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return hook;
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}
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CEventPump.prototype.getHook =
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function ep_gethook(name, hooks)
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{
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if (typeof hooks == "undefined")
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hooks = this.hooks;
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for (var h in hooks)
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if (hooks[h].name.toLowerCase() == name.toLowerCase())
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return hooks[h];
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return null;
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}
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CEventPump.prototype.removeHookByName =
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function ep_remhookname(name, hooks)
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{
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if (typeof hooks == "undefined")
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hooks = this.hooks;
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for (var h in hooks)
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if (hooks[h].name.toLowerCase() == name.toLowerCase())
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{
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arrayRemoveAt (hooks, h);
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return true;
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}
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return false;
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}
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CEventPump.prototype.removeHookByIndex =
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function ep_remhooki(idx, hooks)
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{
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if (typeof hooks == "undefined")
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hooks = this.hooks;
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return arrayRemoveAt (hooks, idx);
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}
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CEventPump.prototype.addEvent =
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function ep_addevent (e)
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{
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e.queuedAt = new Date();
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this.queue.push(e);
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return true;
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}
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CEventPump.prototype.addBulkEvent =
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function ep_addevent (e)
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{
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e.queuedAt = new Date();
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this.bulkQueue.push(e);
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return true;
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}
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CEventPump.prototype.routeEvent =
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function ep_routeevent (e)
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{
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var count = 0;
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this.currentEvent = e;
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e.level = 0;
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while (e.destObject)
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{
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e.level++;
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this.onHook (e);
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var destObject = e.destObject;
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e.currentObject = destObject;
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e.destObject = (void 0);
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switch (typeof destObject[e.destMethod])
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{
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case "function":
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if (1)
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try
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{
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destObject[e.destMethod] (e);
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}
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catch (ex)
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{
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if (typeof ex == "string")
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{
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dd ("Error routing event " + e.set + "." +
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e.type + ": " + ex);
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}
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else
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{
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dd ("Error routing event " + e.set + "." +
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e.type + ": " + dumpObjectTree(ex) +
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" in " + e.destMethod + "\n" + ex);
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if ("stack" in ex)
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dd(ex.stack);
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}
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}
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else
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destObject[e.destMethod] (e);
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if (count++ > this.MAX_EVENT_DEPTH)
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throw "Too many events in chain";
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break;
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case "undefined":
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//dd ("** " + e.destMethod + " does not exist.");
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break;
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default:
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dd ("** " + e.destMethod + " is not a function.");
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}
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if ((e.type != "event-end") && (!e.destObject))
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{
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e.lastSet = e.set;
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e.set = "eventpump";
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e.lastType = e.type;
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e.type = "event-end";
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e.destMethod = "onEventEnd";
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e.destObject = this;
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}
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}
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delete this.currentEvent;
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return true;
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}
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CEventPump.prototype.stepEvents =
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function ep_stepevents()
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{
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var i = 0;
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var st, en, e;
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st = new Date();
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while (i < this.eventsPerStep)
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{
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if (this.queuePointer >= this.queue.length)
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break;
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e = this.queue[this.queuePointer++];
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if (e.type == "yield")
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break;
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this.routeEvent(e);
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i++;
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}
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while (i < this.eventsPerStep)
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{
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if (this.bulkQueuePointer >= this.bulkQueue.length)
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break;
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e = this.bulkQueue[this.bulkQueuePointer++];
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if (e.type == "yield")
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break;
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this.routeEvent(e);
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i++;
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}
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en = new Date();
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// i == number of items handled this time.
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// We only want to do this if we handled at least 25% of our step-limit
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// and if we have a sane interval between st and en (not zero).
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if ((i * 4 >= this.eventsPerStep) && (en - st > 0))
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{
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// Calculate the number of events that can be processed in 400ms.
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var newVal = (400 * i) / (en - st);
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// If anything skews it majorly, limit it to a minimum value.
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if (newVal < 10)
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newVal = 10;
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// Adjust the step-limit based on this "target" limit, but only do a
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// 25% change (underflow filter).
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this.eventsPerStep += Math.round((newVal - this.eventsPerStep) / 4);
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}
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// Clean up if we've handled a lot, or the queue is small.
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if ((this.queuePointer >= this.FORCE_CLEANUP_PTR) ||
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(this.queue.length <= this.MAX_AUTO_CLEANUP_LEN))
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{
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this.queue.splice(0, this.queuePointer);
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this.queuePointer = 0;
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}
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// Clean up if we've handled a lot, or the queue is small.
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if ((this.bulkQueuePointer >= this.FORCE_CLEANUP_PTR) ||
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(this.bulkQueue.length <= this.MAX_AUTO_CLEANUP_LEN))
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{
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this.bulkQueue.splice(0, this.bulkQueuePointer);
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this.bulkQueuePointer = 0;
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}
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return i;
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}
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