mirror of
https://github.com/rn10950/RetroZilla.git
synced 2024-11-13 03:10:10 +01:00
434 lines
12 KiB
C++
434 lines
12 KiB
C++
/* vim:set ts=2 sw=2 et cindent: */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla.
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*
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* The Initial Developer of the Original Code is IBM Corporation.
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* Portions created by IBM Corporation are Copyright (C) 2003
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* IBM Corporation. All Rights Reserved.
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*
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* Contributor(s):
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* Darin Fisher <darin@meer.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsIProxyObjectManager.h"
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#include "nsIServiceManager.h"
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#include "nsSocketTransport2.h"
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#include "nsServerSocket.h"
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#include "nsAutoLock.h"
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#include "nsAutoPtr.h"
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#include "nsNetError.h"
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#include "nsNetCID.h"
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#include "prnetdb.h"
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#include "prio.h"
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static NS_DEFINE_CID(kSocketTransportServiceCID, NS_SOCKETTRANSPORTSERVICE_CID);
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//-----------------------------------------------------------------------------
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typedef void (nsServerSocket:: *nsServerSocketFunc)(void);
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struct nsServerSocketEvent : PLEvent
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{
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nsServerSocketEvent(nsServerSocket *s, nsServerSocketFunc f)
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: func(f)
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{
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NS_ADDREF(s);
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PL_InitEvent(this, s, EventHandler, EventCleanup);
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}
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PR_STATIC_CALLBACK(void *)
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EventHandler(PLEvent *ev)
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{
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nsServerSocket *s = (nsServerSocket *) ev->owner;
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nsServerSocketEvent *event = (nsServerSocketEvent *) ev;
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nsServerSocketFunc func = event->func;
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(s->*func)();
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return nsnull;
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}
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PR_STATIC_CALLBACK(void)
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EventCleanup(PLEvent *ev)
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{
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nsServerSocket *s = (nsServerSocket *) ev->owner;
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NS_RELEASE(s);
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delete (nsServerSocketEvent *) ev;
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}
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nsServerSocketFunc func;
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};
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static nsresult
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PostEvent(nsServerSocket *s, nsServerSocketFunc func)
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{
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nsServerSocketEvent *ev = new nsServerSocketEvent(s, func);
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if (!ev)
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return NS_ERROR_OUT_OF_MEMORY;
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nsresult rv = gSocketTransportService->PostEvent(ev);
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if (NS_FAILED(rv))
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PL_DestroyEvent(ev);
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return rv;
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}
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//-----------------------------------------------------------------------------
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// nsServerSocket
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//-----------------------------------------------------------------------------
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nsServerSocket::nsServerSocket()
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: mLock(nsnull)
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, mFD(nsnull)
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, mAttached(PR_FALSE)
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{
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// we want to be able to access the STS directly, and it may not have been
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// constructed yet. the STS constructor sets gSocketTransportService.
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if (!gSocketTransportService)
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{
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nsCOMPtr<nsISocketTransportService> sts =
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do_GetService(kSocketTransportServiceCID);
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NS_ASSERTION(sts, "no socket transport service");
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}
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// make sure the STS sticks around as long as we do
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NS_ADDREF(gSocketTransportService);
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}
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nsServerSocket::~nsServerSocket()
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{
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Close(); // just in case :)
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if (mLock)
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PR_DestroyLock(mLock);
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// release our reference to the STS
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nsSocketTransportService *serv = gSocketTransportService;
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NS_RELEASE(serv);
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}
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void
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nsServerSocket::OnMsgClose()
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{
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LOG(("nsServerSocket::OnMsgClose [this=%p]\n", this));
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if (NS_FAILED(mCondition))
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return;
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// tear down socket. this signals the STS to detach our socket handler.
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mCondition = NS_BINDING_ABORTED;
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// if we are attached, then we'll close the socket in our OnSocketDetached.
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// otherwise, call OnSocketDetached from here.
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if (!mAttached)
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OnSocketDetached(mFD);
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}
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void
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nsServerSocket::OnMsgAttach()
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{
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LOG(("nsServerSocket::OnMsgAttach [this=%p]\n", this));
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if (NS_FAILED(mCondition))
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return;
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mCondition = TryAttach();
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// if we hit an error while trying to attach then bail...
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if (NS_FAILED(mCondition))
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{
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NS_ASSERTION(!mAttached, "should not be attached already");
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OnSocketDetached(mFD);
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}
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}
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nsresult
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nsServerSocket::TryAttach()
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{
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nsresult rv;
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//
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// find out if it is going to be ok to attach another socket to the STS.
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// if not then we have to wait for the STS to tell us that it is ok.
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// the notification is asynchronous, which means that when we could be
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// in a race to call AttachSocket once notified. for this reason, when
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// we get notified, we just re-enter this function. as a result, we are
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// sure to ask again before calling AttachSocket. in this way we deal
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// with the race condition. though it isn't the most elegant solution,
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// it is far simpler than trying to build a system that would guarantee
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// FIFO ordering (which wouldn't even be that valuable IMO). see bug
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// 194402 for more info.
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//
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if (!gSocketTransportService->CanAttachSocket())
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{
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PLEvent *event = new nsServerSocketEvent(this, &nsServerSocket::OnMsgAttach);
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if (!event)
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return NS_ERROR_OUT_OF_MEMORY;
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nsresult rv = gSocketTransportService->NotifyWhenCanAttachSocket(event);
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if (NS_FAILED(rv))
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{
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PL_DestroyEvent(event);
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return rv;
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}
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}
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//
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// ok, we can now attach our socket to the STS for polling
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//
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rv = gSocketTransportService->AttachSocket(mFD, this);
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if (NS_FAILED(rv))
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return rv;
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mAttached = PR_TRUE;
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//
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// now, configure our poll flags for listening...
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//
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mPollFlags = (PR_POLL_READ | PR_POLL_EXCEPT);
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return NS_OK;
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}
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//-----------------------------------------------------------------------------
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// nsServerSocket::nsASocketHandler
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//-----------------------------------------------------------------------------
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void
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nsServerSocket::OnSocketReady(PRFileDesc *fd, PRInt16 outFlags)
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{
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NS_ASSERTION(NS_SUCCEEDED(mCondition), "oops");
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NS_ASSERTION(mFD == fd, "wrong file descriptor");
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NS_ASSERTION(outFlags != -1, "unexpected timeout condition reached");
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if (outFlags & (PR_POLL_ERR | PR_POLL_HUP | PR_POLL_NVAL))
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{
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NS_WARNING("error polling on listening socket");
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mCondition = NS_ERROR_UNEXPECTED;
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return;
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}
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PRFileDesc *clientFD;
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PRNetAddr clientAddr;
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clientFD = PR_Accept(mFD, &clientAddr, PR_INTERVAL_NO_WAIT);
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if (!clientFD)
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{
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NS_WARNING("PR_Accept failed");
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mCondition = NS_ERROR_UNEXPECTED;
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}
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else
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{
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nsRefPtr<nsSocketTransport> trans = new nsSocketTransport;
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if (!trans)
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mCondition = NS_ERROR_OUT_OF_MEMORY;
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else
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{
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nsresult rv = trans->InitWithConnectedSocket(clientFD, &clientAddr);
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if (NS_FAILED(rv))
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mCondition = rv;
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else
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mListener->OnSocketAccepted(this, trans);
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}
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}
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}
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void
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nsServerSocket::OnSocketDetached(PRFileDesc *fd)
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{
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// force a failure condition if none set; maybe the STS is shutting down :-/
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if (NS_SUCCEEDED(mCondition))
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mCondition = NS_ERROR_ABORT;
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if (mFD)
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{
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NS_ASSERTION(mFD == fd, "wrong file descriptor");
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PR_Close(mFD);
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mFD = nsnull;
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}
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if (mListener)
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{
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mListener->OnStopListening(this, mCondition);
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// need to atomically clear mListener. see our Close() method.
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nsAutoLock lock(mLock);
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mListener = nsnull;
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}
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}
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//-----------------------------------------------------------------------------
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// nsServerSocket::nsISupports
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//-----------------------------------------------------------------------------
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NS_IMPL_THREADSAFE_ISUPPORTS1(nsServerSocket, nsIServerSocket)
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//-----------------------------------------------------------------------------
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// nsServerSocket::nsIServerSocket
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//-----------------------------------------------------------------------------
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NS_IMETHODIMP
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nsServerSocket::Init(PRInt32 aPort, PRBool aLoopbackOnly, PRInt32 aBackLog)
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{
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PRNetAddrValue val;
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PRNetAddr addr;
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if (aPort < 0)
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aPort = 0;
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if (aLoopbackOnly)
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val = PR_IpAddrLoopback;
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else
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val = PR_IpAddrAny;
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PR_SetNetAddr(val, PR_AF_INET, aPort, &addr);
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return InitWithAddress(&addr, aBackLog);
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}
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NS_IMETHODIMP
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nsServerSocket::InitWithAddress(const PRNetAddr *aAddr, PRInt32 aBackLog)
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{
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NS_ENSURE_TRUE(mFD == nsnull, NS_ERROR_ALREADY_INITIALIZED);
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if (!mLock)
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{
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mLock = PR_NewLock();
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if (!mLock)
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return NS_ERROR_OUT_OF_MEMORY;
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}
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//
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// configure listening socket...
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//
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mFD = PR_OpenTCPSocket(aAddr->raw.family);
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if (!mFD)
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{
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NS_WARNING("unable to create server socket");
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return NS_ERROR_FAILURE;
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}
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PRSocketOptionData opt;
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opt.option = PR_SockOpt_Reuseaddr;
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opt.value.reuse_addr = PR_TRUE;
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PR_SetSocketOption(mFD, &opt);
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opt.option = PR_SockOpt_Nonblocking;
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opt.value.non_blocking = PR_TRUE;
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PR_SetSocketOption(mFD, &opt);
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if (PR_Bind(mFD, aAddr) != PR_SUCCESS)
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{
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NS_WARNING("failed to bind socket");
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goto fail;
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}
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if (aBackLog < 0)
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aBackLog = 5; // seems like a reasonable default
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if (PR_Listen(mFD, aBackLog) != PR_SUCCESS)
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{
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NS_WARNING("cannot listen on socket");
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goto fail;
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}
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// get the resulting socket address, which may be different than what
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// we passed to bind.
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if (PR_GetSockName(mFD, &mAddr) != PR_SUCCESS)
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{
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NS_WARNING("cannot get socket name");
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goto fail;
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}
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// wait until AsyncListen is called before polling the socket for
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// client connections.
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return NS_OK;
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fail:
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Close();
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return NS_ERROR_FAILURE;
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}
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NS_IMETHODIMP
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nsServerSocket::Close()
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{
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NS_ENSURE_TRUE(mLock, NS_ERROR_NOT_INITIALIZED);
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{
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nsAutoLock lock(mLock);
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// we want to proxy the close operation to the socket thread if a listener
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// has been set. otherwise, we should just close the socket here...
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if (!mListener)
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{
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if (mFD)
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{
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PR_Close(mFD);
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mFD = nsnull;
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}
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return NS_OK;
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}
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}
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return PostEvent(this, &nsServerSocket::OnMsgClose);
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}
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NS_IMETHODIMP
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nsServerSocket::AsyncListen(nsIServerSocketListener *aListener)
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{
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// ensuring mFD implies ensuring mLock
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NS_ENSURE_TRUE(mFD, NS_ERROR_NOT_INITIALIZED);
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NS_ENSURE_TRUE(mListener == nsnull, NS_ERROR_IN_PROGRESS);
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{
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nsAutoLock lock(mLock);
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nsresult rv = NS_GetProxyForObject(NS_CURRENT_EVENTQ,
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NS_GET_IID(nsIServerSocketListener),
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aListener,
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PROXY_ASYNC | PROXY_ALWAYS,
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getter_AddRefs(mListener));
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if (NS_FAILED(rv))
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return rv;
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}
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return PostEvent(this, &nsServerSocket::OnMsgAttach);
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}
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NS_IMETHODIMP
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nsServerSocket::GetPort(PRInt32 *aResult)
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{
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// no need to enter the lock here
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PRUint16 port;
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if (mAddr.raw.family == PR_AF_INET)
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port = mAddr.inet.port;
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else
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port = mAddr.ipv6.port;
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*aResult = (PRInt32) PR_ntohs(port);
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return NS_OK;
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}
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NS_IMETHODIMP
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nsServerSocket::GetAddress(PRNetAddr *aResult)
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{
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// no need to enter the lock here
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memcpy(aResult, &mAddr, sizeof(mAddr));
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return NS_OK;
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}
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