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131 lines
5.8 KiB
C
131 lines
5.8 KiB
C
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code, released
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* March 31, 1998.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef jsdtoa_h___
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#define jsdtoa_h___
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/*
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* Public interface to portable double-precision floating point to string
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* and back conversion package.
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*/
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#include "jscompat.h"
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JS_BEGIN_EXTERN_C
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/*
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* JS_strtod() returns as a double-precision floating-point number
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* the value represented by the character string pointed to by
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* s00. The string is scanned up to the first unrecognized
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* character.
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* If the value of se is not (char **)NULL, a pointer to
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* the character terminating the scan is returned in the location pointed
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* to by se. If no number can be formed, se is set to s00r, and
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* zero is returned.
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*
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* *err is set to zero on success; it's set to JS_DTOA_ERANGE on range
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* errors and JS_DTOA_ENOMEM on memory failure.
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*/
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#define JS_DTOA_ERANGE 1
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#define JS_DTOA_ENOMEM 2
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JS_FRIEND_API(double)
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JS_strtod(const char *s00, char **se, int *err);
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/*
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* Modes for converting floating-point numbers to strings.
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*
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* Some of the modes can round-trip; this means that if the number is converted to
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* a string using one of these mode and then converted back to a number, the result
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* will be identical to the original number (except that, due to ECMA, -0 will get converted
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* to +0). These round-trip modes return the minimum number of significand digits that
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* permit the round trip.
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*
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* Some of the modes take an integer parameter <precision>.
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*/
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/* NB: Keep this in sync with number_constants[]. */
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typedef enum JSDToStrMode {
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DTOSTR_STANDARD, /* Either fixed or exponential format; round-trip */
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DTOSTR_STANDARD_EXPONENTIAL, /* Always exponential format; round-trip */
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DTOSTR_FIXED, /* Round to <precision> digits after the decimal point; exponential if number is large */
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DTOSTR_EXPONENTIAL, /* Always exponential format; <precision> significant digits */
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DTOSTR_PRECISION /* Either fixed or exponential format; <precision> significant digits */
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} JSDToStrMode;
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/* Maximum number of characters (including trailing null) that a DTOSTR_STANDARD or DTOSTR_STANDARD_EXPONENTIAL
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* conversion can produce. This maximum is reached for a number like -0.0000012345678901234567. */
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#define DTOSTR_STANDARD_BUFFER_SIZE 26
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/* Maximum number of characters (including trailing null) that one of the other conversions
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* can produce. This maximum is reached for TO_FIXED, which can generate up to 21 digits before the decimal point. */
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#define DTOSTR_VARIABLE_BUFFER_SIZE(precision) ((precision)+24 > DTOSTR_STANDARD_BUFFER_SIZE ? (precision)+24 : DTOSTR_STANDARD_BUFFER_SIZE)
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/*
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* Convert dval according to the given mode and return a pointer to the resulting ASCII string.
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* The result is held somewhere in buffer, but not necessarily at the beginning. The size of
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* buffer is given in bufferSize, and must be at least as large as given by the above macros.
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*
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* Return NULL if out of memory.
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*/
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JS_FRIEND_API(char *)
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JS_dtostr(char *buffer, size_t bufferSize, JSDToStrMode mode, int precision, double dval);
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/*
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* Convert d to a string in the given base. The integral part of d will be printed exactly
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* in that base, regardless of how large it is, because there is no exponential notation for non-base-ten
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* numbers. The fractional part will be rounded to as few digits as possible while still preserving
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* the round-trip property (analogous to that of printing decimal numbers). In other words, if one were
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* to read the resulting string in via a hypothetical base-number-reading routine that rounds to the nearest
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* IEEE double (and to an even significand if there are two equally near doubles), then the result would
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* equal d (except for -0.0, which converts to "0", and NaN, which is not equal to itself).
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*
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* Return NULL if out of memory. If the result is not NULL, it must be released via free().
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*/
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JS_FRIEND_API(char *)
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JS_dtobasestr(int base, double d);
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/*
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* Clean up any persistent RAM allocated during the execution of DtoA
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* routines, and remove any locks that might have been created.
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*/
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extern void js_FinishDtoa(void);
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JS_END_EXTERN_C
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#endif /* jsdtoa_h___ */
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