mirror of
https://github.com/rn10950/RetroZilla.git
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186 lines
4.1 KiB
C
186 lines
4.1 KiB
C
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* CMS array functions.
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*/
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#include "cmslocal.h"
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#include "secerr.h"
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/*
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* ARRAY FUNCTIONS
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*
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* In NSS, arrays are rather primitive arrays of pointers.
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* Makes it easy to walk the array, but hard to count elements
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* and manage the storage.
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*
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* This is a feeble attempt to encapsulate the functionality
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* and get rid of hundreds of lines of similar code
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*/
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/*
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* NSS_CMSArray_Alloc - allocate an array in an arena
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*
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* This allocates space for the array of pointers
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*/
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void **
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NSS_CMSArray_Alloc(PLArenaPool *poolp, int n)
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{
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return (void **)PORT_ArenaZAlloc(poolp, n * sizeof(void *));
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}
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/*
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* NSS_CMSArray_Add - add an element to the end of an array
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*
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* The array of pointers is either created (if array was empty before) or grown.
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*/
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SECStatus
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NSS_CMSArray_Add(PLArenaPool *poolp, void ***array, void *obj)
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{
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void **p;
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int n;
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void **dest;
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PORT_Assert(array != NULL);
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if (array == NULL)
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return SECFailure;
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if (*array == NULL) {
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dest = (void **)PORT_ArenaAlloc(poolp, 2 * sizeof(void *));
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n = 0;
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} else {
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n = 0; p = *array;
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while (*p++)
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n++;
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dest = (void **)PORT_ArenaGrow (poolp,
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*array,
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(n + 1) * sizeof(void *),
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(n + 2) * sizeof(void *));
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}
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if (dest == NULL)
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return SECFailure;
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dest[n] = obj;
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dest[n+1] = NULL;
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*array = dest;
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return SECSuccess;
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}
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/*
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* NSS_CMSArray_IsEmpty - check if array is empty
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*/
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PRBool
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NSS_CMSArray_IsEmpty(void **array)
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{
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return (array == NULL || array[0] == NULL);
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}
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/*
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* NSS_CMSArray_Count - count number of elements in array
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*/
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int
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NSS_CMSArray_Count(void **array)
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{
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int n = 0;
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if (array == NULL)
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return 0;
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while (*array++ != NULL)
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n++;
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return n;
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}
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/*
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* NSS_CMSArray_Sort - sort an array in place
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*
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* If "secondary" or "tertiary are not NULL, it must be arrays with the same
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* number of elements as "primary". The same reordering will get applied to it.
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*
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* "compare" is a function that returns
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* < 0 when the first element is less than the second
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* = 0 when the first element is equal to the second
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* > 0 when the first element is greater than the second
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* to acheive ascending ordering.
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*/
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void
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NSS_CMSArray_Sort(void **primary, int (*compare)(void *,void *), void **secondary, void **tertiary)
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{
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int n, i, limit, lastxchg;
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void *tmp;
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n = NSS_CMSArray_Count(primary);
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PORT_Assert(secondary == NULL || NSS_CMSArray_Count(secondary) == n);
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PORT_Assert(tertiary == NULL || NSS_CMSArray_Count(tertiary) == n);
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if (n <= 1) /* ordering is fine */
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return;
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/* yes, ladies and gentlemen, it's BUBBLE SORT TIME! */
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limit = n - 1;
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while (1) {
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lastxchg = 0;
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for (i = 0; i < limit; i++) {
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if ((*compare)(primary[i], primary[i+1]) > 0) {
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/* exchange the neighbours */
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tmp = primary[i+1];
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primary[i+1] = primary[i];
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primary[i] = tmp;
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if (secondary) { /* secondary array? */
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tmp = secondary[i+1]; /* exchange there as well */
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secondary[i+1] = secondary[i];
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secondary[i] = tmp;
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}
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if (tertiary) { /* tertiary array? */
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tmp = tertiary[i+1]; /* exchange there as well */
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tertiary[i+1] = tertiary[i];
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tertiary[i] = tmp;
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}
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lastxchg = i+1; /* index of the last element bubbled up */
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}
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}
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if (lastxchg == 0) /* no exchanges, so array is sorted */
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break; /* we're done */
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limit = lastxchg; /* array is sorted up to [limit] */
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}
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}
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#if 0
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/* array iterator stuff... not used */
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typedef void **NSSCMSArrayIterator;
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/* iterator */
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NSSCMSArrayIterator
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NSS_CMSArray_First(void **array)
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{
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if (array == NULL || array[0] == NULL)
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return NULL;
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return (NSSCMSArrayIterator)&(array[0]);
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}
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void *
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NSS_CMSArray_Obj(NSSCMSArrayIterator iter)
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{
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void **p = (void **)iter;
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return *iter; /* which is NULL if we are at the end of the array */
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}
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NSSCMSArrayIterator
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NSS_CMSArray_Next(NSSCMSArrayIterator iter)
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{
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void **p = (void **)iter;
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return (NSSCMSArrayIterator)(p + 1);
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}
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#endif
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