mirror of
https://github.com/rn10950/RetroZilla.git
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239 lines
6.9 KiB
JavaScript
239 lines
6.9 KiB
JavaScript
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Ident Server for ChatZilla.
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*
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* The Initial Developer of the Original Code is Robert Marshall.
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Robert Marshall <rdm@rdmsoft.com> (original author)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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// RFC1413-ish identification server for ChatZilla
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// One Ident Server is used for all networks. When multiple networks are in the
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// process of connecting, it won't stop listening until they're all done.
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function IdentServer(parent)
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{
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this.responses = new Array();
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this.listening = false;
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this.dns = getService("@mozilla.org/network/dns-service;1","nsIDNSService");
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this.parent = parent;
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this.eventPump = parent.eventPump;
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}
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IdentServer.prototype.start =
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function ident_start()
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{
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if (this.listening)
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return true;
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if (!this.socket)
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this.socket = new CBSConnection();
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if (!this.socket.listen(113, this))
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return false;
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this.listening = true;
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return true;
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}
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IdentServer.prototype.stop =
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function ident_stop()
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{
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if (!this.socket || !this.listening)
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return;
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// No need to destroy socket, listen() will work again.
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this.socket.close();
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this.listening = false;
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}
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IdentServer.prototype.addNetwork =
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function ident_add(net, serv)
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{
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var addr, dnsRecord = this.dns.resolve(serv.hostname, 0);
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while (dnsRecord.hasMore())
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{
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addr = dnsRecord.getNextAddrAsString();
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this.responses.push({net: net, ip: addr, port: serv.port,
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username: net.INITIAL_NAME});
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}
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if (this.responses.length == 0)
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return false;
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// Start the ident server if necessary.
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if (!this.listening)
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return this.start();
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return true;
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}
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IdentServer.prototype.removeNetwork =
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function ident_remove(net)
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{
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var newResponses = new Array();
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for (var i = 0; i < this.responses.length; ++i)
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{
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if (this.responses[i].net != net)
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newResponses.push(this.responses[i]);
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}
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this.responses = newResponses;
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// Only stop listening if responses is empty - no networks need us anymore.
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if (this.responses.length == 0)
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this.stop();
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}
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IdentServer.prototype.onSocketAccepted =
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function ident_gotconn(serv, transport)
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{
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// Using the listening CBSConnection to accept would stop it listening.
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// A new CBSConnection does exactly what we want.
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var connection = new CBSConnection();
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connection.accept(transport);
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if (jsenv.HAS_NSPR_EVENTQ)
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connection.startAsyncRead(new IdentListener(this, connection));
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else
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throw "IdentServer requires HAS_NSPR_EVENTQ."; // FIXME
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}
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function IdentListener(server, connection)
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{
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this.server = server;
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this.connection = connection;
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}
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IdentListener.prototype.onStreamDataAvailable =
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function ident_listener_sda(request, inStream, sourceOffset, count)
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{
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var ev = new CEvent("ident-listener", "data-available", this,
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"onDataAvailable");
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ev.line = this.connection.readData(0, count);
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this.server.eventPump.routeEvent(ev);
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}
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IdentListener.prototype.onStreamClose =
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function ident_listener_sclose(status)
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{
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}
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IdentListener.prototype.onDataAvailable =
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function ident_listener_dataavailable(e)
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{
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var incomplete = (e.line.substr(-2) != "\r\n");
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var lines = e.line.split(/\r\n/);
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if (this.savedLine)
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{
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lines[0] = this.savedLine + lines[0];
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this.savedLine = "";
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}
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if (incomplete)
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this.savedLine = lines.pop()
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for (var i in lines)
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{
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var ev = new CEvent("ident-listener", "rawdata", this, "onRawData");
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ev.line = lines[i];
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this.server.eventPump.routeEvent(ev);
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}
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}
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IdentListener.prototype.onRawData =
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function ident_listener_rawdata(e)
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{
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var ports = e.line.match(/(\d+) *, *(\d+)/);
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// <port-on-server> , <port-on-client>
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// (where "server" is the ident server)
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if (!ports)
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{
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this.connection.disconnect(); // same meaning as "ERROR : UNKNOWN-ERROR"
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return;
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}
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e.type = "parsedrequest";
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e.destObject = this;
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e.destMethod = "onParsedRequest";
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e.localPort = ports[1];
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e.remotePort = ports[2];
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}
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IdentListener.prototype.onParsedRequest =
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function ident_listener_request(e)
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{
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function response(str)
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{
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return e.localPort + " , " + e.remotePort + " : " + str + "\r\n";
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};
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function validPort(p)
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{
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return (p >= 1) && (p <= 65535);
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};
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if (!validPort(e.localPort) || !validPort(e.remotePort))
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{
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this.connection.sendData(response("ERROR : INVALID-PORT"));
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this.connection.disconnect();
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return;
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}
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var found, responses = this.server.responses;
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for (var i = 0; i < responses.length; ++i)
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{
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if ((e.remotePort == responses[i].port) &&
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(this.connection._transport.host == responses[i].ip))
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{
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// charset defaults to US-ASCII
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// anything except an OS username should use OTHER
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// however, ircu sucks, so we can't do that.
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this.connection.sendData(response("USERID : CHATZILLA :" +
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responses[i].username));
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found = true;
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break;
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}
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}
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if (!found)
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this.connection.sendData(response("ERROR : NO-USER"));
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// Spec gives us a choice: drop the connection, or listen for more queries.
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// Since IRC servers will only ever want one name, we disconnect.
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this.connection.disconnect();
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}
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