RetroZilla/security/nss/lib/util/nssb64.h
2015-10-20 23:03:22 -04:00

129 lines
4.6 KiB
C

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Netscape security libraries.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1994-2000
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
* Public prototypes for base64 encoding/decoding.
*
* $Id: nssb64.h,v 1.5 2008/06/14 14:20:38 wtc%google.com Exp $
*/
#ifndef _NSSB64_H_
#define _NSSB64_H_
#include "utilrename.h"
#include "seccomon.h"
#include "nssb64t.h"
SEC_BEGIN_PROTOS
/*
* Functions to start a base64 decoding/encoding context.
*/
extern NSSBase64Decoder *
NSSBase64Decoder_Create (PRInt32 (*output_fn) (void *, const unsigned char *,
PRInt32),
void *output_arg);
extern NSSBase64Encoder *
NSSBase64Encoder_Create (PRInt32 (*output_fn) (void *, const char *, PRInt32),
void *output_arg);
/*
* Push data through the decoder/encoder, causing the output_fn (provided
* to Create) to be called with the decoded/encoded data.
*/
extern SECStatus
NSSBase64Decoder_Update (NSSBase64Decoder *data, const char *buffer,
PRUint32 size);
extern SECStatus
NSSBase64Encoder_Update (NSSBase64Encoder *data, const unsigned char *buffer,
PRUint32 size);
/*
* When you're done processing, call this to close the context.
* If "abort_p" is false, then calling this may cause the output_fn
* to be called one last time (as the last buffered data is flushed out).
*/
extern SECStatus
NSSBase64Decoder_Destroy (NSSBase64Decoder *data, PRBool abort_p);
extern SECStatus
NSSBase64Encoder_Destroy (NSSBase64Encoder *data, PRBool abort_p);
/*
* Perform base64 decoding from an ascii string "inStr" to an Item.
* The length of the input must be provided as "inLen". The Item
* may be provided (as "outItemOpt"); you can also pass in a NULL
* and the Item will be allocated for you.
*
* In any case, the data within the Item will be allocated for you.
* All allocation will happen out of the passed-in "arenaOpt", if non-NULL.
* If "arenaOpt" is NULL, standard allocation (heap) will be used and
* you will want to free the result via SECITEM_FreeItem.
*
* Return value is NULL on error, the Item (allocated or provided) otherwise.
*/
extern SECItem *
NSSBase64_DecodeBuffer (PLArenaPool *arenaOpt, SECItem *outItemOpt,
const char *inStr, unsigned int inLen);
/*
* Perform base64 encoding of binary data "inItem" to an ascii string.
* The output buffer may be provided (as "outStrOpt"); you can also pass
* in a NULL and the buffer will be allocated for you. The result will
* be null-terminated, and if the buffer is provided, "maxOutLen" must
* specify the maximum length of the buffer and will be checked to
* supply sufficient space space for the encoded result. (If "outStrOpt"
* is NULL, "maxOutLen" is ignored.)
*
* If "outStrOpt" is NULL, allocation will happen out of the passed-in
* "arenaOpt", if *it* is non-NULL, otherwise standard allocation (heap)
* will be used.
*
* Return value is NULL on error, the output buffer (allocated or provided)
* otherwise.
*/
extern char *
NSSBase64_EncodeItem (PLArenaPool *arenaOpt, char *outStrOpt,
unsigned int maxOutLen, SECItem *inItem);
SEC_END_PROTOS
#endif /* _NSSB64_H_ */