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92 lines
3.0 KiB
C++
92 lines
3.0 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsLabel_h__
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#define nsLabel_h__
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#include "nsWindow.h"
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#include "nsSwitchToUIThread.h"
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#include "nsILabel.h"
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#define WC_STATIC_STRING "#5" //string equivalent to WC_STATIC
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/**
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* Native Win32 Label wrapper
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*/
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class nsLabel : public nsWindow,
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public nsILabel
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{
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public:
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friend nsresult NS_NewLabel(nsILabel** aControl);
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nsLabel();
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virtual ~nsLabel();
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// nsISupports
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NS_IMETHOD QueryInterface(REFNSIID aIID, void** aInstancePtr);
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NS_IMETHOD_(nsrefcnt) AddRef(void);
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NS_IMETHOD_(nsrefcnt) Release(void);
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// nsILabel part
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NS_IMETHOD SetLabel(const nsString &aText);
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NS_IMETHOD GetLabel(nsString &aBuffer);
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NS_IMETHOD SetAlignment(nsLabelAlignment aAlignment);
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virtual PRBool OnMove(PRInt32 aX, PRInt32 aY);
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virtual PRBool OnPaint();
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virtual PRBool OnResize(nsRect &aWindowRect);
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NS_IMETHOD GetBounds(nsRect &aRect);
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NS_IMETHOD PreCreateWidget(nsWidgetInitData *aInitData);
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NS_IMETHOD GetPreferredSize(PRInt32& aWidth, PRInt32& aHeight);
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NS_IMETHOD SetPreferredSize(PRInt32 aWidth, PRInt32 aHeight);
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protected:
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nsLabelAlignment mAlignment;
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virtual PCSZ WindowClass();
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virtual ULONG WindowStyle();
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virtual ULONG WindowExStyle();
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};
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#endif // nsLabel_h__
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