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66 lines
2.5 KiB
C
66 lines
2.5 KiB
C
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Oracle Corporation code.
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*
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* The Initial Developer of the Original Code is Oracle Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@pavlov.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef GFX_RECT_H
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#define GFX_RECT_H
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#include "gfxTypes.h"
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#include "gfxPoint.h"
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struct gfxRect {
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// pt? point?
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gfxPoint pos;
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gfxSize size;
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gfxRect() {}
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gfxRect(const gfxRect& s) : pos(s.pos), size(s.size) {}
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gfxRect(const gfxPoint& _pos, const gfxSize& _size) : pos(_pos), size(_size) {}
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gfxRect(gfxFloat _x, gfxFloat _y, gfxFloat _width, gfxFloat _height) :
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pos(_x, _y), size(_width, _height) {}
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int operator==(const gfxRect& s) const {
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return (pos == s.pos) && (size == s.size);
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}
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int operator!=(const gfxRect& s) const {
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return (pos != s.pos) || (size != s.size);
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}
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// XXX figure out what methods (intersect, union, etc) we use and add them.
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};
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#endif /* GFX_RECT_H */
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