RetroZilla/intl/uconv/ucvlatin/nsUTF32ToUnicode.cpp
2015-10-20 23:03:22 -04:00

235 lines
7.9 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:expandtab:shiftwidth=2:tabstop=2:
*/
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Jungshik Shin <jshin@mailaps.org>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsUCSupport.h"
#include "nsUTF32ToUnicode.h"
#include "nsCharTraits.h"
#include <string.h>
//----------------------------------------------------------------------
// static functions and macro definition common to nsUTF32(BE|LE)ToUnicode
#ifdef IS_BIG_ENDIAN
#define LE_STRING_TO_UCS4(s) \
(PRUint8(*(s)) | (PRUint8(*((s) + 1)) << 8) | \
(PRUint8(*((s) + 2)) << 16) | (PRUint8(*((s) + 3)) << 24))
#else
#define LE_STRING_TO_UCS4(s) (*(PRUint32*) (s))
#endif
#ifdef IS_BIG_ENDIAN
#define BE_STRING_TO_UCS4(s) (*(PRUint32*) (s))
#else
#define BE_STRING_TO_UCS4(s) \
(PRUint8(*((s) + 3)) | (PRUint8(*((s) + 2)) << 8) | \
(PRUint8(*((s) + 1)) << 16) | (PRUint8(*(s)) << 24))
#endif
static nsresult ConvertCommon(const char * aSrc,
PRInt32 * aSrcLength,
PRUnichar * aDest,
PRInt32 * aDestLength,
PRUint16 * aState,
PRUint8 * aBuffer,
PRBool aIsLE)
{
NS_ENSURE_TRUE(*aState < 4, NS_ERROR_INVALID_ARG);
NS_ENSURE_TRUE(*aDestLength > 0, NS_ERROR_INVALID_ARG);
const char *src = aSrc;
const char *srcEnd = aSrc + *aSrcLength;
PRUnichar *dest = aDest;
PRUnichar *destEnd = aDest + *aDestLength;
if (*aState > *aSrcLength)
{
memcpy(aBuffer + 4 - *aState, src, *aSrcLength);
*aDestLength = 0;
*aState -= *aSrcLength;
return NS_OK_UDEC_MOREINPUT;
}
PRUint32 ucs4;
// prev. run left a partial UTF-32 seq.
if (*aState > 0)
{
memcpy(aBuffer + 4 - *aState, src, *aState);
ucs4 = aIsLE ? LE_STRING_TO_UCS4(aBuffer) : BE_STRING_TO_UCS4(aBuffer);
if (ucs4 < 0x10000L) // BMP
{
*dest++= IS_SURROGATE(ucs4) ? UCS2_REPLACEMENT_CHAR : PRUnichar(ucs4);
}
else if (ucs4 < 0x110000L) // plane 1 through plane 16
{
if (destEnd - dest < 2)
{
*aSrcLength = 0;
*aDestLength = 0;
return NS_OK_UDEC_MOREOUTPUT;
}
// ((ucs4 - 0x10000) >> 10) + 0xd800;
*dest++= H_SURROGATE(ucs4);
*dest++= L_SURROGATE(ucs4);
}
// Codepoints in plane 17 and higher (> 0x10ffff)
// are not representable in UTF-16 we use for the internal
// character representation. This is not a problem
// because Unicode/ISO 10646 will never assign characters
// in plane 17 and higher. Therefore, we convert them
// to Unicode replacement character (0xfffd).
else
*dest++ = UCS2_REPLACEMENT_CHAR;
src += *aState;
*aState = 0;
}
nsresult rv = NS_OK; // conversion result
for ( ; src < srcEnd && dest < destEnd; src += 4)
{
if (srcEnd - src < 4)
{
// fill up aBuffer until src buffer gets exhausted.
memcpy(aBuffer, src, srcEnd - src);
*aState = 4 - (srcEnd - src); // set add. char to read in next run
src = srcEnd;
rv = NS_OK_UDEC_MOREINPUT;
break;
}
ucs4 = aIsLE ? LE_STRING_TO_UCS4(src) : BE_STRING_TO_UCS4(src);
if (ucs4 < 0x10000L) // BMP
{
*dest++= IS_SURROGATE(ucs4) ? UCS2_REPLACEMENT_CHAR : PRUnichar(ucs4);
}
else if (ucs4 < 0x110000L) // plane 1 through plane 16
{
if (destEnd - dest < 2)
break;
// ((ucs4 - 0x10000) >> 10) + 0xd800;
*dest++= H_SURROGATE(ucs4);
*dest++= L_SURROGATE(ucs4);
}
else // plane 17 and higher
*dest++ = UCS2_REPLACEMENT_CHAR;
}
//output not finished, output buffer too short
if((NS_OK == rv) && (src < srcEnd) && (dest >= destEnd))
rv = NS_OK_UDEC_MOREOUTPUT;
*aSrcLength = src - aSrc;
*aDestLength = dest - aDest;
return rv;
}
//----------------------------------------------------------------------
// Class nsUTF32ToUnicode [implementation]
nsUTF32ToUnicode::nsUTF32ToUnicode() : nsBasicDecoderSupport()
{
Reset();
}
//----------------------------------------------------------------------
// Subclassing of nsDecoderSupport class [implementation]
NS_IMETHODIMP nsUTF32ToUnicode::GetMaxLength(const char * aSrc,
PRInt32 aSrcLength,
PRInt32 * aDestLength)
{
// Non-BMP characters take two PRUnichars(a pair of surrogate codepoints)
// so that we have to divide by 2 instead of 4 for the worst case.
*aDestLength = aSrcLength / 2;
return NS_OK;
}
//----------------------------------------------------------------------
// Subclassing of nsBasicDecoderSupport class [implementation]
NS_IMETHODIMP nsUTF32ToUnicode::Reset()
{
// the number of additional bytes to read to complete UTF-32 4byte seq.
mState = 0;
memset(mBufferInc, 0, 4);
return NS_OK;
}
//----------------------------------------------------------------------
// Class nsUTF32BEToUnicode [implementation]
//----------------------------------------------------------------------
// Subclassing of nsUTF32ToUnicode class [implementation]
NS_IMETHODIMP nsUTF32BEToUnicode::Convert(const char * aSrc,
PRInt32 * aSrcLength,
PRUnichar * aDest,
PRInt32 * aDestLength)
{
return ConvertCommon(aSrc, aSrcLength, aDest, aDestLength, &mState,
mBufferInc, PR_FALSE);
}
//----------------------------------------------------------------------
// Class nsUTF32LEToUnicode [implementation]
//----------------------------------------------------------------------
// Subclassing of nsUTF32ToUnicode class [implementation]
NS_IMETHODIMP nsUTF32LEToUnicode::Convert(const char * aSrc,
PRInt32 * aSrcLength,
PRUnichar * aDest,
PRInt32 * aDestLength)
{
return ConvertCommon(aSrc, aSrcLength, aDest, aDestLength, &mState,
mBufferInc, PR_TRUE);
}
// XXX : What to do with 'unflushed' mBufferInc?? : Finish()