RetroZilla/embedding/browser/photon/src/EmbedComponents.cpp.in
2015-10-20 23:03:22 -04:00

97 lines
3.5 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 2001
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Christopher Seawood <cls@seawood.org>
* Chris Waterson <waterson@netscape.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#line 26 "nsStaticComponents.cpp.in"
#define XPCOM_TRANSLATE_NSGM_ENTRY_POINT 1
#include "nsIGenericFactory.h"
// Must be implemented by some part of the app, if we're building the
// static component loader.
//#include "nsStaticComponent.h"
#include "nsIModule.h"
#include "nsModule.h"
extern "C" {
typedef nsresult (PR_CALLBACK *NSGetStaticModuleInfoFunc)(nsStaticModuleInfo **info, PRUint32 *count);
extern NS_COM NSGetStaticModuleInfoFunc NSGetStaticModuleInfo;
}
/**
* Construct a unique NSGetModule entry point for a generic module.
*/
#define NSGETMODULE(_name) _name##_NSGetmodule
/**
* Declare an NSGetModule() routine for a generic module.
*/
#define DECL_NSGETMODULE(_name) \
extern nsModuleInfo NSMODULEINFO(_name); \
extern "C" NS_EXPORT nsresult \
NSGETMODULE(_name) (nsIComponentManager* aCompMgr, \
nsIFile* aLocation, \
nsIModule** aResult) \
{ \
return NS_NewGenericModule2(&NSMODULEINFO(_name), aResult);\
}
// NSGetModule entry points
%DECL_NSGETMODULES%
#line 52 "nsStaticComponents.cpp.in"
/**
* The nsStaticModuleInfo
*/
static nsStaticModuleInfo gStaticModuleInfo[] = {
#define MODULE(_name) { (#_name), NSGETMODULE(_name) }
%MODULE_LIST%
#line 60 "nsStaticComponents.cpp.in"
};
/**
* Our NSGetStaticModuleInfoFunc
*/
nsresult
ph_getModuleInfo(nsStaticModuleInfo **info, PRUint32 *count)
{
*info = gStaticModuleInfo;
*count = sizeof(gStaticModuleInfo) / sizeof(gStaticModuleInfo[0]);
return NS_OK;
}