mirror of
https://github.com/rn10950/RetroZilla.git
synced 2024-11-14 03:30:17 +01:00
421 lines
12 KiB
C++
421 lines
12 KiB
C++
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/* ***** BEGIN LICENSE BLOCK *****
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
*
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
* the License. You may obtain a copy of the License at
|
|
* http://www.mozilla.org/MPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
* for the specific language governing rights and limitations under the
|
|
* License.
|
|
*
|
|
* The Original Code is mozilla.org code.
|
|
*
|
|
* The Initial Developer of the Original Code is
|
|
* Netscape Communications Corporation.
|
|
* Portions created by the Initial Developer are Copyright (C) 2001, 2002
|
|
* the Initial Developer. All Rights Reserved.
|
|
*
|
|
* Contributor(s):
|
|
* Suresh Duddi <dp@netscape.com>
|
|
*
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
* the provisions above, a recipient may use your version of this file under
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
*
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
/*
|
|
* nsRecyclingAllocator
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <stdio.h>
|
|
#include "nsRecyclingAllocator.h"
|
|
#include "nsIMemory.h"
|
|
#include "nsAutoLock.h"
|
|
#include "prprf.h"
|
|
#include "nsITimer.h"
|
|
|
|
#define NS_SEC_TO_MS(s) ((s) * 1000)
|
|
|
|
void
|
|
nsRecyclingAllocator::nsRecycleTimerCallback(nsITimer *aTimer, void *aClosure)
|
|
{
|
|
nsRecyclingAllocator *obj = (nsRecyclingAllocator *) aClosure;
|
|
if (!obj->mTouched)
|
|
{
|
|
if (obj->mFreeList)
|
|
obj->FreeUnusedBuckets();
|
|
|
|
// If we are holding no more memory, there is no need for the timer.
|
|
// We will revive the timer on the next allocation.
|
|
// XXX Unfortunately there is no way to Cancel and restart the same timer.
|
|
// XXX So we pretty much kill it and create a new one later.
|
|
if (!obj->mFreeList && obj->mRecycleTimer)
|
|
{
|
|
obj->mRecycleTimer->Cancel();
|
|
NS_RELEASE(obj->mRecycleTimer);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Clear touched so the next time the timer fires we can test whether
|
|
// the allocator was used or not.
|
|
obj->Untouch();
|
|
}
|
|
}
|
|
|
|
|
|
nsRecyclingAllocator::nsRecyclingAllocator(PRUint32 nbucket, PRUint32 recycleAfter, const char *id) :
|
|
mMaxBlocks(nbucket), mBlocks(nsnull), mFreeList(nsnull), mNotUsedList(nsnull),
|
|
mRecycleTimer(nsnull), mRecycleAfter(recycleAfter), mTouched(0), mId(id)
|
|
#ifdef DEBUG
|
|
,mNAllocated(0)
|
|
#endif
|
|
{
|
|
NS_ASSERTION(mMaxBlocks <= NS_MAX_BLOCKS, "Too many blocks. This will affect the allocator's performance.");
|
|
|
|
mLock = PR_NewLock();
|
|
NS_ASSERTION(mLock, "Recycling allocator cannot get lock");
|
|
|
|
Init(nbucket, recycleAfter, id);
|
|
}
|
|
|
|
nsresult
|
|
nsRecyclingAllocator::Init(PRUint32 nbucket, PRUint32 recycleAfter, const char *id)
|
|
{
|
|
nsAutoLock lock(mLock);
|
|
|
|
// Free all memory held, if any
|
|
while(mFreeList)
|
|
{
|
|
free(mFreeList->block);
|
|
mFreeList = mFreeList->next;
|
|
}
|
|
mFreeList = nsnull;
|
|
|
|
if (mBlocks)
|
|
delete [] mBlocks;
|
|
|
|
// Reinitialize everything
|
|
mMaxBlocks = nbucket;
|
|
if (nbucket)
|
|
{
|
|
// Create memory for our bookkeeping
|
|
mBlocks = new BlockStoreNode[mMaxBlocks];
|
|
if (!mBlocks)
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
// Link them together
|
|
mNotUsedList = mBlocks;
|
|
for (PRUint32 i=0; i < mMaxBlocks-1; i++)
|
|
mBlocks[i].next = &(mBlocks[i+1]);
|
|
}
|
|
|
|
mRecycleAfter = recycleAfter;
|
|
mId = id;
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsRecyclingAllocator::~nsRecyclingAllocator()
|
|
{
|
|
// Cancel and destroy recycle timer
|
|
if (mRecycleTimer)
|
|
{
|
|
mRecycleTimer->Cancel();
|
|
NS_RELEASE(mRecycleTimer);
|
|
}
|
|
|
|
// Free all memory held, if any
|
|
while(mFreeList)
|
|
{
|
|
free(mFreeList->block);
|
|
mFreeList = mFreeList->next;
|
|
}
|
|
mFreeList = nsnull;
|
|
|
|
if (mBlocks)
|
|
delete [] mBlocks;
|
|
|
|
if (mLock)
|
|
{
|
|
PR_DestroyLock(mLock);
|
|
mLock = nsnull;
|
|
}
|
|
}
|
|
|
|
// Allocation and free routines
|
|
void*
|
|
nsRecyclingAllocator::Malloc(PRSize bytes, PRBool zeroit)
|
|
{
|
|
// Mark that we are using. This will prevent any
|
|
// timer based release of unused memory.
|
|
Touch();
|
|
|
|
Block* freeBlock = FindFreeBlock(bytes);
|
|
if (freeBlock)
|
|
{
|
|
void *data = DATA(freeBlock);
|
|
|
|
if (zeroit)
|
|
memset(data, 0, bytes);
|
|
return data;
|
|
}
|
|
|
|
// We need to do an allocation
|
|
// Add 4 bytes to what we allocate to hold the bucket index
|
|
PRSize allocBytes = bytes + NS_ALLOCATOR_OVERHEAD_BYTES;
|
|
|
|
// We dont have that memory already. Allocate.
|
|
Block *ptr = (Block *) (zeroit ? calloc(1, allocBytes) : malloc(allocBytes));
|
|
|
|
// Deal with no memory situation
|
|
if (!ptr)
|
|
return ptr;
|
|
|
|
// This is the first allocation we are holding.
|
|
// Setup timer for releasing memory
|
|
// If this fails, then we wont have a timer to release unused
|
|
// memory. We can live with that. Also, the next allocation
|
|
// will try again to set the timer.
|
|
if (mRecycleAfter && !mRecycleTimer)
|
|
{
|
|
// known only to stuff in xpcom.
|
|
extern nsresult NS_NewTimer(nsITimer* *aResult, nsTimerCallbackFunc aCallback, void *aClosure,
|
|
PRUint32 aDelay, PRUint32 aType);
|
|
|
|
(void) NS_NewTimer(&mRecycleTimer, nsRecycleTimerCallback, this,
|
|
NS_SEC_TO_MS(mRecycleAfter),
|
|
nsITimer::TYPE_REPEATING_SLACK);
|
|
NS_ASSERTION(mRecycleTimer, "nsRecyclingAllocator: Creating timer failed.\n");
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
mNAllocated++;
|
|
#endif
|
|
|
|
// Store size and return data portion
|
|
ptr->bytes = bytes;
|
|
return DATA(ptr);
|
|
}
|
|
|
|
void
|
|
nsRecyclingAllocator::Free(void *ptr)
|
|
{
|
|
// Mark that we are using the allocator. This will prevent any
|
|
// timer based release of unused memory.
|
|
Touch();
|
|
|
|
Block* block = DATA_TO_BLOCK(ptr);
|
|
|
|
if (!AddToFreeList(block))
|
|
{
|
|
// We are holding more than max. Failover to free
|
|
#ifdef DEBUG_dp
|
|
char buf[1024];
|
|
// Warn if we are failing over to malloc/free and not storing it
|
|
// This says we have a misdesigned memory pool. The intent was
|
|
// once the pool was full, we would never fail over to calloc.
|
|
PR_snprintf(buf, sizeof(buf), "nsRecyclingAllocator(%s) FAILOVER 0x%p (%d) - %d allocations, %d max\n",
|
|
mId, (char *)ptr, block->bytes, mNAllocated, mMaxBlocks);
|
|
NS_WARNING(buf);
|
|
mNAllocated--;
|
|
#endif
|
|
free(block);
|
|
}
|
|
}
|
|
|
|
/* FreeUnusedBuckets
|
|
*
|
|
* Frees any bucket memory that isn't in use
|
|
*/
|
|
|
|
void
|
|
nsRecyclingAllocator::FreeUnusedBuckets()
|
|
{
|
|
#ifdef DEBUG_dp
|
|
printf("DEBUG: nsRecyclingAllocator(%s) FreeUnusedBuckets: ", mId);
|
|
#endif
|
|
nsAutoLock lock(mLock);
|
|
|
|
// We will run through the freelist and free all blocks
|
|
BlockStoreNode* node = mFreeList;
|
|
while (node)
|
|
{
|
|
// Free the allocated block
|
|
free(node->block);
|
|
|
|
#ifdef DEBUG_dp
|
|
printf("%d ", node->bytes);
|
|
#endif
|
|
// Clear Node
|
|
node->block = nsnull;
|
|
node->bytes = 0;
|
|
node = node->next;
|
|
}
|
|
|
|
// remake the lists
|
|
mNotUsedList = mBlocks;
|
|
for (PRUint32 i=0; i < mMaxBlocks-1; i++)
|
|
mBlocks[i].next = &(mBlocks[i+1]);
|
|
mBlocks[mMaxBlocks-1].next = nsnull;
|
|
mFreeList = nsnull;
|
|
|
|
#ifdef DEBUG
|
|
mNAllocated = 0;
|
|
#endif
|
|
#ifdef DEBUG_dp
|
|
printf("\n");
|
|
#endif
|
|
}
|
|
|
|
nsRecyclingAllocator::Block*
|
|
nsRecyclingAllocator::FindFreeBlock(PRSize bytes)
|
|
{
|
|
// We dont enter lock for this check. This is intentional.
|
|
// Here is my logic: we are checking if (!mFreeList). Doing this check
|
|
// without locking can lead to unpredictable results. YES. But the effect
|
|
// of the unpredictedness are ok. here is why:
|
|
//
|
|
// a) if the check returned NULL when there is stuff in freelist
|
|
// We would just end up reallocating.
|
|
//
|
|
// b) if the check returned nonNULL when our freelist is empty
|
|
// This is the more likely and dangerous case. The code for
|
|
// FindFreeBlock() will enter lock, while (null) and return null.
|
|
//
|
|
// The reason why I chose to not enter lock for this check was that when
|
|
// the allocator is full, we dont want to impose any more overhead than
|
|
// we already are for failing over to malloc/free.
|
|
|
|
if (!mFreeList)
|
|
return NULL;
|
|
|
|
Block *block = nsnull;
|
|
|
|
nsAutoLock lock(mLock);
|
|
BlockStoreNode* freeNode = mFreeList;
|
|
BlockStoreNode** prevp = &mFreeList;
|
|
|
|
while (freeNode)
|
|
{
|
|
if (freeNode->bytes >= bytes)
|
|
{
|
|
// Found the best fit free block
|
|
block = freeNode->block;
|
|
|
|
// Clear the free node
|
|
freeNode->block = nsnull;
|
|
freeNode->bytes = 0;
|
|
|
|
// Remove free node from free list
|
|
*prevp = freeNode->next;
|
|
|
|
// Add removed BlockStoreNode to not used list
|
|
freeNode->next = mNotUsedList;
|
|
mNotUsedList = freeNode;
|
|
|
|
break;
|
|
}
|
|
|
|
prevp = &(freeNode->next);
|
|
freeNode = freeNode->next;
|
|
}
|
|
return block;
|
|
}
|
|
|
|
PRInt32
|
|
nsRecyclingAllocator::AddToFreeList(Block* block)
|
|
{
|
|
nsAutoLock lock(mLock);
|
|
|
|
if (!mNotUsedList)
|
|
return PR_FALSE;
|
|
|
|
// Pick a node from the not used list
|
|
BlockStoreNode *node = mNotUsedList;
|
|
mNotUsedList = mNotUsedList->next;
|
|
|
|
// Initialize the node
|
|
node->bytes = block->bytes;
|
|
node->block = block;
|
|
|
|
// Find the right spot in the sorted list.
|
|
BlockStoreNode* freeNode = mFreeList;
|
|
BlockStoreNode** prevp = &mFreeList;
|
|
while (freeNode)
|
|
{
|
|
if (freeNode->bytes >= block->bytes)
|
|
break;
|
|
prevp = &(freeNode->next);
|
|
freeNode = freeNode->next;
|
|
}
|
|
|
|
// Needs to be inserted between *prevp and freeNode
|
|
*prevp = node;
|
|
node->next = freeNode;
|
|
|
|
return PR_TRUE;
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------
|
|
// Wrapping the recyling allocator with nsIMemory
|
|
// ----------------------------------------------------------------------
|
|
|
|
// nsIMemory methods
|
|
NS_IMPL_THREADSAFE_ISUPPORTS2(nsRecyclingAllocatorImpl, nsIMemory, nsIRecyclingAllocator)
|
|
|
|
NS_IMETHODIMP_(void *)
|
|
nsRecyclingAllocatorImpl::Alloc(PRSize size)
|
|
{
|
|
return nsRecyclingAllocatorImpl::Malloc(size, PR_FALSE);
|
|
}
|
|
|
|
NS_IMETHODIMP_(void *)
|
|
nsRecyclingAllocatorImpl::Realloc(void *ptr, PRSize size)
|
|
{
|
|
// XXX Not yet implemented
|
|
return NULL;
|
|
}
|
|
|
|
NS_IMETHODIMP_(void)
|
|
nsRecyclingAllocatorImpl::Free(void *ptr)
|
|
{
|
|
nsRecyclingAllocator::Free(ptr);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsRecyclingAllocatorImpl::Init(size_t nbuckets, size_t recycleAfter, const char *id)
|
|
{
|
|
return nsRecyclingAllocator::Init((PRUint32) nbuckets, (PRUint32) recycleAfter, id);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsRecyclingAllocatorImpl::HeapMinimize(PRBool immediate)
|
|
{
|
|
// XXX Not yet implemented
|
|
return NS_ERROR_NOT_IMPLEMENTED;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsRecyclingAllocatorImpl::IsLowMemory(PRBool *lowmemoryb_ptr)
|
|
{
|
|
// XXX Not yet implemented
|
|
return NS_ERROR_NOT_IMPLEMENTED;
|
|
}
|
|
|