RetroZilla/security/nss/lib/base/base.h
2018-05-19 22:01:21 +08:00

1395 lines
30 KiB
C

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef BASE_H
#define BASE_H
/*
* base.h
*
* This header file contains basic prototypes and preprocessor
* definitions used throughout nss but not available publicly.
*/
#ifndef BASET_H
#include "baset.h"
#endif /* BASET_H */
#ifndef NSSBASE_H
#include "nssbase.h"
#endif /* NSSBASE_H */
#include "plhash.h"
PR_BEGIN_EXTERN_C
/*
* NSSArena
*
* The nonpublic methods relating to this type are:
*
* nssArena_Create -- constructor
* nssArena_Destroy
* nssArena_Mark
* nssArena_Release
* nssArena_Unmark
*
* nss_ZAlloc
* nss_ZFreeIf
* nss_ZRealloc
*
* Additionally, there are some preprocessor macros:
*
* nss_ZNEW
* nss_ZNEWARRAY
*
* In debug builds, the following calls are available:
*
* nssArena_verifyPointer
* nssArena_registerDestructor
* nssArena_deregisterDestructor
*
* The following preprocessor macro is also always available:
*
* nssArena_VERIFYPOINTER
*
* A constant PLHashAllocOps structure is available for users
* of the NSPL PLHashTable routines.
*
* nssArenaHashAllocOps
*/
/*
* nssArena_Create
*
* This routine creates a new memory arena. This routine may return
* NULL upon error, in which case it will have set an error on the
* error stack.
*
* The error may be one of the following values:
* NSS_ERROR_NO_MEMORY
*
* Return value:
* NULL upon error
* A pointer to an NSSArena upon success
*/
/*
* XXX fgmr
* Arenas can be named upon creation; this is mostly of use when
* debugging. Should we expose that here, allowing an optional
* "const char *name" argument? Should the public version of this
* call (NSSArena_Create) have it too?
*/
NSS_EXTERN NSSArena *
nssArena_Create
(
void
);
extern const NSSError NSS_ERROR_NO_MEMORY;
/*
* nssArena_Destroy
*
* This routine will destroy the specified arena, freeing all memory
* allocated from it. This routine returns a PRStatus value; if
* successful, it will return PR_SUCCESS. If unsuccessful, it will
* set an error on the error stack and return PR_FAILURE.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_ARENA
*
* Return value:
* PR_SUCCESS
* PR_FAILURE
*/
NSS_EXTERN PRStatus
nssArena_Destroy
(
NSSArena *arena
);
extern const NSSError NSS_ERROR_INVALID_ARENA;
/*
* nssArena_Mark
*
* This routine "marks" the current state of an arena. Space
* allocated after the arena has been marked can be freed by
* releasing the arena back to the mark with nssArena_Release,
* or committed by calling nssArena_Unmark. When successful,
* this routine returns a valid nssArenaMark pointer. This
* routine may return NULL upon error, in which case it will
* have set an error on the error stack.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_ARENA
* NSS_ERROR_NO_MEMORY
* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
*
* Return value:
* NULL upon failure
* An nssArenaMark pointer upon success
*/
NSS_EXTERN nssArenaMark *
nssArena_Mark
(
NSSArena *arena
);
extern const NSSError NSS_ERROR_INVALID_ARENA;
extern const NSSError NSS_ERROR_NO_MEMORY;
extern const NSSError NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD;
/*
* nssArena_Release
*
* This routine invalidates and releases all memory allocated from
* the specified arena after the point at which the specified mark
* was obtained. This routine returns a PRStatus value; if successful,
* it will return PR_SUCCESS. If unsuccessful, it will set an error
* on the error stack and return PR_FAILURE.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_ARENA
* NSS_ERROR_INVALID_ARENA_MARK
* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
*
* Return value:
* PR_SUCCESS
* PR_FAILURE
*/
NSS_EXTERN PRStatus
nssArena_Release
(
NSSArena *arena,
nssArenaMark *arenaMark
);
extern const NSSError NSS_ERROR_INVALID_ARENA;
extern const NSSError NSS_ERROR_INVALID_ARENA_MARK;
/*
* nssArena_Unmark
*
* This routine "commits" the indicated mark and any marks after
* it, making them unreleasable. Note that any earlier marks can
* still be released, and such a release will invalidate these
* later unmarked regions. If an arena is to be safely shared by
* more than one thread, all marks must be either released or
* unmarked. This routine returns a PRStatus value; if successful,
* it will return PR_SUCCESS. If unsuccessful, it will set an error
* on the error stack and return PR_FAILURE.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_ARENA
* NSS_ERROR_INVALID_ARENA_MARK
* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
*
* Return value:
* PR_SUCCESS
* PR_FAILURE
*/
NSS_EXTERN PRStatus
nssArena_Unmark
(
NSSArena *arena,
nssArenaMark *arenaMark
);
extern const NSSError NSS_ERROR_INVALID_ARENA;
extern const NSSError NSS_ERROR_INVALID_ARENA_MARK;
extern const NSSError NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD;
#ifdef ARENA_DESTRUCTOR_LIST
/*
* nssArena_registerDestructor
*
* This routine stores a pointer to a callback and an arbitrary
* pointer-sized argument in the arena, at the current point in
* the mark stack. If the arena is destroyed, or an "earlier"
* mark is released, then this destructor will be called at that
* time. Note that the destructor will be called with the arena
* locked, which means the destructor may free memory in that
* arena, but it may not allocate or cause to be allocated any
* memory. This callback facility was included to support our
* debug-version pointer-tracker feature; overuse runs counter to
* the the original intent of arenas. This routine returns a
* PRStatus value; if successful, it will return PR_SUCCESS. If
* unsuccessful, it will set an error on the error stack and
* return PR_FAILURE.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_ARENA
* NSS_ERROR_NO_MEMORY
*
* Return value:
* PR_SUCCESS
* PR_FAILURE
*/
NSS_EXTERN PRStatus
nssArena_registerDestructor
(
NSSArena *arena,
void (*destructor)(void *argument),
void *arg
);
extern const NSSError NSS_ERROR_INVALID_ARENA;
extern const NSSError NSS_ERROR_NO_MEMORY;
/*
* nssArena_deregisterDestructor
*
* This routine will remove the first destructor in the specified
* arena which has the specified destructor and argument values.
* The destructor will not be called. This routine returns a
* PRStatus value; if successful, it will return PR_SUCCESS. If
* unsuccessful, it will set an error on the error stack and
* return PR_FAILURE.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_ARENA
* NSS_ERROR_NOT_FOUND
*
* Return value:
* PR_SUCCESS
* PR_FAILURE
*/
NSS_EXTERN PRStatus
nssArena_deregisterDestructor
(
NSSArena *arena,
void (*destructor)(void *argument),
void *arg
);
extern const NSSError NSS_ERROR_INVALID_ITEM;
extern const NSSError NSS_ERROR_INVALID_ARENA;
extern const NSSError NSS_ERROR_NOT_FOUND;
#endif /* ARENA_DESTRUCTOR_LIST */
/*
* nss_ZAlloc
*
* This routine allocates and zeroes a section of memory of the
* size, and returns to the caller a pointer to that memory. If
* the optional arena argument is non-null, the memory will be
* obtained from that arena; otherwise, the memory will be obtained
* from the heap. This routine may return NULL upon error, in
* which case it will have set an error upon the error stack. The
* value specified for size may be zero; in which case a valid
* zero-length block of memory will be allocated. This block may
* be expanded by calling nss_ZRealloc.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_ARENA
* NSS_ERROR_NO_MEMORY
* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
*
* Return value:
* NULL upon error
* A pointer to the new segment of zeroed memory
*/
NSS_EXTERN void *
nss_ZAlloc
(
NSSArena *arenaOpt,
PRUint32 size
);
extern const NSSError NSS_ERROR_INVALID_ARENA;
extern const NSSError NSS_ERROR_NO_MEMORY;
extern const NSSError NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD;
/*
* nss_ZFreeIf
*
* If the specified pointer is non-null, then the region of memory
* to which it points -- which must have been allocated with
* nss_ZAlloc -- will be zeroed and released. This routine
* returns a PRStatus value; if successful, it will return PR_SUCCESS.
* If unsuccessful, it will set an error on the error stack and return
* PR_FAILURE.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_POINTER
*
* Return value:
* PR_SUCCESS
* PR_FAILURE
*/
NSS_EXTERN PRStatus
nss_ZFreeIf
(
void *pointer
);
extern const NSSError NSS_ERROR_INVALID_POINTER;
/*
* nss_ZRealloc
*
* This routine reallocates a block of memory obtained by calling
* nss_ZAlloc or nss_ZRealloc. The portion of memory
* between the new and old sizes -- which is either being newly
* obtained or released -- is in either case zeroed. This routine
* may return NULL upon failure, in which case it will have placed
* an error on the error stack.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_POINTER
* NSS_ERROR_NO_MEMORY
* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
*
* Return value:
* NULL upon error
* A pointer to the replacement segment of memory
*/
NSS_EXTERN void *
nss_ZRealloc
(
void *pointer,
PRUint32 newSize
);
extern const NSSError NSS_ERROR_INVALID_POINTER;
extern const NSSError NSS_ERROR_NO_MEMORY;
extern const NSSError NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD;
/*
* nss_ZNEW
*
* This preprocessor macro will allocate memory for a new object
* of the specified type with nss_ZAlloc, and will cast the
* return value appropriately. If the optional arena argument is
* non-null, the memory will be obtained from that arena; otherwise,
* the memory will be obtained from the heap. This routine may
* return NULL upon error, in which case it will have set an error
* upon the error stack.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_ARENA
* NSS_ERROR_NO_MEMORY
*
* Return value:
* NULL upon error
* A pointer to the new segment of zeroed memory
*/
/* The following line exceeds 72 characters, but emacs screws up if I split it. */
#define nss_ZNEW(arenaOpt, type) ((type *)nss_ZAlloc((arenaOpt), sizeof(type)))
/*
* nss_ZNEWARRAY
*
* This preprocessor macro will allocate memory for an array of
* new objects, and will cast the return value appropriately.
* If the optional arena argument is non-null, the memory will
* be obtained from that arena; otherwise, the memory will be
* obtained from the heap. This routine may return NULL upon
* error, in which case it will have set an error upon the error
* stack. The array size may be specified as zero.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_ARENA
* NSS_ERROR_NO_MEMORY
*
* Return value:
* NULL upon error
* A pointer to the new segment of zeroed memory
*/
/* The following line exceeds 72 characters, but emacs screws up if I split it. */
#define nss_ZNEWARRAY(arenaOpt, type, quantity) ((type *)nss_ZAlloc((arenaOpt), sizeof(type) * (quantity)))
/*
* nss_ZREALLOCARRAY
*
* This preprocessor macro will reallocate memory for an array of
* new objects, and will cast the return value appropriately.
* This routine may return NULL upon error, in which case it will
* have set an error upon the error stack.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_POINTER
* NSS_ERROR_NO_MEMORY
* NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
*
* Return value:
* NULL upon error
* A pointer to the replacement segment of memory
*/
#define nss_ZREALLOCARRAY(p, type, quantity) ((type *)nss_ZRealloc((p), sizeof(type) * (quantity)))
/*
* nssArena_verifyPointer
*
* This method is only present in debug builds.
*
* If the specified pointer is a valid pointer to an NSSArena object,
* this routine will return PR_SUCCESS. Otherwise, it will put an
* error on the error stack and return PR_FAILURE.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_ARENA
*
* Return value:
* PR_SUCCESS if the pointer is valid
* PR_FAILURE if it isn't
*/
#ifdef DEBUG
NSS_EXTERN PRStatus
nssArena_verifyPointer
(
const NSSArena *arena
);
extern const NSSError NSS_ERROR_INVALID_ARENA;
#endif /* DEBUG */
/*
* nssArena_VERIFYPOINTER
*
* This macro is always available. In debug builds it will call
* nssArena_verifyPointer; in non-debug builds, it will merely
* check that the pointer is not null. Note that in non-debug
* builds it cannot place an error on the error stack.
*
* Return value:
* PR_SUCCESS if the pointer is valid
* PR_FAILURE if it isn't
*/
#ifdef DEBUG
#define nssArena_VERIFYPOINTER(p) nssArena_verifyPointer(p)
#else /* DEBUG */
/* The following line exceeds 72 characters, but emacs screws up if I split it. */
#define nssArena_VERIFYPOINTER(p) (((NSSArena *)NULL == (p))?PR_FAILURE:PR_SUCCESS)
#endif /* DEBUG */
/*
* Private function to be called by NSS_Shutdown to cleanup nssArena
* bookkeeping.
*/
extern PRStatus
nssArena_Shutdown(void);
/*
* nssArenaHashAllocOps
*
* This constant structure contains allocation callbacks designed for
* use with the NSPL routine PL_NewHashTable. For example:
*
* NSSArena *hashTableArena = nssArena_Create();
* PLHashTable *t = PL_NewHashTable(n, hasher, key_compare,
* value_compare, nssArenaHashAllocOps, hashTableArena);
*/
NSS_EXTERN_DATA PLHashAllocOps nssArenaHashAllocOps;
/*
* The error stack
*
* The nonpublic methods relating to the error stack are:
*
* nss_SetError
* nss_ClearErrorStack
*/
/*
* nss_SetError
*
* This routine places a new error code on the top of the calling
* thread's error stack. Calling this routine wiht an error code
* of zero will clear the error stack.
*/
NSS_EXTERN void
nss_SetError
(
PRUint32 error
);
/*
* nss_ClearErrorStack
*
* This routine clears the calling thread's error stack.
*/
NSS_EXTERN void
nss_ClearErrorStack
(
void
);
/*
* nss_DestroyErrorStack
*
* This routine frees the calling thread's error stack.
*/
NSS_EXTERN void
nss_DestroyErrorStack
(
void
);
/*
* NSSItem
*
* nssItem_Create
* nssItem_Duplicate
* nssItem_Equal
*/
NSS_EXTERN NSSItem *
nssItem_Create
(
NSSArena *arenaOpt,
NSSItem *rvOpt,
PRUint32 length,
const void *data
);
NSS_EXTERN void
nssItem_Destroy
(
NSSItem *item
);
NSS_EXTERN NSSItem *
nssItem_Duplicate
(
NSSItem *obj,
NSSArena *arenaOpt,
NSSItem *rvOpt
);
NSS_EXTERN PRBool
nssItem_Equal
(
const NSSItem *one,
const NSSItem *two,
PRStatus *statusOpt
);
/*
* NSSUTF8
*
* nssUTF8_CaseIgnoreMatch
* nssUTF8_Duplicate
* nssUTF8_Size
* nssUTF8_Length
* nssUTF8_CopyIntoFixedBuffer
*/
/*
* nssUTF8_CaseIgnoreMatch
*
* Returns true if the two UTF8-encoded strings pointed to by the
* two specified NSSUTF8 pointers differ only in typcase.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_POINTER
*
* Return value:
* PR_TRUE if the strings match, ignoring case
* PR_FALSE if they don't
* PR_FALSE upon error
*/
NSS_EXTERN PRBool
nssUTF8_CaseIgnoreMatch
(
const NSSUTF8 *a,
const NSSUTF8 *b,
PRStatus *statusOpt
);
/*
* nssUTF8_Duplicate
*
* This routine duplicates the UTF8-encoded string pointed to by the
* specified NSSUTF8 pointer. If the optional arenaOpt argument is
* not null, the memory required will be obtained from that arena;
* otherwise, the memory required will be obtained from the heap.
* A pointer to the new string will be returned. In case of error,
* an error will be placed on the error stack and NULL will be
* returned.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_POINTER
* NSS_ERROR_INVALID_ARENA
* NSS_ERROR_NO_MEMORY
*/
NSS_EXTERN NSSUTF8 *
nssUTF8_Duplicate
(
const NSSUTF8 *s,
NSSArena *arenaOpt
);
/*
* nssUTF8_PrintableMatch
*
* Returns true if the two Printable strings pointed to by the
* two specified NSSUTF8 pointers match when compared with the
* rules for Printable String (leading and trailing spaces are
* disregarded, extents of whitespace match irregardless of length,
* and case is not significant), then PR_TRUE will be returned.
* Otherwise, PR_FALSE will be returned. Upon failure, PR_FALSE
* will be returned. If the optional statusOpt argument is not
* NULL, then PR_SUCCESS or PR_FAILURE will be stored in that
* location.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_POINTER
*
* Return value:
* PR_TRUE if the strings match, ignoring case
* PR_FALSE if they don't
* PR_FALSE upon error
*/
NSS_EXTERN PRBool
nssUTF8_PrintableMatch
(
const NSSUTF8 *a,
const NSSUTF8 *b,
PRStatus *statusOpt
);
/*
* nssUTF8_Size
*
* This routine returns the length in bytes (including the terminating
* null) of the UTF8-encoded string pointed to by the specified
* NSSUTF8 pointer. Zero is returned on error.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_POINTER
* NSS_ERROR_VALUE_TOO_LARGE
*
* Return value:
* nonzero size of the string
* 0 on error
*/
NSS_EXTERN PRUint32
nssUTF8_Size
(
const NSSUTF8 *s,
PRStatus *statusOpt
);
extern const NSSError NSS_ERROR_INVALID_POINTER;
extern const NSSError NSS_ERROR_VALUE_TOO_LARGE;
/*
* nssUTF8_Length
*
* This routine returns the length in characters (not including the
* terminating null) of the UTF8-encoded string pointed to by the
* specified NSSUTF8 pointer.
*
* The error may be one of the following values:
* NSS_ERROR_INVALID_POINTER
* NSS_ERROR_VALUE_TOO_LARGE
* NSS_ERROR_INVALID_STRING
*
* Return value:
* length of the string (which may be zero)
* 0 on error
*/
NSS_EXTERN PRUint32
nssUTF8_Length
(
const NSSUTF8 *s,
PRStatus *statusOpt
);
extern const NSSError NSS_ERROR_INVALID_POINTER;
extern const NSSError NSS_ERROR_VALUE_TOO_LARGE;
extern const NSSError NSS_ERROR_INVALID_STRING;
/*
* nssUTF8_Create
*
* This routine creates a UTF8 string from a string in some other
* format. Some types of string may include embedded null characters,
* so for them the length parameter must be used. For string types
* that are null-terminated, the length parameter is optional; if it
* is zero, it will be ignored. If the optional arena argument is
* non-null, the memory used for the new string will be obtained from
* that arena, otherwise it will be obtained from the heap. This
* routine may return NULL upon error, in which case it will have
* placed an error on the error stack.
*
* The error may be one of the following:
* NSS_ERROR_INVALID_POINTER
* NSS_ERROR_NO_MEMORY
* NSS_ERROR_UNSUPPORTED_TYPE
*
* Return value:
* NULL upon error
* A non-null pointer to a new UTF8 string otherwise
*/
NSS_EXTERN NSSUTF8 *
nssUTF8_Create
(
NSSArena *arenaOpt,
nssStringType type,
const void *inputString,
PRUint32 size /* in bytes, not characters */
);
extern const NSSError NSS_ERROR_INVALID_POINTER;
extern const NSSError NSS_ERROR_NO_MEMORY;
extern const NSSError NSS_ERROR_UNSUPPORTED_TYPE;
NSS_EXTERN NSSItem *
nssUTF8_GetEncoding
(
NSSArena *arenaOpt,
NSSItem *rvOpt,
nssStringType type,
NSSUTF8 *string
);
/*
* nssUTF8_CopyIntoFixedBuffer
*
* This will copy a UTF8 string into a fixed-length buffer, making
* sure that the all characters are valid. Any remaining space will
* be padded with the specified ASCII character, typically either
* null or space.
*
* Blah, blah, blah.
*/
extern const NSSError NSS_ERROR_INVALID_POINTER;
extern const NSSError NSS_ERROR_INVALID_ARGUMENT;
NSS_EXTERN PRStatus
nssUTF8_CopyIntoFixedBuffer
(
NSSUTF8 *string,
char *buffer,
PRUint32 bufferSize,
char pad
);
/*
* nssUTF8_Equal
*
*/
NSS_EXTERN PRBool
nssUTF8_Equal
(
const NSSUTF8 *a,
const NSSUTF8 *b,
PRStatus *statusOpt
);
/*
* nssList
*
* The goal is to provide a simple, optionally threadsafe, linked list
* class. Since NSS did not seem to use the circularity of PRCList
* much before, this provides a list that appears to be a linear,
* NULL-terminated list.
*/
/*
* nssList_Create
*
* If threadsafe is true, the list will be locked during modifications
* and traversals.
*/
NSS_EXTERN nssList *
nssList_Create
(
NSSArena *arenaOpt,
PRBool threadSafe
);
/*
* nssList_Destroy
*/
NSS_EXTERN PRStatus
nssList_Destroy
(
nssList *list
);
NSS_EXTERN void
nssList_Clear
(
nssList *list,
nssListElementDestructorFunc destructor
);
/*
* nssList_SetCompareFunction
*
* By default, two list elements will be compared by comparing their
* data pointers. By setting this function, the user can control
* how elements are compared.
*/
NSS_EXTERN void
nssList_SetCompareFunction
(
nssList *list,
nssListCompareFunc compareFunc
);
/*
* nssList_SetSortFunction
*
* Sort function to use for an ordered list.
*/
NSS_EXTERN void
nssList_SetSortFunction
(
nssList *list,
nssListSortFunc sortFunc
);
/*
* nssList_Add
*/
NSS_EXTERN PRStatus
nssList_Add
(
nssList *list,
void *data
);
/*
* nssList_AddUnique
*
* This will use the compare function to see if the element is already
* in the list.
*/
NSS_EXTERN PRStatus
nssList_AddUnique
(
nssList *list,
void *data
);
/*
* nssList_Remove
*
* Uses the compare function to locate the element and remove it.
*/
NSS_EXTERN PRStatus
nssList_Remove(nssList *list, void *data);
/*
* nssList_Get
*
* Uses the compare function to locate an element. Also serves as
* nssList_Exists.
*/
NSS_EXTERN void *
nssList_Get
(
nssList *list,
void *data
);
/*
* nssList_Count
*/
NSS_EXTERN PRUint32
nssList_Count
(
nssList *list
);
/*
* nssList_GetArray
*
* Fill rvArray, up to maxElements, with elements in the list. The
* array is NULL-terminated, so its allocated size must be maxElements + 1.
*/
NSS_EXTERN PRStatus
nssList_GetArray
(
nssList *list,
void **rvArray,
PRUint32 maxElements
);
/*
* nssList_CreateIterator
*
* Create an iterator for list traversal.
*/
NSS_EXTERN nssListIterator *
nssList_CreateIterator
(
nssList *list
);
NSS_EXTERN nssList *
nssList_Clone
(
nssList *list
);
/*
* nssListIterator_Destroy
*/
NSS_EXTERN void
nssListIterator_Destroy
(
nssListIterator *iter
);
/*
* nssListIterator_Start
*
* Begin a list iteration. After this call, if the list is threadSafe,
* the list is *locked*.
*/
NSS_EXTERN void *
nssListIterator_Start
(
nssListIterator *iter
);
/*
* nssListIterator_Next
*
* Continue a list iteration.
*/
NSS_EXTERN void *
nssListIterator_Next
(
nssListIterator *iter
);
/*
* nssListIterator_Finish
*
* Complete a list iteration. This *must* be called in order for the
* lock to be released.
*/
NSS_EXTERN PRStatus
nssListIterator_Finish
(
nssListIterator *iter
);
/*
* nssHash
*
* nssHash_Create
* nssHash_Destroy
* nssHash_Add
* nssHash_Remove
* nssHash_Count
* nssHash_Exists
* nssHash_Lookup
* nssHash_Iterate
*/
/*
* nssHash_Create
*
*/
NSS_EXTERN nssHash *
nssHash_Create
(
NSSArena *arenaOpt,
PRUint32 numBuckets,
PLHashFunction keyHash,
PLHashComparator keyCompare,
PLHashComparator valueCompare
);
NSS_EXTERN nssHash *
nssHash_CreatePointer
(
NSSArena *arenaOpt,
PRUint32 numBuckets
);
NSS_EXTERN nssHash *
nssHash_CreateString
(
NSSArena *arenaOpt,
PRUint32 numBuckets
);
NSS_EXTERN nssHash *
nssHash_CreateItem
(
NSSArena *arenaOpt,
PRUint32 numBuckets
);
/*
* nssHash_Destroy
*
*/
NSS_EXTERN void
nssHash_Destroy
(
nssHash *hash
);
/*
* nssHash_Add
*
*/
extern const NSSError NSS_ERROR_HASH_COLLISION;
NSS_EXTERN PRStatus
nssHash_Add
(
nssHash *hash,
const void *key,
const void *value
);
/*
* nssHash_Remove
*
*/
NSS_EXTERN void
nssHash_Remove
(
nssHash *hash,
const void *it
);
/*
* nssHash_Count
*
*/
NSS_EXTERN PRUint32
nssHash_Count
(
nssHash *hash
);
/*
* nssHash_Exists
*
*/
NSS_EXTERN PRBool
nssHash_Exists
(
nssHash *hash,
const void *it
);
/*
* nssHash_Lookup
*
*/
NSS_EXTERN void *
nssHash_Lookup
(
nssHash *hash,
const void *it
);
/*
* nssHash_Iterate
*
*/
NSS_EXTERN void
nssHash_Iterate
(
nssHash *hash,
nssHashIterator fcn,
void *closure
);
/*
* nssPointerTracker
*
* This type and these methods are only present in debug builds.
*
* The nonpublic methods relating to this type are:
*
* nssPointerTracker_initialize
* nssPointerTracker_finalize
* nssPointerTracker_add
* nssPointerTracker_remove
* nssPointerTracker_verify
*/
/*
* nssPointerTracker_initialize
*
* This method is only present in debug builds.
*
* This routine initializes an nssPointerTracker object. Note that
* the object must have been declared *static* to guarantee that it
* is in a zeroed state initially. This routine is idempotent, and
* may even be safely called by multiple threads simultaneously with
* the same argument. This routine returns a PRStatus value; if
* successful, it will return PR_SUCCESS. On failure it will set an
* error on the error stack and return PR_FAILURE.
*
* The error may be one of the following values:
* NSS_ERROR_NO_MEMORY
*
* Return value:
* PR_SUCCESS
* PR_FAILURE
*/
#ifdef DEBUG
NSS_EXTERN PRStatus
nssPointerTracker_initialize
(
nssPointerTracker *tracker
);
extern const NSSError NSS_ERROR_NO_MEMORY;
#endif /* DEBUG */
/*
* nssPointerTracker_finalize
*
* This method is only present in debug builds.
*
* This routine returns the nssPointerTracker object to the pre-
* initialized state, releasing all resources used by the object.
* It will *NOT* destroy the objects being tracked by the pointer
* (should any remain), and therefore cannot be used to "sweep up"
* remaining objects. This routine returns a PRStatus value; if
* successful, it will return PR_SUCCES. On failure it will set an
* error on the error stack and return PR_FAILURE. If any objects
* remain in the tracker when it is finalized, that will be treated
* as an error.
*
* The error may be one of the following values:
* NSS_ERROR_TRACKER_NOT_EMPTY
*
* Return value:
* PR_SUCCESS
* PR_FAILURE
*/
#ifdef DEBUG
NSS_EXTERN PRStatus
nssPointerTracker_finalize
(
nssPointerTracker *tracker
);
extern const NSSError NSS_ERROR_TRACKER_NOT_EMPTY;
#endif /* DEBUG */
/*
* nssPointerTracker_add
*
* This method is only present in debug builds.
*
* This routine adds the specified pointer to the nssPointerTracker
* object. It should be called in constructor objects to register
* new valid objects. The nssPointerTracker is threadsafe, but this
* call is not idempotent. This routine returns a PRStatus value;
* if successful it will return PR_SUCCESS. On failure it will set
* an error on the error stack and return PR_FAILURE.
*
* The error may be one of the following values:
* NSS_ERROR_NO_MEMORY
* NSS_ERROR_TRACKER_NOT_INITIALIZED
* NSS_ERROR_DUPLICATE_POINTER
*
* Return value:
* PR_SUCCESS
* PR_FAILURE
*/
#ifdef DEBUG
NSS_EXTERN PRStatus
nssPointerTracker_add
(
nssPointerTracker *tracker,
const void *pointer
);
extern const NSSError NSS_ERROR_NO_MEMORY;
extern const NSSError NSS_ERROR_TRACKER_NOT_INITIALIZED;
extern const NSSError NSS_ERROR_DUPLICATE_POINTER;
#endif /* DEBUG */
/*
* nssPointerTracker_remove
*
* This method is only present in debug builds.
*
* This routine removes the specified pointer from the
* nssPointerTracker object. It does not call any destructor for the
* object; rather, this should be called from the object's destructor.
* The nssPointerTracker is threadsafe, but this call is not
* idempotent. This routine returns a PRStatus value; if successful
* it will return PR_SUCCESS. On failure it will set an error on the
* error stack and return PR_FAILURE.
*
* The error may be one of the following values:
* NSS_ERROR_TRACKER_NOT_INITIALIZED
* NSS_ERROR_POINTER_NOT_REGISTERED
*
* Return value:
* PR_SUCCESS
* PR_FAILURE
*/
#ifdef DEBUG
NSS_EXTERN PRStatus
nssPointerTracker_remove
(
nssPointerTracker *tracker,
const void *pointer
);
extern const NSSError NSS_ERROR_TRACKER_NOT_INITIALIZED;
extern const NSSError NSS_ERROR_POINTER_NOT_REGISTERED;
#endif /* DEBUG */
/*
* nssPointerTracker_verify
*
* This method is only present in debug builds.
*
* This routine verifies that the specified pointer has been registered
* with the nssPointerTracker object. The nssPointerTracker object is
* threadsafe, and this call may be safely called from multiple threads
* simultaneously with the same arguments. This routine returns a
* PRStatus value; if the pointer is registered this will return
* PR_SUCCESS. Otherwise it will set an error on the error stack and
* return PR_FAILURE. Although the error is suitable for leaving on
* the stack, callers may wish to augment the information available by
* placing a more type-specific error on the stack.
*
* The error may be one of the following values:
* NSS_ERROR_POINTER_NOT_REGISTERED
*
* Return value:
* PR_SUCCESS
* PR_FAILRUE
*/
#ifdef DEBUG
NSS_EXTERN PRStatus
nssPointerTracker_verify
(
nssPointerTracker *tracker,
const void *pointer
);
extern const NSSError NSS_ERROR_POINTER_NOT_REGISTERED;
#endif /* DEBUG */
/*
* libc
*
* nsslibc_memcpy
* nsslibc_memset
* nsslibc_offsetof
*/
/*
* nsslibc_memcpy
*
* Errors:
* NSS_ERROR_INVALID_POINTER
*
* Return value:
* NULL on error
* The destination pointer on success
*/
NSS_EXTERN void *
nsslibc_memcpy
(
void *dest,
const void *source,
PRUint32 n
);
extern const NSSError NSS_ERROR_INVALID_POINTER;
/*
* nsslibc_memset
*
* Errors:
* NSS_ERROR_INVALID_POINTER
*
* Return value:
* NULL on error
* The destination pointer on success
*/
NSS_EXTERN void *
nsslibc_memset
(
void *dest,
PRUint8 byte,
PRUint32 n
);
extern const NSSError NSS_ERROR_INVALID_POINTER;
/*
* nsslibc_memequal
*
* Errors:
* NSS_ERROR_INVALID_POINTER
*
* Return value:
* PR_TRUE if they match
* PR_FALSE if they don't
* PR_FALSE upon error
*/
NSS_EXTERN PRBool
nsslibc_memequal
(
const void *a,
const void *b,
PRUint32 len,
PRStatus *statusOpt
);
extern const NSSError NSS_ERROR_INVALID_POINTER;
#define nsslibc_offsetof(str, memb) ((PRPtrdiff)(&(((str *)0)->memb)))
PR_END_EXTERN_C
#endif /* BASE_H */