anything-llm/server/utils/helpers/index.js
Timothy Carambat 38fc181238
Add multimodality support (#2001)
* Add multimodality support

* Add Bedrock, KoboldCpp,LocalAI,and TextWebGenUI multi-modal

* temp dev build

* patch bad import

* noscrolls for windows dnd

* noscrolls for windows dnd

* update README

* update README

* add multimodal check
2024-07-31 10:47:49 -07:00

234 lines
9.6 KiB
JavaScript

/**
* File Attachment for automatic upload on the chat container page.
* @typedef Attachment
* @property {string} name - the given file name
* @property {string} mime - the given file mime
* @property {string} contentString - full base64 encoded string of file
*/
/**
* @typedef {Object} BaseLLMProvider - A basic llm provider object
* @property {Function} streamingEnabled - Checks if streaming is enabled for chat completions.
* @property {Function} promptWindowLimit - Returns the token limit for the current model.
* @property {Function} isValidChatCompletionModel - Validates if the provided model is suitable for chat completion.
* @property {Function} constructPrompt - Constructs a formatted prompt for the chat completion request.
* @property {Function} getChatCompletion - Gets a chat completion response from OpenAI.
* @property {Function} streamGetChatCompletion - Streams a chat completion response from OpenAI.
* @property {Function} handleStream - Handles the streaming response.
* @property {Function} embedTextInput - Embeds the provided text input using the specified embedder.
* @property {Function} embedChunks - Embeds multiple chunks of text using the specified embedder.
* @property {Function} compressMessages - Compresses chat messages to fit within the token limit.
*/
/**
* @typedef {Object} BaseVectorDatabaseProvider
* @property {string} name - The name of the Vector Database instance.
* @property {Function} connect - Connects to the Vector Database client.
* @property {Function} totalVectors - Returns the total number of vectors in the database.
* @property {Function} namespaceCount - Returns the count of vectors in a given namespace.
* @property {Function} similarityResponse - Performs a similarity search on a given namespace.
* @property {Function} namespace - Retrieves the specified namespace collection.
* @property {Function} hasNamespace - Checks if a namespace exists.
* @property {Function} namespaceExists - Verifies if a namespace exists in the client.
* @property {Function} deleteVectorsInNamespace - Deletes all vectors in a specified namespace.
* @property {Function} deleteDocumentFromNamespace - Deletes a document from a specified namespace.
* @property {Function} addDocumentToNamespace - Adds a document to a specified namespace.
* @property {Function} performSimilaritySearch - Performs a similarity search in the namespace.
*/
/**
* @typedef {Object} BaseEmbedderProvider
* @property {string} model - The model used for embedding.
* @property {number} maxConcurrentChunks - The maximum number of chunks processed concurrently.
* @property {number} embeddingMaxChunkLength - The maximum length of each chunk for embedding.
* @property {Function} embedTextInput - Embeds a single text input.
* @property {Function} embedChunks - Embeds multiple chunks of text.
*/
/**
* Gets the systems current vector database provider.
* @returns { BaseVectorDatabaseProvider}
*/
function getVectorDbClass() {
const vectorSelection = process.env.VECTOR_DB || "lancedb";
switch (vectorSelection) {
case "pinecone":
const { Pinecone } = require("../vectorDbProviders/pinecone");
return Pinecone;
case "chroma":
const { Chroma } = require("../vectorDbProviders/chroma");
return Chroma;
case "lancedb":
const { LanceDb } = require("../vectorDbProviders/lance");
return LanceDb;
case "weaviate":
const { Weaviate } = require("../vectorDbProviders/weaviate");
return Weaviate;
case "qdrant":
const { QDrant } = require("../vectorDbProviders/qdrant");
return QDrant;
case "milvus":
const { Milvus } = require("../vectorDbProviders/milvus");
return Milvus;
case "zilliz":
const { Zilliz } = require("../vectorDbProviders/zilliz");
return Zilliz;
case "astra":
const { AstraDB } = require("../vectorDbProviders/astra");
return AstraDB;
default:
throw new Error("ENV: No VECTOR_DB value found in environment!");
}
}
/**
* Returns the LLMProvider with its embedder attached via system or via defined provider.
* @param {{provider: string | null, model: string | null} | null} params - Initialize params for LLMs provider
* @returns {BaseLLMProvider}
*/
function getLLMProvider({ provider = null, model = null } = {}) {
const LLMSelection = provider ?? process.env.LLM_PROVIDER ?? "openai";
const embedder = getEmbeddingEngineSelection();
switch (LLMSelection) {
case "openai":
const { OpenAiLLM } = require("../AiProviders/openAi");
return new OpenAiLLM(embedder, model);
case "azure":
const { AzureOpenAiLLM } = require("../AiProviders/azureOpenAi");
return new AzureOpenAiLLM(embedder, model);
case "anthropic":
const { AnthropicLLM } = require("../AiProviders/anthropic");
return new AnthropicLLM(embedder, model);
case "gemini":
const { GeminiLLM } = require("../AiProviders/gemini");
return new GeminiLLM(embedder, model);
case "lmstudio":
const { LMStudioLLM } = require("../AiProviders/lmStudio");
return new LMStudioLLM(embedder, model);
case "localai":
const { LocalAiLLM } = require("../AiProviders/localAi");
return new LocalAiLLM(embedder, model);
case "ollama":
const { OllamaAILLM } = require("../AiProviders/ollama");
return new OllamaAILLM(embedder, model);
case "togetherai":
const { TogetherAiLLM } = require("../AiProviders/togetherAi");
return new TogetherAiLLM(embedder, model);
case "perplexity":
const { PerplexityLLM } = require("../AiProviders/perplexity");
return new PerplexityLLM(embedder, model);
case "openrouter":
const { OpenRouterLLM } = require("../AiProviders/openRouter");
return new OpenRouterLLM(embedder, model);
case "mistral":
const { MistralLLM } = require("../AiProviders/mistral");
return new MistralLLM(embedder, model);
case "native":
const { NativeLLM } = require("../AiProviders/native");
return new NativeLLM(embedder, model);
case "huggingface":
const { HuggingFaceLLM } = require("../AiProviders/huggingface");
return new HuggingFaceLLM(embedder, model);
case "groq":
const { GroqLLM } = require("../AiProviders/groq");
return new GroqLLM(embedder, model);
case "koboldcpp":
const { KoboldCPPLLM } = require("../AiProviders/koboldCPP");
return new KoboldCPPLLM(embedder, model);
case "textgenwebui":
const { TextGenWebUILLM } = require("../AiProviders/textGenWebUI");
return new TextGenWebUILLM(embedder, model);
case "cohere":
const { CohereLLM } = require("../AiProviders/cohere");
return new CohereLLM(embedder, model);
case "litellm":
const { LiteLLM } = require("../AiProviders/liteLLM");
return new LiteLLM(embedder, model);
case "generic-openai":
const { GenericOpenAiLLM } = require("../AiProviders/genericOpenAi");
return new GenericOpenAiLLM(embedder, model);
case "bedrock":
const { AWSBedrockLLM } = require("../AiProviders/bedrock");
return new AWSBedrockLLM(embedder, model);
default:
throw new Error(
`ENV: No valid LLM_PROVIDER value found in environment! Using ${process.env.LLM_PROVIDER}`
);
}
}
/**
* Returns the EmbedderProvider by itself to whatever is currently in the system settings.
* @returns {BaseEmbedderProvider}
*/
function getEmbeddingEngineSelection() {
const { NativeEmbedder } = require("../EmbeddingEngines/native");
const engineSelection = process.env.EMBEDDING_ENGINE;
switch (engineSelection) {
case "openai":
const { OpenAiEmbedder } = require("../EmbeddingEngines/openAi");
return new OpenAiEmbedder();
case "azure":
const {
AzureOpenAiEmbedder,
} = require("../EmbeddingEngines/azureOpenAi");
return new AzureOpenAiEmbedder();
case "localai":
const { LocalAiEmbedder } = require("../EmbeddingEngines/localAi");
return new LocalAiEmbedder();
case "ollama":
const { OllamaEmbedder } = require("../EmbeddingEngines/ollama");
return new OllamaEmbedder();
case "native":
return new NativeEmbedder();
case "lmstudio":
const { LMStudioEmbedder } = require("../EmbeddingEngines/lmstudio");
return new LMStudioEmbedder();
case "cohere":
const { CohereEmbedder } = require("../EmbeddingEngines/cohere");
return new CohereEmbedder();
case "voyageai":
const { VoyageAiEmbedder } = require("../EmbeddingEngines/voyageAi");
return new VoyageAiEmbedder();
case "litellm":
const { LiteLLMEmbedder } = require("../EmbeddingEngines/liteLLM");
return new LiteLLMEmbedder();
case "generic-openai":
const {
GenericOpenAiEmbedder,
} = require("../EmbeddingEngines/genericOpenAi");
return new GenericOpenAiEmbedder();
default:
return new NativeEmbedder();
}
}
// Some models have lower restrictions on chars that can be encoded in a single pass
// and by default we assume it can handle 1,000 chars, but some models use work with smaller
// chars so here we can override that value when embedding information.
function maximumChunkLength() {
if (
!!process.env.EMBEDDING_MODEL_MAX_CHUNK_LENGTH &&
!isNaN(process.env.EMBEDDING_MODEL_MAX_CHUNK_LENGTH) &&
Number(process.env.EMBEDDING_MODEL_MAX_CHUNK_LENGTH) > 1
)
return Number(process.env.EMBEDDING_MODEL_MAX_CHUNK_LENGTH);
return 1_000;
}
function toChunks(arr, size) {
return Array.from({ length: Math.ceil(arr.length / size) }, (_v, i) =>
arr.slice(i * size, i * size + size)
);
}
module.exports = {
getEmbeddingEngineSelection,
maximumChunkLength,
getVectorDbClass,
getLLMProvider,
toChunks,
};